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- skazzracer
I tried GRiD 1 and as with DiRT 1 I found it horribly floaty with the wheel. DiRT 2/3 got much better and were fun to drive but obviously with deliberately unrealistic grip and braking levels to give more of a feeling of speed and make rallying more forgiving: wheel support has never been the last word in FFB detail but it's accurate, responsive and therefore enjoyable. GRiD 2 was also better with the wheel but the physics had unrealistic powerslide-everywhere and got quite annoying.I was planning to buy this game day one, buy my ps3 died and I had to buy a new one.
I was thinking of buying it today, but I would like to know from you guys how it compares to GRID 1 about the handling with a steering wheel?
GRiD Autosport wheel support is clearly an evolution of those Codemasters EGO engine games before it. It's accurate and responsive (although occasionally a little indirect in some cars), but the feel of car weight is actually better than before, so I'd say it's their best wheel support so far.
Cars also handle more realistically, you have to brake properly for corners and take the racing line. Failing to do so sends you out wide and likely to lose places to the AI. You can also easily lock up tyres by being too aggressive with the brake if you have ABS turned off. So while everything is somewhat forgiving, good sim racing behavior with the pedals and steering is still necessary to go fast.
Edit: and you NEED to go fast and avoid mistakes, because the AI are definitely a challenge to race. The physics do a good job of giving you a stable base from which to fight and race, you just concentrate on hitting your lines and braking points while challenging the AI, and if you make a mistake it probably won't completely ruin your race.
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