Such a shame for the poor guys (Rushy & Senior Graphics Dev Team etc) after DriveClub's closure. The graphics they produce are some of the best. I wish them well and really hope they find another company that will take them on.
As for the reason for poor sales of only 1000 on release week, (I wonder how many Digital etc) I can only assume the marketing wasn't pushed too hard everywhere (codemasters don't as a rule market too much as Dirt4 nearly missed my radar). No PC release. It was a risk throwing this game out there not being the usual 'racer' as with Blur and Split Second. Reading the comments some racers don't know what it is, others said the beta put them off.
'Harsh' is the gaming industry.
As for the reason for poor sales of only 1000 on release week, (I wonder how many Digital etc) I can only assume the marketing wasn't pushed too hard everywhere (codemasters don't as a rule market too much as Dirt4 nearly missed my radar). No PC release. It was a risk throwing this game out there not being the usual 'racer' as with Blur and Split Second. Reading the comments some racers don't know what it is, others said the beta put them off.
'Harsh' is the gaming industry.