Gran Turismo Sport delayed to 2017

  • Thread starter Pophead
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GT6 wasn't delayed though :confused:

I explained this already quite easily, it's hard to delay carried over assets from the previous same gen title. Also they did delay newer or revamped features to patching and probably on a bit worse scale than GT5 even.
 
I can wait. No big deal.

It's always a bit odd how you approach a discussion as if the views and opinions of those that have a problem with something are unwarranted, as if to put yourself above others in the situation just because they express distaste for things that happened within the development of this title, and past ones. There is no issue with those that still enjoy the game. If that's what you feel, that's your right. I just don't feel why it would be necessary to come around and act like the people who don't enjoy the game seem foolish. That's what I feel you're implying from your general message and tone about it.

I don't understand why it's necessary to come around the GTS boards and fuel the fire if you don't enjoy the game. What do you care if a game you don't like is delayed? What's the motivation to post here?
 
With these graphic detail PD given its not surprising. They are the best at delivering graphics.

Though I kinda expect them to give atleast half content of Forza offering. You know, just hoping.
 
I love the lighting in GT because I find it very subtle. There is no god rays, nothing in your face or shortcuts in the modelling like lazy shaders. However, I expect to see that kind of slides about sounds.
 
I can wait. No big deal.



I don't understand why it's necessary to come around the GTS boards and fuel the fire if you don't enjoy the game. What do you care if a game you don't like is delayed? What's the motivation to post here?
As long as the AUP is not being broken then any member is fine to post on any thread and you do not get to infer that they shouldn't.
 
This is why I prefer them doing the modeling, I know they're painfully slow at modeling a car, but I think, it's worth it in the end. What I want to see them doing is outsourcing their sound simulation, they obviously having hardtime creating a convincing sounds.
 
This is why I prefer them doing the modeling, I know they're painfully slow at modeling a car, but I think, it's worth it in the end. What I want to see them doing is outsourcing their sound simulation, they obviously having hardtime creating a convincing sounds.
You don't think outsourcing would have been a good idea for the last two games?

mhhuwu7.jpg
 
I don't think anybody has ever really put forth the argument that PD isn't the best at modelling and lighting.

That comparison is misleading for a few reasons: first, the cars are not the same models (FM6's Evo X is the first year of the car, GTS' is the final model). Secondly, we have no idea how the Photomode is handled in GTS, and how much it's different from in-race visuals (in much the same way FM6 assets change between modes).

Personally, as someone that spends a fair amount of time in Photomode, I do appreciate the work. It's able to quite convincingly fool people not familiar. On the other hand, I also appreciate the sheer volume of models available to explore fully in FM6. Those also have under-the-skin modelling, which hasn't been shown off so far in GT Sport.

I think the FM6 cars represent a solid dark gray area on the quality scale. If GT5 Standards are on one side (white), and GT Sport "Super Premiums" on the other (black), FM6 cars exist at somewhere around the 90% gray mark. No other game comes close to offering the breadth of cars on offer in FM6 though, and other than GT Sport, I can't think of a game that has better models either. Okay, maybe Driveclub, which admittedly looks fantastic in Photomode. :drool:

Each game prioritizes different things.
 
This is why I prefer them doing the modelling, I know they're painfully slow at modelling a car, but I think, it's worth it in the end. What I want to see them doing is outsourcing their sound simulation, they obviously having hard time creating a convincing sounds.

But again you're seemingly working on the assumption that only PD can create highly detailed models and any company they outsource to wouldn't be able to do it. I do not buy that at all. When any artist creates a 3D model for *anything* they almost always have budgets and limits. They have a time limit, a polygon limit, a texturing limit, possibly other more specific limits and restrictions.

I see no reason why PD couldn't find a company of talented 3D modellers and outsource modelling to them under the instruction it is to have the same time and detail as their own models. After all, they do this when they hire new blood. I don't believe that the models for T10 are the best ANY outsourcing company can produce. I believe instead that those models were made to a time, polygon and texture limit that is clearly far below the levels PD work to.

Sure, they would still be slower for that reason but it would speed things up somewhat. There has to be a balance between quality and speed. Right now it seems like PD are too far on the quality side, T10 are a little too far on the speed side.
 
But again you're seemingly working on the assumption that only PD can create highly detailed models and any company they outsource to wouldn't be able to do it. I do not buy that at all. When any artist creates a 3D model for *anything* they almost always have budgets and limits. They have a time limit, a polygon limit, a texturing limit, possibly other more specific limits and restrictions.

I see no reason why PD couldn't find a company of talented 3D modellers and outsource modelling to them under the instruction it is to have the same time and detail as their own models. After all, they do this when they hire new blood. I don't believe that the models for T10 are the best ANY outsourcing company can produce. I believe instead that those models were made to a time, polygon and texture limit that is clearly far below the levels PD work to.

