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@Scaff Do you know if you can turn off Force Feedback, for controller, on this game? Also, can we multi-class race on Free-Play? Thanks.
No, vibration cannot be turned off on the controller. And there is no multi-class racing, either.
In an equally bizarre move, you can't use photomode if you use a wheel!What is with these guys and force-feedback? I know there are people who like the feedback but I don't like the shaking in my hands, it makes them get tired quicker. Such a simple option offered by most racing games out there, yet, as far back as I can remember, their games never had this. Thanks for the reply Pfei.
In an equally bizarre move, you can't use photomode if you use a wheel!
However you can turn off vibration on your PS4.
http://manuals.playstation.net/document/gb/ps4/settings/controller.html
Ah - sorry, assumed (my bad) you were on the PS4.Yeah, I think, on consoles, you have the option to turn off feedback entirely, on the controllers. On PC you cannot, unfortunately.
I have both, here's a look at Baja.If anyone here has experience with Baja: Edge of Control HD, is Gravel much better or on par? I'm asking because B:EOC HD is on sale for 8.99 on PSN and I was hoping it can hold me over until Gravel drops in price.
Thanks
- Fixed active gameplay commands enabled in Game Options from the Online Pause Menu.
- Fixed incorrect music transition when leaving the online lobby
- Fixed minor issues in Game mode description for Capture the Flag and King in several languages
- Fixed duplicate wooden fences in Namibia layouts
- Fixed UI for unlocked tracks/liveries on the Rewards page at the end of Championship events
- Fixed an issue where the game entered an unresponsive state when exiting the Replay in specific layouts
- Fixed minor framerate stutters in Alaska layouts
- Fixed an issue where the outer wall did not completely block the area in Iceland online arena
- Fixed starting camera during Replay for Stadium tracks
- Fixed an issue where an incorrect element was displayed below the Hummer H3
- Minor fixes in poser objects position in Namibia layouts
- Fixed an issue where an incorrect position may be displayed at the end of Time Attack events
- Fixed an issue where opponents may not be displayed in the minimap
- Fixed an issue where the game may remain stuck if failing to load the vehicle in the background of the Main Menu
- Fixed an issue where the game may display incorrect result positions and timings after online matches
- Improved detection of high-speed manoeuvre to avoid interruption from small bumps
- Improved post process effects in every track
- Improved the running start position for Las Vegas in Time Attack modes
- Improved water and raindrop particles effect on screen in rainy weather and when crossing streams
- Improved UI for Championship Winner page in Championship events
- Improved track loading images for online matches
- Improved warning message for Restart in Weekly Challenges
- Improved shadows for helicopter
- Improved difficulty tuning for Smash Up events
- Improved tuning for default laps in online matches
- Improved tuning for timers during online matches
- Changed gap time in Leaderboards to reference the first time instead of the previous position one
- The Winner event in online matches is now displayed for a longer time
- Vote is now automatically casted at random if timer ends in public voting for players which did not vote
- Introduced a HUD option to remove the display of the Show Points combo counter
- Introduced a blinking effect to vehicles after Respawn and when in a not-collidable state
- Introduced a random balloting phase after voting in online matches
- Improved cast distance for shadows
I might get Gravel for my birthday in May. It looks so fun! Is everybody else enjoying it?
I really like the Ice & Fire DLC. Lots of ice, but no fire anywhere. The tracks are more technical than Alaska and Namibia. There is snow, ice, mud and asphalt... sometimes all of them in the same stage. A very well-done map.
And a Gravel first: Iceland has a few paved two-lane roads in it.
I was looking for a game to satisfy my Sega Rally fix... Is this any similair in handling to Sega rally?
Really only got interested when i found out the developer created Screamer 1/2/rally.. which I lovend back in my pc/3dfx days of gaming! Downloaden the demo now... does the gameplay in the demo reflect the game well?If you like Sega Rally you'll love Gravel. The handling is deeper but very accessible
Really only got interested when i found out the developer created Screamer 1/2/rally.. which I lovend back in my pc/3dfx days of gaming! Downloaden the demo now... does the gameplay in the demo reflect the game well?
... does the gameplay in the demo reflect the game well?