Grid Autosport (General Discussion)

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is that fact or purely opinion like my opinion? :)
I think the realism thing can be classed as fact, if only for the difference in car tuning capabilities. But irrespective, your opinion that GAS is more realistic driving physics than GT6 won't be shared by many people....
 
i agree the driving/physics/handling in grid autosport is worlds apart and from gt6. it is much better than gt6

LOL no. The damage and AI is better in GAS. But the driving physics of GT >>>>>>>>>>>>>>>>>>> GAS.

The only way you would say otherwise is if you have not driven in real life. But hey, you're entitled to your opinion :P
 
G:AS's physics fits the game very well. A nice combination of arcade and a wee bit of simulation. That's also only one of the very, very few areas where GT excels over GRID, besides car and track count.
 
In general GAS does a pretty good job with it's physics, so saying that GT6 is miles or world apart is a bit exaggerated.
GT6 might have the better physics of the two, but seeing it sucks so much as a racing game i don't think it matters much.
Problem is, there is nothing to do with all those cars & tracks.

That's personal preference. For me I can just pick a random car and track and hotlap all day in GT because the driving is just so enjoyable. For racing, just pick a slower car and lesser tires and you can have very close races. It's all about being creative ;)

In GAS the racing might be exciting for an hour or so, then the loose physics starts to grate on my nerves :mad:

Maybe you won't notice as much with a controller, but with a wheel I still maintain that the driving is night and day. GT's steering directness just ruins every other game's handling for me.
 
That's personal preference. For me I can just pick a random car and track and hotlap all day in GT because the driving is just so enjoyable. For racing, just pick a slower car and lesser tires and you can have very close races. It's all about being creative ;)

In GAS the racing might be exciting for an hour or so, then the loose physics starts to grate on my nerves :mad:

Maybe you won't notice as much with a controller, but with a wheel I still maintain that the driving is night and day. GT's steering directness just ruins every other game's handling for me.

True, personal preference, I can play GAS for hours on end. In GT6 intentionally handicapping myself and having my opponents slam on their brakes 10 car lengths before a hint of a curve or corner then blowing back by me after the corner since I have chosen a much slower car really gets on my nerves.
 
I can't disagree with that :lol: Although the AI in GAS does have its fair share of numbskull moments sometimes.
 
Problem is, there is nothing to do with all those cars & tracks.
I personally can't argue with that. Physics alone won't make a game when pretty much everything else is sub-par to mediocre. Time trialing and chasing a rabbit...umm, I mean the AI, gets boring quickly whereas I can easily spend hours in G:AS just racing - just like yourself.

But as LeGeNd-1 said, in the end it all comes down personal preference.
 
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Community Requested Fix – Vehicle upgrades were fully functional even when vehicle tuning is disabled, this has been resolved.

Hopefully this means vehicle upgrades are fixed? Oh, and that 500k credits will come in handy 👍
 
For racing, just pick a slower car and lesser tires and you can have very close races.

No, you can't.

In GT you can pick a lesser car and finish the race at roughly the same time as the AI. That's the close racing that GT gives you.

In Grid you can spend several laps going wheel to wheel with one other driver, finding where they're slow, setting up a pass, defending from them, and so on.

GT does not offer this. You will always be faster than the AI if you have any chance at all of winning the race.

It is possible to pick a massively slower car in GT such that you're going wheel to wheel with the AI, but because of the race setup you then give up any chance of placing highly in the race. And while the actual racecraft of the GT AI isn't that bad, it's nowhere near the level of the Grid AI.

Grid is a reasonable facsimile of racing in a fairly clean online room with actual humans. GT is not and cannot be, no matter which car you choose. It would be possible to get decent races in GT6 if we had full control over all variables in the race, but PD doesn't give us that.

Maybe you won't notice as much with a controller, but with a wheel I still maintain that the driving is night and day. GT's steering directness just ruins every other game's handling for me.

Try some PC sims.

You may find that they spoil GT for you, or you may find that it makes you more adaptable and able to enjoy a wide range of levels of physical simulation.

GT is not the pinnacle, nor is Grid the worst available.

Yes, even though I like Grid Autosport way more than GT6 as a game, there is no way I would say its physics are more realistic than GT6. Not even remotely close. Codemasters would probably be the first ones to acknowledge that.

Correct, they have done, pretty much since the first announcement.

http://blog.codemasters.com/grid/04/introducing-grid-autosport/

For GRID Autosport we’ve gone back to a more authentic handling style. It’s definitely not a full simulation – we want it to be authentic, not clinical – but it’s more towards that end of the spectrum than before. If anything, we believe the handling is actually one or two steps further towards simulation than Race Driver: GRID, to give you an idea.
 
No, you can't.

In GT you can pick a lesser car and finish the race at roughly the same time as the AI. That's the close racing that GT gives you.