Sure, they would still be slower for that reason but it would speed things up somewhat. There has to be a balance between quality and speed. Right now it seems like PD are too far on the quality side, T10 are a little too far on the speed side.
Indeed, outsourcing and high quality models are not mutually exclusive.
 
Looking on the bright side, for those of you like me who don't yet have a PS4 and were waiting for GTS to come out before making the purchase, this now means you can buy one in January when all the sales are on for what I am sure will cost considerably less than buying one during the run up to Christmas.

Good guy Kaz 👍
 
Looking on the bright side, for those of you like me who don't yet have a PS4 and were waiting for GTS to come out before making the purchase, this now means you can buy one in January when all the sales are on for what I am sure will cost considerably less than buying one during the run up to Christmas.

Good guy Kaz 👍
Hold off for longer, PS4K should be along which should mean you can pick a PS4 for even less.
 
Looking on the bright side, for those of you like me who don't yet have a PS4 and were waiting for GTS to come out before making the purchase, this now means you can buy one in January when all the sales are on for what I am sure will cost considerably less than buying one during the run up to Christmas.

Good guy Kaz 👍

Depending on how late the game gets delayed, you could wait even longer. As @PzR Slim says, the PS4K may be out by then. If you wait until November, Black Friday deals are bound to drive the prices down further, especially if the new system is out.
 
I don't think anybody has ever really put forth the argument that PD isn't the best at modelling and lighting.

That comparison is misleading for a few reasons: first, the cars are not the same models (FM6's Evo X is the first year of the car, GTS' is the final model). Secondly, we have no idea how the Photomode is handled in GTS, and how much it's different from in-race visuals (in much the same way FM6 assets change between modes).

Personally, as someone that spends a fair amount of time in Photomode, I do appreciate the work. It's able to quite convincingly fool people not familiar. On the other hand, I also appreciate the sheer volume of models available to explore fully in FM6. Those also have under-the-skin modelling, which hasn't been shown off so far in GT Sport.

I think the FM6 cars represent a solid dark gray area on the quality scale. If GT5 Standards are on one side (white), and GT Sport "Super Premiums" on the other (black), FM6 cars exist at somewhere around the 90% gray mark. No other game comes close to offering the breadth of cars on offer in FM6 though, and other than GT Sport, I can't think of a game that has better models either. Okay, maybe Driveclub, which admittedly looks fantastic in Photomode. :drool:

Each game prioritizes different things.
Premium cars from PS3 era have crazy details but Poly never allowed to see their work! I don't see the point in modelling screws under the seat if I have to use a glitch... At least in Forza, there is Forzavista.
 
Looking on the bright side, for those of you like me who don't yet have a PS4 and were waiting for GTS to come out before making the purchase, this now means you can buy one in January when all the sales are on for what I am sure will cost considerably less than buying one during the run up to Christmas.

Good guy Kaz 👍

The new slim model by next year will be great value.
 
You don't think outsourcing would have been a good idea for the last two games?

mhhuwu7.jpg
:lol::lol::lol:

Here's hoping that when the game does arrive, that it will have Laferrari, Koenigsegg and a few others that have been raced in the competition for the last couple of years. I like Project Cars but with no Ferrari or Lamborghini in I kinda put it to the side. GT and Forza have been the car kings and they allow for customization and offer good to great (PD is best) photomode so I hope PD can deliver this time around, the driving physics similar to Asset Corsa would be nice too.
 
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Are you being serious right now? You must be the biggest apologist I've ever come across.

Saw this line, and thought to myself "you are either new to the GT sub-forums, or Tenacious has slowed down with age".

Basically if there is one user that knows how to market a PD game without being employed by them (as far as we know) and by using small threads of unrelated material in a grandiose story/post to do so, it's Tenacious.

---------------------
Anyways I myself have decided I'm probably just going to not bother with this title, first off I don't think it was ever going to be the one to reinvigorate the series. However, I did think a new challenge would help them see how much the gaming world has evolved. Esports is new, in the global sense (esports in reality has been around for some time) that every group wants to get in on it. I think that challenge and the FIA bit was something that perhaps would change how they approached games. And thus when the title I actually felt hyping somewhat and being far more critical when announced would be GT7, because of all they could potentially learn from the GTS.

I don't think GT5 and 6 problems have taught them much, and that's why I felt a new challenge with a curve to it would be the quickest way to catch up to the rest of the world. At this stage it seems not to be so.
 
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I can wait. No big deal.



I don't understand why it's necessary to come around the GTS boards and fuel the fire if you don't enjoy the game. What do you care if a game you don't like is delayed? What's the motivation to post here?
You might want to reread it as it seems you missed the point completely. I'll come here and post my issues with the game as much as I feel like it, because I can.

However, please show me where I myself said that I dont like the game. I like aspects of it, and I dislike others. I've actually been holding off to buy a PS4 for this game in general, and depending on how this delay goes with changing things, if it does, it still might be my reason for getting one.
 

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