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- wildchild_pr
Ok I'm sorry, I just try to learn; relax...
Polyphony listens to a degree, and I believe they listened when people said no microtransactions the way GT:HD was going to.
You technically do. It's called online leaderboards already. Take it as a good sign.True, but that doesn't mean that we should be happy about the outcome my friend!
What I am trying to say here, is that we have the means to make our wishes heard to Polyphony and it's producers!!!
I do not know in what extend they do listen.....We want online features in the future games!!!!!! And that includes GT-HD and GT5, and so on...and so on....
I also agree with the off topic situation. It is boring and tiresome to all. I apologise for doing the same mistake of answering....
There's no difference in total resolution between 1080i and 1080p, both use 1920x1080 pixels. To get the full picture quality, you'll need to buy a full HD TV set, and it won't matter if GT5 will be in 1080i or 1080p.
Regards
the Interceptor
I know there's a difference between "i" and "p", which is why I said that there's no difference in total resolution between 1080i and 1080p. Both standards use 1920x1080 pixels. To display the picture 1:1, you need a panel with 1920x1080 native pixels. And for that, it doesn't matter if the source provides 1080i or 1080p.There is a different, hence the "i" and "p".There's no difference in total resolution between 1080i and 1080p, both use 1920x1080 pixels. To get the full picture quality, you'll need to buy a full HD TV set, and it won't matter if GT5 will be in 1080i or 1080p.
Regards
the Interceptor
Sure, both display 1920x1080, but on an interlaced signal, you're seeing half of that every half a second, so effectively it's only "30" frames per second. This is why things look significantly more "jagged" on interlaced resolutions in comparison to progressive signals. There is also the jitters issue, which often occurs with interlaced signals (see: GT4).
But, if you don't have a TV large enough (50" minimum) then it really won't matter much to you to get 1080p, since most sets will so some level of deinterlacing.
I know there's a difference between "i" and "p", which is why I said that there's no difference in total resolution between 1080i and 1080p. Both standards use 1920x1080 pixels. To display the picture 1:1, you need a panel with 1920x1080 native pixels. And for that, it doesn't matter if the source provides 1080i or 1080p.
Regards
the Interceptor
OK, while we're on about these different resolutions...
If the GTHD supports 1080p and 720p, what shall I do as I'm probably going to get a TV with a resolution of 1366x768? Am I just screwed for good?
- R -
What's the conclusion?
WildchildprShould I buy LCD or Plasma?
WildchildprThe 1080p "full HD" is a must have?
WildchildprMention an ideal candidate example: like the sony bravia lcd 40" full hd...
I agree......
But aren't we JUST A BIT off topic here??????
I think that is not so trustly because the unit must be properly setup or adjust.Which looks better to you?
That's because GT4 does not provide real 1080i. They cheated by letting the PS2 render 640x480i, so the total image equals 640x960 lines. The result was then upscaled to 1920x1080i. Knowing that, there's no doubt that even the presumably lower quality 720p of the Xbox looks much better, because the picture is rendered with 720 real lines. Scaling low resolution graphics up with limited capabilities can not keep up with that.Then explain the jag-fest that is GT4 in 1080i on my 1080p TV. 720p Xbox games look worlds better.I know there's a difference between "i" and "p", which is why I said that there's no difference in total resolution between 1080i and 1080p. Both standards use 1920x1080 pixels. To display the picture 1:1, you need a panel with 1920x1080 native pixels. And for that, it doesn't matter if the source provides 1080i or 1080p.
Actually, I notice the difference quite a bit.You would use 720p. You'll never notice the slight upscaling that the TV is doing to get it to 768.
That's because GT4 does not provide real 1080i. They cheated by letting the PS2 render 640x480i, so the total image equals 640x960 lines.
It does make sense. We know that the PS2 already struggles to put out 720x480p, that's pretty much the max it can do (I was wrong with 640x480, it actually is 720x480). There is no way the PS2 can render 1920x1080 pixels at the same time. Therefor, PD used a trick to get there.What the hell does that even mean? That makes precisely zero sense.That's because GT4 does not provide real 1080i. They cheated by letting the PS2 render 640x480i, so the total image equals 640x960 lines.
No, the only magazine that would be able to do it (Official Playstation Magazine) is now defunct. It's not like you don't have an Internet connection, go download it. 630MB won't take that long.
This Drift Trial is the worst addition to GT ever, in my opinion. Not only is it near impossible to drive this way with the DFP, but only half of the cars in the game are rear-wheel. The Miata seems under powered and the G35 seems too large for the track.
I am really enjoying the music. It all sounds truly great. However, I do miss the Acura/Honda theme from GT1, I wish it could be duplicated again.