GRID Autosport First Impressions

  • Thread starter Awong124
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Yet you feel the need to find a Forum for a CM game and complain about it.... even though you don't like CM games and have no intention of playing them..... hmmmmmmmm

How does that help anyone?


Why assume to know my intentions? If the FFB was leaps & bounds better in GAS than the FFB in previous CM games, I would've considered purchasing it. I wouldn't have known
whether it was or not unless I asked, hence my question.

How does assuming what someones intentions are, & then complaining about their enquiry it help anyone?
 
VBR
I'll be avoiding this game like the plague just as I do all CM games.

You stated your intentions.....

They only way for you to determine if you like the FFB in Grid Autosport is for you to try it yourself. As much as the guys on here are great and a lot of them seem to be enjoying the game, they all have their own opinions.

Don't take anyones word on what the FFB is like as it's YOU who needs to determine that.

Try it on a friends machine.... rent it.... see for yourself. If you like it... buy it. If not... leave it. No point complaining about it and dismissing it before you've even played it.
 
You stated your intentions.....

They only way for you to determine if you like the FFB in Grid Autosport is for you to try it yourself. As much as the guys on here are great and a lot of them seem to be enjoying the game, they all have their own opinions.

Don't take anyones word on what the FFB is like as it's YOU who needs to determine that.

Try it on a friends machine.... rent it.... see for yourself. If you like it... buy it. If not... leave it. No point complaining about it and dismissing it before you've even played it.


I didn't state my intentions, I merely asked what the FFB is like in GAS, & whether it's any different to other CM games.

I would try a demo if it was available from the PS Store. However, I don't want to waste any money renting it as I've been let down by every single CM game regarding the FFB.


đź‘Ť
 
You did state your intentions.... you said "I'll be avoiding this game like the plague just as I do all CM games"

That is a statement of intent.

All I can say is, try borrowing a friends version and seeing for yourself. Maybe our games just aren't for you. Given the huge amounts of positive feedback and enthusiasm about Grid Autosport, I think you'll be missing out if FFB is the only thing you worry about.

Remember... it's not a Sim.... we don't make Sims..... we never have. We make fun, action packed, exciting games with challenging AI. Grid Autosport delivers that by the bucket load.
 
VBR
I don't want to waste any money renting it as I've been let down by every single CM game regarding the FFB.
đź‘Ť
Can't comment on the FFB as my CSR is broke, but i would try it out at least as it really is the best racing game on consoles (me and many others can vouch for that).

I have F1 2013 (which i also enjoyed), and there are big differences between the 2 games gameplay wise apart from FFB so maybe it works out good for you.
 
Just in general. I've hated it ever since I started gaming. Admittedly the systems were much cruder than they are today, but I got used to turning it off, and have never felt comfortable.

If I'm doing a twenty-odd minute touring car race with the difficulty all the way up, it's going to get aggressive. My wrists can't take it.
 
I have the FFB fairly low.
One, because of the wrists thing as well. You can't do the Daytona 2.4 on high FFB unless you have forearms of steel.
Two, because when I started iRacing I found out about clipping and neither of the two wheels I've owned in my sim racing career are very spectacular at putting out high torques.

Turn it down to something really low and learn to drive through your fingertips. Modern cars all seem to have super light power steering anyway, so it's good practise for the real thing.

(And then I jump in my non-power steering MX5 and whinge about how bloody difficult it is to parallel park.)

I do find having a little FFB helps me hold that little bit of slip angle that's so nice though. I've tried without and I can go just as fast on a hot lap, but when stuff starts to go wrong it's just not as easy to catch the car.
 
You did state your intentions.... you said "I'll be avoiding this game like the plague just as I do all CM games"

That is a statement of intent.

All I can say is, try borrowing a friends version and seeing for yourself. Maybe our games just aren't for you. Given the huge amounts of positive feedback and enthusiasm about Grid Autosport, I think you'll be missing out if FFB is the only thing you worry about.

Remember... it's not a Sim.... we don't make Sims..... we never have. We make fun, action packed, exciting games with challenging AI. Grid Autosport delivers that by the bucket load.


You seemed to have missed my first post in which I did indeed state my intentions;


VBR
Can anyone tell me what the Force Feedback is like?

