- 2,294
- Lisbon
- LordWikii
For ****'s sake, the track is still ridiculous wide!
For ****'s sake, the track is still ridiculous wide!
@MroczMR
Additional car in that category is always welcome. I wonder if we are going to see any GT cars from GAS.
Upcoming tracks after release will be free.
Oh boy, can't wait for bugs, the bare minimum of DLC added (including previous content from GRID Autosport) and no support after three months before announcing another title a few years later.
How anybody can trust Codemasters after DiRT 4 and DiRT Rally 2.0 is beyond me.
Upcoming tracks after release will be free.
We recently sat down for an interview with Christopher Smith, the game’s director, and among the many questions we ended up asking him about the upcoming racer was whether or not there would be any microtransactions. His answer was surprisingly emphatic, with Smith declaring that he “hates” microtransactions. Following that, he went on to describe an interesting and what’s sure to be a very popular monetization model with fans, wher those who don’t want to purchase the game’s DLC but don’t want to get locked out of multiplayer as a result can “rent” said DLC- with money earned through the game itself.
“No, I hate microtransactions,” said Smith, when asked if there’s going to be any microtransactions in the upcoming racer. “Here’s one thing I can say, we’re also not going to be charging for tracks. Any new track that comes out everyone gets. The great reason why you want to buy the DLC: There’s new cars and new careers. New career has new rewards, new unlocks. So there’s a lot of cool stuff to get and play. But if you and me are playing, and we’re friends, and you don’t have the DLC, you can go into any new race modes, and any new classes.”
https://gamingbolt.com/grid-director-i-hate-microtransactions
GRID release date has now moved to 11th October for Xbox One, PlayStation 4 and PC. Buyers of the Ultimate Edition will still receive three days’ early access, being able to play GRID from 8th October.
I hope they will add more tracks to it on launch, even remasters of the old ones. Track count is for now biggest flaw this game have...
As a result of developing the F1 games, Codemasters should already have remastered models of tracks that were in previous GRID games such as Hockenheim, COTA, Spa, Yas Marina and the Red Bull Ring. Simply porting those environments over will increase the total track count by over 40%!
Will there be any micro transactions?
No. I hate microtransactions. Here’s one thing I can say, we’re also not going to be charging for tracks. Any new track that comes out everyone gets. The great reason why you want to buy the DLC: There’s new cars and new careers. New career has new rewards, new unlocks. So there’s a lot of cool stuff to get and play. But if you and me are playing, and we’re friends, and you don’t have the DLC, you can go into any new race modes, and any new classes. If you don’t have the car you have to rent one. The renting essentially reduces the money you get from the race. You always get more money in the race than the cost of rent. So you’ll never be negative. So what that allows you to do is still play. You won’t have a chance to change the livery.
If you want to have a choice of all the cars, and liveries, and rewards, and do the new career for that race mode, you need the DLC. But if you want to play with your friends we’ll never ward you from tracks. To me that’s our way of saying— In addition we’ll be adding new features in race modes to the game. A post release mode that we’re happy to announce today is split screen mode coming after release for everyone. Again, you have to buy the DLC. I have a three-year-old daughter and I want to play side-by-side with her. It’s really big for us that if you buy it we’re going to be supporting you. But microtransactions. No, no, no, no, no, no, no.
Is there any news about the physics, tire model and all that stuff that makes a racing game sim-like?