cutmeamango
(Banned)
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- Brazil
And yet a lot of people think interns aren't as good as qualified and experienced employees.
How does one become qualified and experienced - I wonder.
And yet a lot of people think interns aren't as good as qualified and experienced employees.
And yet that doesn't change the fact.How does one become qualified and experienced I wonder.
Maybe you are not aware, but internships are common practice. Temporary contractors are common practice. It still is in-house production. Because they are in-house.
But maybe hiring itself is a form of outsourcing.
They're all different ways of accomplishing the same goal: getting simple and repetitive work done for a minimum cost and freeing your more experienced permanent employees up to do more valuable work.
Employing part-time students isn't outsourcing, but it is an alternative method of solving the same problem that outsourcing solves. I think Polyphony's method is kind of nice in that they're supporting the Japanese development scene at the same time by giving students experience, but it's swings and roundabouts really.
They'd be going over the intern's work to make sure it's up to their standards anyway.
I haven't seen anyone in this thread upset about it, could you say who exactly is upset?I don't why people are upset, having an internship at PD would be pretty rad and would look good on your resume going forward.
It just goes to show you how rabid GT fans are!It really is amazing all of the topics this thread has gone through the last few months.
the initial GT Sport trailer
When was the last time somebody asked Kaz a question about GTSport officially and got an answer even if it was vague? I think at this stage even bad news would at least be something, E3 will surely bring answers, even if it's one's we don't want to hear
154 days from the initial GT Sport trailer,which is 13305600 seconds.There's been (roughly) 31 posts made for every second of the initial GT Sport trailer.
So this means no standards.
So this means no standards.
I think you're setting yourself up for a disappointment. I think they're finally trying to achieve consistency in the visuals, so I can't see them putting ps2 or ps3 tracks in the game. GT6 had a huge track list that was built up over 10 years, for GTS they've only showed Brands Hatch and Nur, if they had more to show I think they would've.I think this has been said before, and maybe even by me, but what if they're making the track list really big for the game? It makes at least some sense that tracks would be the delay in the first place because only four of them were originally certified to be in the game. That means PD have to either update tracks that are on the same layout today as they would be in the game or go out and scan tracks all over again because the layouts have changed (Indianapolis RC being the prime example).
On top of that PD will probably want GTS to have at least a similar number of tracks as GT6, which contains a rather large number of fantasy tracks. I know Kaz has said he doesn't really pay attention to the competition, but if he's smart he'll look at what tracks other games don't have and try to put those in the game. A lot of the real tracks in GT6 are in the big, sort of headliners of the racing genre, so if people really want to drive those tracks they have a large number of games to choose from. It would be really cool if we could race on all the Super GT tracks or have some or all of the WTCC tracks.
Anyway, that's my speculation for the day done. Here's hoping the track list is freakin' sweet.
So, now that the standard car thing has been (re)solved, how about some track talk?
Where's that track list thread?
And if GTS is not a full GT as is expected, it's unlikely it will have a full track list, let alone larger.I think you're setting yourself up for a disappointment. I think they're finally trying to achieve consistency in the visuals, so I can't see them putting ps2 or ps3 tracks in the game. GT6 had a huge track list that was built up over 10 years, for GTS they've only showed Brands Hatch and Nur, if they had more to show I think they would've.
I think you're setting yourself up for a disappointment. I think they're finally trying to achieve consistency in the visuals, so I can't see them putting ps2 or ps3 tracks in the game. GT6 had a huge track list that was built up over 10 years, for GTS they've only showed Brands Hatch and Nur, if they had more to show I think they would've.
Someone here posted a screenshot of a Messenger convo where the PR guy said there would be a mix of real life and PD-created original tracks.I don't expect any fantasy tracks in the game since it's being made for FIA competitions. I just can't imagine the FIA wanting a track that doesn't exist in real life because PD can do whatever they want with it.
Fantasy tracks are not really an issue, as the FIA could then simply 'accredit' them. The more tricky ones potentially would be real world tracks that don't hold FIA events (and are not therefore within the FIA's remit), three that may fall into that category were mentioned earlier (IoM, Pikes Peak and Goodwood).I don't expect any fantasy tracks in the game since it's being made for FIA competitions. I just can't imagine the FIA wanting a track that doesn't exist in real life because PD can do whatever they want with it.