I absolutely hate with a passion all Codemasters games, mainly because of the awful FFB effects. It's by far the worse I've ever felt in any game or sim. Is GAS any different?


My intentions were clearly to find out if the FFB was the same as other CM games or not, & obviously if it was similar I wouldn't want to play it. Looking at GAS screen shots of the menus, I presume the FFB has been mostly copied & pasted from content that CM shares between titles. Is that the case?

And why do you keep assuming that I have a friend who own a copy? :confused:
 
VBR
That tells me all I need to know, & I'll be avoiding this game like the plague just as I do all CM games.


đź‘Ť

You're going to avoid GAS just because you're not satisfied what somebody says about the FFB? You're making the decision on FFB alone? Well.. that's something!

Are you training to become a pro race driver?
 
You're going to avoid GAS just because you're not satisfied what somebody says about the FFB? You're making the decision on FFB alone?

I paid hundreds of pounds for a FFB wheel & a dedicated Playseat, & good realistic FFB is one of the most important features of a game to me. If a game doesn't support my equipment satisfactorily then why should I buy it.


Are you training to become a pro race driver?

Yes, it's called GT Academy!


:P
 
There is no problem with the ffb in this game, its just not as strong as GT, but with the right wheels setting it feels great.

ffb isn't the be all and end all of a racing game, if it was a would be on GT, if it is for you stick with it đź‘Ť
 
Might I suggest that Grid Autosport maybe isn't for you. It sounds like you expect the most realistic and true to life racing experience that anyone has ever created.

That's not what Grid was intended to be..... yet I still play on my very expensive wheel and rig.


Also... your intention was to not buy the game based on ONE persons suggestion.

Your original post, you never stated your intention..... you simply asked a question.

Anyway.... lets move on from this shall we....
 
VBR
That tells me all I need to know, & I'll be avoiding this game like the plague just as I do all CM games.


đź‘Ť



If you think the F1 games had poor FFB, you just probably never spent the time to tweak the settings properly. To me, once properly set, CM's games can feel not very much different from GT5/6. The thing that is a double-edged sword in CM games is that they provide a lot of customization to wheel settings. It's good because different people have different preferences on how their wheels should feel, and more people should be happy. But it's bad because the settings are somewhat complicated and it takes some time to dial it in, and a lot of people simply can't figure it out or are not willing to spend the time to do it. It also doesn't help that every single one of their games require different settings than any other of their games, requiring you to tune it from scratch every time.

If you mess up the wheel settings in CM's games, it could feel atrociously bad. Completely unplayable bad. And if you've had that experience, I can understand why you would be turned off of their games forever. I think GT's one-size-fits-all fixed wheel settings feel pretty decent, but if I thought it were bad there would be nothing I could do about it. I would say that CM's wheel setting system is definitely not user friendly, but it's definitely more powerful if you know how to use it. Kind of like Linux vs. Mac.
 
VBR
I paid hundreds of pounds for a FFB wheel & a dedicated Playseat, & good realistic FFB is one of the most important features of a game to me. If a game doesn't support my equipment satisfactorily then why should I buy it.




Yes, it's called GT Academy!


:P

Ah, since you put it that way; If I were you I might carefully consider my purchases as well.
 
Might I suggest that Grid Autosport maybe isn't for you. It sounds like you expect the most realistic and true to life racing experience that anyone has ever created.

That's not what Grid was intended to be..... yet I still play on my very expensive wheel and rig.


Also... your intention was to not buy the game based on ONE persons suggestion.

Your original post, you never stated your intention..... you simply asked a question.

Anyway.... lets move on from this shall we....


No, my intention was to find out if the FFB had been significantly improved, & if it had, to try the game. Assuming what someones intentions are & then arguing with them about it isn't such a great idea imo.

I agree, let's move on.


đź‘Ť
 
VBR
No, my intention was to find out if the FFB had been significantly improved, & if it had, to try the game.

All you've gotten so far is opinions from people who don't think that there's anything wrong with Codies FFB in any of their games. I don't see how that helps you, people who like the FFB have no idea what it is that you find so objectionable about it, and are in no position to judge if that has changed or not.

