Gran Turismo Sport delayed to 2017

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Which is exactly what they have said in the past. Did that result in a game with no flaws?

This is a recurrent theme with PD, so excuse us if we doubt that things will be any different this time.
How many builds were made for PCars, huh?
Only very few updates fixed minor problems in GT6. You calling this " Recurrent theme ".
 
Remember that GT5 & GT6 were made on ps3. I don't consider that ps3 is a great console to make games on, but PD really pushed the boundaries in GT6.

They claimed they were on the ragged edge with GT5, and yet went further in GT6 with much less time, now either they misunderstood the hardware, or something else. But like many things Kaz claims, you can't be one thing and then go the opposite way later on. You can't claim you were at the systems utter limit, and then break somewhat new ground in areas on the same system. Also there is plenty of people to high light how this argument by PD doesn't hold water far beyond what I just said.

In other words it's not a comparable factor really, you using a kickstarter/investor built game with a small group of devs having delays and that of first tier. Then there is the issue that this isn't the first or second time PD has had a delay. I guess the PS2 was tricky as well cause those iterations also saw delays. See why people have a problem with PD-speak?
 
Remember that GT5 & GT6 were made on ps3. I don't consider that ps3 is a great console to make games on, but PD really pushed the boundaries in GT6.

And yet GT3 and GT4 were on the far inferior PS2, and they turned out to be pretty good games.

Hardware is what a developer makes of it. Yes, many developers said that the PS3 was relatively tricky to work with but they didn't use it as an excuse for the faults of their game. There were many fantastic games on the PS3, made within the limitations of what the hardware and developers were capable of.
 
It is interesting that GT Sport delay came just after the Assetto Corsa release,or I am paranoid and it's just a coincidence.
It's no coincidence at all.
They saw how Kunos made a game that's better than GTS & now they're trying to make a comeback.

And yet GT3 and GT4 were on the far inferior PS2, and they turned out to be pretty good games.

Hardware is what a developer makes of it. Yes, many developers said that the PS3 was relatively tricky to work with but they didn't use it as an excuse for the faults of their game. There were many fantastic games on the PS3, made within the limitations of what the hardware and developers were capable of.
True that. I really love nfs games on ps3 they're perfectly made.
Besides, why PD always add a huge amount of cars in GT series? There was no need for 1200 cars in GT6..
 
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How many builds were made for PCars, huh?
Only very few updates fixed minor problems in GT6. You calling this " Recurrent theme ".
Well during the development of the game there was a new build every single day for the backers and then once it was released the game was updated numerous times to fix issues with it but not really sure what PCars has got to do with with recurrent themes and GT. And I seem to remember some pretty big issues and missing features being fixed post release with GT6. The recurrent theme is how often in the past we have seen delays with GT and then an unfinished game.
 
Well during the development of the game there was a new build every single day for the backers and then once it was released the game was updated numerous times to fix issues with it. And I seem to remember some pretty big issues and missing features being fixed post release. The recurrent theme is how often in the past we have seen delays with GT and then an unfinished game.
The point is, even if GTS ended up being incomplete & got fixed with updates it'll be better than previous GT games & probably make more sales.
 
Very smart. The avatar in GTS, ordered the floor mats. 👍
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The point is, even if GTS ended up being incomplete & got fixed with updates it'll be better than previous GT games & probably make more sales.
That's not a point at all. None of us have any idea what the finished game will be like or how many it will sell. All we have to go on is what has happened historically, and that doesn't fill some with a lot of confidence.
 
The point is, even if GTS ended up being incomplete & got fixed with updates it'll be better than previous GT games & probably make more sales.

Not really. GT6 is not "better" than GT5. Many of the features of GT5 where claimed to be better in GT6, yet many of those every features that we THOUGHT would be in GT6 were dropped.

To be honest, if they had fixed the sounds of the V8's in GT5 and made the AI not so stupid it could have been a much better game, and that's what GT6 was sold to us as a MUCH better GT5, but it isn't - other than visuals and a few physics tweaks, GT6 is not leaps and bounds ahead of GT5. GT6 is really GT5.5

Now based on this very track record we KNOW GTS is not going to be GT6++++++, it is going to be some weird interpretation of what Kaz thinks people want with the things we like about the GT franchise removed. And he could not even deliver that in the time he said he would - yet again.

