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Thank you for that clarification. If they were able to run Sophy at 60FPS on the PS4, then this was purely a business decision by Sony.They were not clustered, they were single cloud versions of a PS4 like every player could have used them with a single virtual copy of GTS.
When I say that I doubt it could run on the PS4, I'm calling into question the consoles ability to do it at 60 FPS. For the purposes of their training, I don't think it matters if the game is dropping the framerate to unacceptable levels.