If you think that's enough to turn you off even trying the game, either by borrowing from a friend or renting it at a game store, then that's your loss. Even if you didn't end up liking it, I imagine it would be an interesting way to spend half an hour.

The one thing you should absolutely not do under any circumstances would be to pirate the game just to try it out.
 
I love the atmosphere on the tracks in Grid Autosport. There is so much of life to it. Helicopters, planes, balloons, crowds cheering. It all just adds so much more to the user experience. Unlike the GT series, where the tracks are absolutely lifeless! All you hear is dull engine sounds.. Meh!!

Yeah, definitely meh-worthy!

GA is as lively as it gets. Such pleasing attention to detail.
 
I think I have to use offline as more of a practice tool for online racing. At the moment I am very much enjoying racing online, much more than I ever did with Grid 2.
 
Do you have a problem with finding lobbies too?

Occasionally. Once I find a playlist I tend to stay in it, so I haven't really noticed a trend.

EDIT: So after a few more days, it very much depends what time I go online. Sometimes the lobbies are just barren. Other times I settle in a playlist with around 10 people.
 
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My initial impressions of the game so far is nothing but praise towards Codemasters. It shows clearly that they've been listening to the community and translated that into a great game. Obviously it's not without its faults, but it does adress most of my concerns with GRID2 and is undoubtedly far more worthy calling a sequel to the excellent GRID than their previous effort.

I'm very pleased with how the cars handle (a mixture of simulation and arcade at its best) and the challenge that the AI pose. A lot of paint trading, tail to bumper and some fantastic pack racing overall. The competitiveness of the AI is definitely what makes this game stand out, in my opinion.

Besides competitive AI, I for one think that the atmosphere on the tracks have been nailed very well. It really does feel like a proper racing weekend and not just another yawn fest with sterile and lifeless surroundings.

Career mode has a nice structure and variation to it as you're free to jump between categories after each season. Plenty of replayability with a great selection of tracks and cars. Although I do severely miss the livery editor and managing your own team.

However, the game's biggest weakness seemes to be the hardware it's running on (PS3 version). There are some noticeable drops in framerate when there's a lot going on your screen as well some screen-tearing. It's worth noting though that it doesn't detract from the fun in GRID Autosport but can be somewhat bothersome at times.

All in all, I'm happy with what I've so far seen and played. If this trend continues with future titles from Codemasters, they've my full support.
 
My initial impressions of the game so far is nothing but praise towards Codemasters. It shows clearly that they've been listening to the community and translated that into a great game. Obviously it's not without its faults, but it does adress most of my concerns with GRID2 and is undoubtedly far more worthy calling a sequel to the excellent GRID than their previous effort.

I'm very pleased with how the cars handle (a mixture of simulation and arcade at its best) and the challenge that the AI pose. A lot of paint trading, tail to bumper and some fantastic pack racing overall. The competitiveness of the AI is definitely what makes this game stand out, in my opinion.

Besides competitive AI, I for one think that the atmosphere on the tracks have been nailed very well. It really does feel like a proper racing weekend and not just another yawn fest with sterile and lifeless surroundings.

Career mode has a nice structure and variation to it as you're free to jump between categories after each season. Plenty of replayability with a great selection of tracks and cars. Although I do severely miss the livery editor and managing your own team.

However, the game's biggest weakness seemes to be the hardware it's running on (PS3 version). There are some noticeable drops in framerate when there's a lot going on your screen as well some screen-tearing. It's worth noting though that it doesn't detract from the fun in GRID Autosport but can be somewhat bothersome at times.

All in all, I'm happy with what I've so far seen and played. If this trend continues with future titles from Codemasters, they've my full support.

You're on point, absolutely!

You just gotta love the race atmosphere that's all over this game. On the X360, my most memorable Codies purchases have got to be GA and Dirt 3, which also boasts a ridiculous amount of race and rally atmosphere.

The screen tearing is something you'll havta get used to. I hear it's a little less on the X360, but you still do get it. It can be annoying, but you learn to put up with it. Try turning on those motion interpolation enhancements on your TV that artificially boost the frame rate. Not only will your 30 fps games look almost buttery smooth like 60 fps games, it might partially cure the screen tearing.

I wouldn't know for sure since my TV doesn't have motion refresh enhancements.
 
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