I preordered and prepaid for GT5 with great hopes for the GT4++++++ it was promoted as - waited for years and FINALLY it arrived and it was not quite there yet.

Then updates to GT5 where made and advertised features finally added. And then I had a great time with GT5.

So I was a little gun shy to jump into GT6 with such enthusiasm, but did so anyway and what a disappointment. GT6 did NOT have all the features and function of GT5. It barely has them now years later.

So no - this time Kaz will not get my money until I see and test this product.

This delay proves I was correct in the call I made.

p.s. I would be satisfied if they updated Tourist Trophy to PS4 graphics while we waited :)
 
It's not an opinion it's factual based on simulation. You forgot to mention sounds, which is factual too.

I just took a drive in my heads/cam/exhaust modded LS7 powered C5Z06 - and I was actually thinking how could Kaz get the sounds of modified V8s so wrong.

Poor sound is why I stopped play GT5 and GT6 in the end. The cars I enjoyed driving just sound so horrible that the entire game session is ruined by it.

I am convinced he has to be slightly tone deaf, as even years later he still cant get it right. I bet his people are afraid to tell him
due to the entire Japanese the-boss-is-never-wrong culture.

I was on the beltway and some folks in the rented passenger van in the lane over where videoing the car and as we stopped at the lights they yelled out the window "The car SOUNDS awesome!"

How is it that even non-car yuppies even know a good car sound yet Kaz has no idea???
 
Assetto Corsa only beats GTS in handling... But that's just my opinion of course

Physics, Laser Scanned tracks, sound and the facility to create races with Practice and Qualification sessions? AI?

I've bought every Gran Turismo title released in the UK over three generations of console and yet I've taken so little notice of GTS since I got Assetto Corsa that I didn't even hear about the delay to GTS for THREE whole days after it was announced. I will be really impressed if PD can match Assetto Corsa in all these areas.
 
I sometimes think that Kaz' ambitions get the better of him... I will stand firm that the implementation of standards in GT5 and GT6 were the biggest mistakes that PD ever made. Delays are just a normal part of the job now it seems... Because Kaz has high standards.
 
Physics, Laser Scanned tracks, sound and the facility to create races with Practice and Qualification sessions? AI?

I will be really impressed if PD can match Assetto Corsa in all these areas.
We don't know much about these areas concerning GTS as of now. From the Demo (I tried on a booth at this years 24hrs Nurburgring) I can say that physics have changed to the better, AC has got the best, most accurate Nordschleife I ever experienced (on a console) and as far as I remember the GTS Demo Nordschleife was more of a port-over from GT6; sounds were placeholders as was admitted by PD, about a race-weekend-mode we don't know anything yet, but given the whole FIA thingy it's very likely to show up and the AI was a lot better in that Demo, although I wasn't pleased when I changed it to the highest level possible and still easily plowed through the field as if I just lapped them all, but it's all still a WIP. And as awesome as AC is in delivering a realistic driving experience, there isn't much to do and I'm already stuck because the car and track selection is so limited, and it's buggy. It feels like another WIP that probably should have been delayed as well.
 
Kaz' ambition is to fleece as much money from a once loyal fan base as he can. And being that there are less and less sheep buying his games, he feels that need to put out an additional title before GT7.
 
Kaz' ambition is to fleece as much money from a once loyal fan base as he can. And being that there are less and less sheep buying his games, he feels that need to put out an additional title before GT7.
And to do that, he's gonna postpone his latest game, driving more people away...

wait
 
But again you're seemingly working on the assumption that only PD can create highly detailed models and any company they outsource to wouldn't be able to do it. I do not buy that at all. When any artist creates a 3D model for *anything* they almost always have budgets and limits. They have a time limit, a polygon limit, a texturing limit, possibly other more specific limits and restrictions.