In Grid you can spend several laps going wheel to wheel with one other driver, finding where they're slow, setting up a pass, defending from them, and so on.

GT does not offer this. You will always be faster than the AI if you have any chance at all of winning the race.

It is possible to pick a massively slower car in GT such that you're going wheel to wheel with the AI, but because of the race setup you then give up any chance of placing highly in the race. And while the actual racecraft of the GT AI isn't that bad, it's nowhere near the level of the Grid AI.

Grid is a reasonable facsimile of racing in a fairly clean online room with actual humans. GT is not and cannot be, no matter which car you choose. It would be possible to get decent races in GT6 if we had full control over all variables in the race, but PD doesn't give us that.

Try some PC sims.

You may find that they spoil GT for you, or you may find that it makes you more adaptable and able to enjoy a wide range of levels of physical simulation.

GT is not the pinnacle, nor is Grid the worst available.

Correct, they have done, pretty much since the first announcement.

http://blog.codemasters.com/grid/04/introducing-grid-autosport/



You always need to be faster than the last 10 cars in GT. But once you get near the front, you can have a nice sparring moment with the front 2-3 cars if you have a slow enough car. I agree that it's not as good as GAS, but I'm used to it. Ever since GT1 I've been making up my own crazy match ups :P And yes, sometimes you don't win. But in Hard difficulty in GAS sometimes you don't win either. It's the fun that counts.

I agree with that GT is not the best in terms of phyiscs. I've tried LFS, RBR, GPL and Viper Racing. In terms of nuances they are better than GT. But for a console game that needs to appeal to masses and have 800 unique cars GT is pretty close. I can switch back and forth between these games no problem. But after playing GAS if I jump straight in to GT or any of the above games my driving sucks for the first few hours :lol:

Anyway, I have no problem with GAS being simcade. It is an improvement over Grid 2 for sure. And the racing is top notch (aside from the occasional AI barging into you - but GT is guilty of this as well), as expected from Codies games.

I'm just saying that it's possible to have good racing in GT as well (occasionally). That combined with the 90% realistic physics and large selection of tracks and cars is a better overall package for me than GAS, no matter how good the AI is. PC games are 98% realistic, and with mods you have virtually unlimited cars/tracks, but the feel is not the same. I've always liked driving more than racing, so GT has always been the best match for my needs. It's just personal preference 👍
 
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GT6 single player races have "slow down and let them win" AI, just like the career events. I loathe this, hopefully it'll be removed when Spec II comes, but until then I just don't bother. Interestingly seasonal races don't have quite this tendency, so they are actually slightly better, but you need to accept the limited car+track choices.

GT5 didn't have the horrible slow-down AI, thankfully. You could either opt for chase-the-rabbit arcade races with a consistent speed AI, or practice mode single make races with a small field, standing start and reasonably decent racing. Drop your tyres one notch after joining the single make race and it was a good fight.

In comparison GAS AI are much more interesting to race against, and it's definitely a challenge to win: Probably the best AI on consoles (assuming they behave the same as they do in the PC version). However the way even the racecars tend to slide round most corners (even if I can take those corners smoothly) gets old quite quickly. Takes some of the fun away for me.


As for my best AI racing experiences, they are definitely on the PC:
The best so far would have to be Simbin's Race07 series. They were nice and fast, reasonably aware of you, only got confused occasionally (like the Porto street circuit chicane). A bit robotic, but at least you could be sure of a challenge without being driven off the track on a regular basis.
I've never tried Game Stockcar but I've heard good things about the AI there too.
I'm hoping AC and pCARS AI will eventually surpass Simbin's older game efforts, but right now both of those have in-progress AI which has plenty of issues. When AC's AI works it gives excellent racing, although with a tendency to give you too much room and some very odd swerving behaviour in lap 1. pCARS AI is fast and challenging but in my limited experience it plays bumper-cars too much still.
 
But once you get near the front, you can have a nice sparring moment with the front 2-3 cars if you have a slow enough car.

No, you can't.

You've had to catch somewhere between 15 and 30 seconds on the leading cars due to the way that all GT races have a very spaced out rolling start. By definition, if you've caught those cars you're significantly faster than them.

Even when you catch up to them and the rubberband effect wears off, you're still not going to have the sort of multi-lap battles that you might with a real player. And even if by some miracle you do, you're racing against an opponent with one arm tied behind it's back. The rubberband effect ensures that it was never a fair battle, and so you'll never know if any win you take is your own skill, or the computer letting you win.

Anything that appears like actual racing in Gran Turismo happens only despite all the things that PD have done to make it less likely. Turning on Gran Turismo and expecting a decent race is an exercise in futility. A good race in GT is something that's a nice surprise, not something that can be counted on.

I've tried LFS, RBR, GPL and Viper Racing.

