GT Academy round 6-5

Learning curve on controller is shorter for good results (lets say good result is under 250 on TT). On the other side the better u are more handicap u have.

Wheel does offer u much more control, driving technique is different and much more complex. Complexity on the other side open doors for more errors so learning curve is longer. But when u are able to produce good results u have no limitation in hardware. Only limit to produce better results are your driving skill and talent.
 
Strange how some folks seem to be implying in this thread that DS3 users are better off. Since when? General consensus in every other thread I've read is that wheel users have an advantage over DS3 users. Also the DS3 does not have additional driving aids "built in", it simply has a much much smaller steering lock and pedal (trigger) travel, which unless you are setting up your wheel badly, is a disadvantage, not an advantage.

Speaking as someone who uses both :)

You are right about stick controller having no advantage, I myself drive a lot faster with a wheel than with a stick. I need to give extra attention when pressing the buttons on the stick controller, modulating the brakes and gas took quite a portion of my concentration, while it should have been used for other things like maintaining smoother steering ... which again is hard on the analog stick with it's short travel movement and sensitivity :(

Learning curve on controller is shorter for good results (lets say good result is under 250 on TT). On the other side the better u are more handicap u have.

Wheel does offer u much more control, driving technique is different and much more complex. Complexity on the other side open doors for more errors so learning curve is longer. But when u are able to produce good results u have no limitation in hardware. Only limit to produce better results are your driving skill and talent.

Stick controller user who could posted times in GT Academy within 250 rank usually uses driving aids, ABS is always there, even with wheels users, some are using active steering and traction control. If for example stick users are not to use any assists, I doubt they can get into within 250, I tried already as you can see from my times posted earlier ... it's very difficult to do, most of the time are lost due to less smoother steering, as well brake and throttle modulation which is a lot harder than with pedals.
 
My time on rd 6-5 have not been updated ...., I did some browsing on mygranturismo.net GTA rankings, looks like I still have to do 6-5 to get better time :ouch:,

until less than 24 hours ago and an email from a good soul, mygranturismo.net was still synchronizing datas with the old board. I wasn't aware of the board "reset" (they keept the old one actually, but switch it with a new blank board) :ouch:.
 
I never said the controller was faster, it just has aids to try and get it up to speed with the wheel, this means you can do things on a controller that you can't do on a wheel like turning and steering with just abs, or drifting is another good example.
 
I never said the controller was faster, it just has aids to try and get it up to speed with the wheel, this means you can do things on a controller that you can't do on a wheel like turning and steering with just abs, or drifting is another good example.

Please bear with me for a moment as I am not really following what you are trying to say here, do you mean that controller can do things that wheel can not ? "turning and steering with just ABS " - I don't quite understand what this means ? and as far as I know drifting can be done both with wheel and controller.

Controller does not have any aids other than driving aids enabled by the player, such as ASM, ABS, TC, SRF,etc. On a controller, it's easier to turn lock to lock as the analog stick is limited by design compared to a steering wheel. On the downside, having quicker lock to lock means precision and smooth operation are sacrificed, counter steer and line correction are hit and miss with stick controller - it's way too easy to go over.

From my experience, playing GT5 with wheel is a lot better and easier than with my stick controller. Furthermore, wheel settings do affect to a large degree, as most people have different preferences in FFB strength, dead zone, power steering, degrees of rotation, etc.
 
Ok, ill make things a bit simpler, it is easier to control a car on a controller than a wheel when you have no aids on apart from abs. That is why you can brake fully and steer into corners with no aids on a controller. I think the original point someone made was they didn't like that they could fully brake and steer into corners with no aids but abs because it isn't realistic. And the reason is they are on a controller. Does that make sense now?
 
Ok, ill make things a bit simpler, it is easier to control a car on a controller than a wheel when you have no aids on apart from abs. That is why you can brake fully and steer into corners with no aids on a controller. I think the original point someone made was they didn't like that they could fully brake and steer into corners with no aids but abs because it isn't realistic. And the reason is they are on a controller. Does that make sense now?

Ok, so you are saying that controller with no other aids but ABS is easier than with wheel and the reason that some user can brake and steer into corners with ABS is because they use controller.

I beg to differ in both points, I played GT5 with wheel last night at my friend's house, mind you that I never use any assist including brake assist; and I found that controlling the car a lot easier and smoother than with my stick controller. My guess is it really depends on the individual preference.

Secondly, brake and steer can be done with wheel and controller, the real reason the car can brake hard and steer altogether is because of brake assist. ABS in GT5 is no representation of how ABS works in actual respective car. I tried driving with wheel and brake assist on, I can still brake hard and steer the car into a corner, much like when I did it with a controller. Disable the brake assist, then it will be harder to brake and steer without upsetting the car balance into a corner, this applies to both wheel and controller. ABS in GT5 is not realistic, its brake assist in disguise:lol:

I am sorry if my post is long, but it seems we have the exact opposite opinion. For me, regardless of using any aids or not, I found that wheel better suits me than controller, wheel is easier to interact with, provide more feedback, better feel, gives smoother steering input, precise, and more intuitive to operate, much like when I am driving my own car :).

Feel free to give your thoughts on this :cheers:
 
I agree the wheel has a lot better feel to it and is a lot smoother, I just don't feel as if you can take the risks you can take on a controller, I find you can throw the car around a lot more on a controller and get away with it :)
 
I agree the wheel has a lot better feel to it and is a lot smoother, I just don't feel as if you can take the risks you can take on a controller, I find you can throw the car around a lot more on a controller and get away with it :)

That would be because with wheel, you need to turn it to steer and make any correction - counter steer. The more rotational degrees a wheel have, the more work for both hands to operate it, I see your point there, I agree ... that would be the limitation of a steering wheel, it needs to rotate, while a stick controller will only need a flick of a thumb :) Each have their pros and cons.
 
Spurgy 777
Who really gives a damn about the "true dynamics in GT5 physics" on a controller :lol: The only reason for not using aids is to give you a more realistic experience, and you cant get a realistic experience from a controller because you dont drive cars with ps3 controllers :)
:)

I agree with your point, although I enjoy playing the game with the DS3 now and then, the wheel and a good set of pedals are the door to an immersive experience of Simulative driving and everything fell into place once you drop the brake assist.
 
Cones should b e added all over the track, that would fix it.
 
Everyone wonders how the fastest guys in GTA do it. GTA 2012 has got me starting to believe that the fastest guys learned their driving skills by breaking down track mechanics in the same way that the GTA forces us to do with these challenges. Boring, maybe, but I would argue that it is these very challenges (and many more that you create on your own) that you need to practice and be committed to hundreds of times each if you have ambitions to be one of the fastest in this game. Your thoughts?

You know, any fool can drive straight and fast ... it's the corners that make a fast driver. I like the approach they took with the different scenarios. I've watched some of the replays now, and most of them are examples of driving perfection.
 
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