I see no reason why PD couldn't find a company of talented 3D modellers and outsource modelling to them under the instruction it is to have the same time and detail as their own models. After all, they do this when they hire new blood. I don't believe that the models for T10 are the best ANY outsourcing company can produce. I believe instead that those models were made to a time, polygon and texture limit that is clearly far below the levels PD work to.

Sure, they would still be slower for that reason but it would speed things up somewhat. There has to be a balance between quality and speed. Right now it seems like PD are too far on the quality side, T10 are a little too far on the speed side.

I did not implied that PD are the only one who can create high quality models. They can always outsource if they want to, but obviously PD wants to replicate every single detail of the car and they probably have strict quality control with their car models (premium cars). Yes outsourcing is faster and they should have been doing that since last gen but I don't think that is what they wanted. I always prefer Japanese artist/modelers see Pro evolution soccer player model and face details for example. But that just my opinion.

Apologies if there's grammatical errors.
 

I don't know what the numbers were when you made that post, but as of this post it's less than half. That's actually pretty bad considering that the poll is on a community primarily dedicated to Gran Turismo, meaning pretty much everyone here was at one time a strong GT fan. If you have a community almost entirely of GT diehards and less than half of them commit to the latest GT game, that's actually pretty terrible.

Sales data for the series is further telling. The first four GT titles enjoyed pretty strong and pretty consistent sales of 10+ million, of course with some variation but in that area. GT5 also saw similar figures. However, it marked a turning point, being followed up by GT6 with half of the sales of GT5. That's the first full (no prologues or whatever) GT game to sell half as well as its predecessor and half of what any previous main GT title sold. Clearly GT5 was the point where PD officially lost millions of faithful fans that didn't bother with GT6. I have a friend that, prior to GT5, went on and on about how passionately he loved Gran Turismo and the countless hours he put into each and every game for years, and GT5 killed the series for him entirely. He has no interest in any further GT games and has no shred of respect for GT or PD. That speaks tons against the franchise.
 
As much as I love Forza these days, there's no denying that PD's lighting engine and premium car modelling is on point.
Yeah, there was and still is many doubts about GTS, it being the one of/the best looking racing game around? Not one of them.

Fantastic graphics were always a given.
 
I don't know what the numbers were when you made that post, but as of this post it's less than half. That's actually pretty bad considering that the poll is on a community primarily dedicated to Gran Turismo, meaning pretty much everyone here was at one time a strong GT fan. If you have a community almost entirely of GT diehards and less than half of them commit to the latest GT game, that's actually pretty terrible.
When I made the post the vote count for those who will stay with GTS was at 50.7%. Now it's at 50.3%. I don't know where you see that "it's less than half."

What I was trying to get across earlier was that no matter how bad a game can be, there are still people who are willing to buy it as the poll shows, and I think that's not healthy. We've already seen the struggles that PD is currently having with development, and how closely it mirrors what happened with their previous products or features. Yet, some are willing to go ahead and make a pre-order for this game just because "it's GT." Now I don't know how perceptive PD is, but I sure hope that they do not take this as a sign that they can continue screwing around with their fan base seeing how loyal and unconditional they can be, because it really isn't.

Buying a game just because it says "GT" on the box really isn't a smart thing to do, and frankly it reeks of emotion more than common sense.
 
Lol at AC console release being the reason they delayed it.

Other than physics and sounds from what I've seen and heard AC is kinda bad. The UI is ghetto as hell, framerate issues, online issues, relatively limited content... Other than the driving physics it doesn't even match up against PCARS.

Pretty sure it was the whole fact that they were at "60%" less than six months away from release on a game that has been developed over at least 3 years. 30% every 1.5 years, then 40% in 6 months?

I'm guessing Sony really wanted it out this year in time for the holidays, but PD just couldn't finish by then.
 
PD wants to make a game that has no flaws.
Well then they're not very good at it, looking at the results from the past 12 (!) years. :lol: Dare I say that the only flawless title they released in that timeframe was GT PSP which, in my opinion not coincidentally, was an extremely tight-focused, no frills title?

Remember that GT5 & GT6 were made on ps3. I don't consider that ps3 is a great console to make games on,
Hundreds of great games were made for PS3 by other developers, PD has no excuse whatsoever.
 
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