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To those asking for Gamersyde videos, I'll see what I can do.
That car is not in GT6.I didn't play GT6, does the sound improve compared to the Vision Vigatti in GT6?
I like it. Imagine if this track have time/weather change!
Burh loading screens take notes eat your heart out other gamesDid you notice guys that while loading a race, it's probably video playback with car you selected?
It's impossible to load a whole track in one second.
If so - that is very clever and beautiful solution. All possible combinations of tracks and cars, including time change won't eat too much space on BD because movies are short. (1-2gb for all at most).
Also they are perfect 60fps
Anyway - great menu design and music. Just perfect. 👍
Gran Turismo Sport - even loading screen is art![]()
We made it overcast in Tokyo, so you can have grey with your grey while you drive your grey car on our new special grey edition PS4.
GT Sport: The Real Grey Simulator.
Burh loading screens take notes eat your heart out other games![]()
Agreed those loading screens were awfullol
I'm a tech guy and love art
Also hated GT5,6 loading screens. Especially after GT5P.
ExcellentTo those asking for Gamersyde videos, I'll see what I can do.
Wait what ? Lol i thought it is in GT6That car is not in GT6.
Fixed![]()
Nothing happens, that's it. Both track selection and track loading screens work in the same way: 3D model of the car superimposed to 2D images of the track. In those 1-2 seconds of loading time the game just needs to load the images, place the car on the scene and adjust the lighting.Yeah. Looks like it. Great way of loading!
Edit:
I thought a bit about that.
Car is loaded already while you select it. Than we have a track selection with few seconds loading icon, if it were pre-rendered we wouldn't see loading at all. It seems "scapes" think are rendered at this point, with preview of track with car you selected.
What happens next I'm not sure...![]()
Waaay better. Thank you very much.First two videos are done.
458 GT3 - Nurb
Menu Navigation - 1080/60 is about 83% processed, so you might want to wait a bit for this one.
First two videos are done.
458 GT3 - Nurb
Menu Navigation - 1080/60 is about 83% processed, so you might want to wait a bit for this one.
At some points the replay camera is so annoying with that jerky zoom.First two videos are done.
458 GT3 - Nurb
Menu Navigation - 1080/60 is about 83% processed, so you might want to wait a bit for this one.
First two videos are done.
458 GT3 - Nurb
Menu Navigation - 1080/60 is about 83% processed, so you might want to wait a bit for this one.
At some points the replay camera is so annoying with that jerky zoom.![]()
When it's quickly zooms in and out?At those times game engine is switching between 60fps and 30fps. Frame-rate in replays isn't uncapped - it's 60fps or 30fps fixed.
Yes and no. It depends on scene complexity. But overall - further the camera from car -> more things to render. If it can't stay at 60fps it immediately drops to 30fps, causing a delay.When it's quickly zooms in and out?
These are 'replays beta'. Don't worry, Gran Turismo rules this feature.At some points the replay camera is so annoying with that jerky zoom.![]()
...NOW we can talk graphics, this looks far better than what I imagined from the YouTube video!First two videos are done.
458 GT3 - Nurb
Menu Navigation - 1080/60 is about 83% processed, so you might want to wait a bit for this one.