These are old sims. Modern sims do a lot better in terms of driving feel.

@skazz has outlined some good games for AI.

If you just want to drive and aren't that worried about AI (as you seem to be), then the top games are Assetto Corsa or iRacing. Get a cheap startup deal and try it, the driving physics are unmatched by any other game. $6 for a month, or $12 for three months to try the best simulation with the most robust online service of any racing game.

pCARS AI is fast and challenging but in my limited experience it plays bumper-cars too much still.

I agree. Sometimes the pCARS AI is uncanny in how well it moves, other times it's like a drunken monkey.

Hopes remain high though, it's still mostly competent as long as the track isn't too crowded.
 
A good race in GT is something that's a nice surprise, not something that can be counted on.

That's enough for me. As I said I'm not too worried about having battles with AI. So if I get a nice surprise that's great. If not, the hotlapping with traffic in the way is fine too as long as the physics are enjoyable to drive. Despite all the negative sides, GT will always have a place in my game library. The atmosphere* in GT is something that I can't find in any other game.

*Not the racing atmosphere, that's dull as everyone knows. But the overall feel and presentation of the game (menus, music, lighting, replays, photomode, etc).

I would like to try AC, but my PC isn't gaming spec. Hence why I can only run those old games. Even those are already better than GT in terms of physics, so it's good enough for me now. And any game that requires subscription of any sort to play is out - I don't play enough these days to justify the cost.

If I'm in the market for a proper gaming PC in the future (which is likely as the PS4 doesn't support Logitech wheels), I'll surely give those games a look. Until then, GT and a few old school sims on PC is all I need to be occupied :D
 
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Well, after going back to GA, I'm fairly certain that it isn't for me. I wasn't enjoying it on hard, so I dropped it down a few notches and still wasn't having fun, even though I was basically kicking everyone in the teeth. I want to enjoy it, but It's turning me away faster than GT5 did.
 
Are you playing online? Because that is where this game shines, sure there's some bad apples (most aussies and kiwis would know who I'm talking about) but get in a group when everyone has a mic, have a couple of beers and don't take it too seriously. :dopey:
 
I put on Grid Autosport today after about a week of absence from the game and I got update 1.03. 40mb. Ps3 version. Been through the threads and didnt see any mention of the update. My apologies if its been posted already.
 
Are you playing online? Because that is where this game shines, sure there's some bad apples (most aussies and kiwis would know who I'm talking about) but get in a group when everyone has a mic, have a couple of beers and don't take it too seriously. :dopey:

Not able to do online. Satellite internet limited to 10GB monthly.
 
That's a bit uncool @BKGlover.

That update does help a bit especially with repairing cars, 45k for one race in Cat B? Lvl 40 Merc, after the update its managable now, but haven't had a good hitout with those cars to see if it really has made a difference.
 
I put on Grid Autosport today after about a week of absence from the game and I got update 1.03. 40mb. Ps3 version. Been through the threads and didnt see any mention of the update. My apologies if its been posted already.

Should be the same as the PC patch content. I haven't received the 500k credits bonus though.

http://blog.codemasters.com/grid/10/pc-patch-9th-october-grid-autosport/

I think car upgrades finally work now. I went about 1 second faster per lap with all upgrades applied. It doesn't make the car faster, but it makes it handle more predictably and hold slides better.
 
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Until then, GT and a few old school sims on PC is all I need to be occupied :D

If you're after old school sims that won't stress your computer too much, give GT Legends a try. It's very fun and was out in 2005.
GTR 2 is good as well (by the same people, mostly) and was out just a year later.
Depending on how good your system is, you may or may not be able to run Race '07/GTR Evolution/all the expansion packs for these.

All of these should be able to be picked up for peanuts.

Personally, GTL is my favourite of the non-modern sims. It's very challenging and rewarding, and the career structure is quite well done compared to what you see in some PC games.
 
Should be the same as the PC patch content. I haven't received the 500k credits bonus though.

http://blog.codemasters.com/grid/10/pc-patch-9th-october-grid-autosport/

I think car upgrades finally work now. I went about 1 second faster per lap with all upgrades applied. It doesn't make the car faster, but it makes it handle more predictably and hold slides better.
Thanks for the link. I too have not received the 500k as yet. The cost of vehicle repairs has gone down significantly.
 
Can you choose the cars the AI will use in the single player custom races? i no you can choose the car class, but can you choose the cars individually?

I know in the online option you can fill empty player places with AI, can you choose what car there going to drive or is it set automatically?
 
Does anyone actually enjoy racing at okatuma or whatever it is called? I'm racing it now and absolutely hate CM's insistence with this circuit. The short course is bland beyond belief, but the long circuit is just driving hell. It really doesn't help that I am in the endurance set so it is at night as well. I have to dramatically reduce the AI everytime just to get onto enjoying the game again!
 
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