GT Sport DLC

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DLC?
What do we expect?

I anticipate there will be some.
Paid or free ... no clue.
(I suspect VGT's to be free)

Yes, I know the Vision project didn't fulfill during GT6.
But there are still 10 (maybe 11 if Honda re-emerge) VGT's sitting in the wings.

In that respect I expect DLC for GT Sport.
So do we expect them?
Do we expect more?

I guess those questions come down to how far away is GT7.
And will they hold off on DLC for that?

Anyway, I know it's a tough call with many details of GT Sport still up in the air.
But still ...
Cars?
Tracks?
 
We have no idea. Kaz did mention that it was possible but didn't provide any definitive answer one way or the other. IMO though, it's pretty rare to release a game in this day and age without DLC down the road, for their benefit and the customer's. There are many upsides and few downsides to it for both sides of the equation.
 
No, you're right.

No-one has any idea.
Stupid thread really. :P

I would put to you that VGT's are on the horizon though as I doubt they will all be included in the release version.

That said ....


I've got nothing. :lol:
 
That's for sure.
What do we expect?
Lots of stuff as usual nowadays.
Yeah.
So do we expect them?
Huh?
Oh, yes. Absolutely.
Do we expect more?
I guess there'll be much more.
Correct.
Of course.
Could be.
kazdancez5zxv.gif
 
Which quantum leap are you thinking of though. The real definition which is the smallest tiny little step forward possible or the subsequent definition of a massive step forward? :)

One is far more likely to be more accurate than the other with PD. :lol:
 
Which quantum leap are you thinking of though. The real definition which is the smallest tiny little step forward possible or the subsequent definition of a massive step forward? :)

One is far more likely to be more accurate than the other with PD. :lol:
Neither of those; simply a discrete change with no continuity in between.
 
It will be interesting to see if they do the GT6 approach where all of the DLC is free or if the GT5 approach is used (partial pay and partial free DLC).
 
There will be some

http://www.dualshockers.com/2016/06...u-wait-for-dlc-as-long-as-gran-turismo-5-did/

PS4 Exclusive Gran Turismo Sport Won’t Make You Wait for DLC as Long as Gran Turismo 5 Did
Gran Turismo Sport will release with 140 “super premium cars,” but racing game enthusiasts always want more. Luckily, according to Producer Kazunori Yamauchi, we won’t have to wait as long as we did with Gran Turismo 5 for some DLC, as he mentioned during the Q&A session following today’s Japanese media event.

Of course we’re preparing for DLC and updates after launch, However I cannot provide specifics at this point. That said, we absolutely won’t keep you waiting one year like it happened with Gran Turismo 5. I believe they’ll come out steadily after a certain period from launch.

For those who don’t remember, Gran Turismo 5 was launched in November 2010, and the first DLC packages were released in October 2011. Luckily, looks like Sony is determined not to repeat that long wait this time around.

Gran Turismo Sport will launch in North America on November 15th, and in Europe on November 18th, exclusively for PS4.

Source: Famitsu
 
But do people have a DLC fetish nowadays? :banghead:

It seems to me that it doesn't matter if we have 140 or 1400 cars at lunch. People will be unhappy if there are no DLC, simple. Fine if they are free (always welcomed), but when they are paid, come on! Why do people want to burn more money? Why even think about DLC before lunch?

Things are way to EXPENSIVE already!! Many of us will have to:
-Buy a PS4 just for GTS
-Pay PSN fee :ouch:
-Pay for GTS (which I assume will cost like a full game and not like a prologue)
-Buy a new wheel for PS4
-Probably buy a new VR Glasses/4K TV

The least we need are paid DLCs 🤬
 
But do people have a DLC fetish nowadays? :banghead:

It seems to me that it doesn't matter if we have 140 or 1400 cars at lunch. People will be unhappy if there are no DLC, simple. Fine if they are free (always welcomed), but when they are paid, come on! Why do people want to burn more money? Why even think about DLC before lunch?

Things are way to EXPENSIVE already!! Many of us will have to:
-Buy a PS4 just for GTS
-Pay PSN fee :ouch:
-Pay for GTS (which I assume will cost like a full game and not like a prologue)
-Buy a new wheel for PS4
-Probably buy a new VR Glasses/4K TV

The least we need are paid DLCs 🤬

You don't have to buy any of that. If you want to play GTS, the only costs are the PS4 and GTS, and I suppose the PSN fee if the game really has almost nothing to do offline. DLC is an additional, optional item. It's like adding another topping to your pizza. DLC isn't the company charging you extra just to have the dough to start the pizza itself.

Put another way: when I buy a new car from the dealership, I don't get all the updates that come with the next model year for free. Why should PD – or any other company – work for free?

I for one welcome (reasonably-priced) post-launch DLC. If I like it, I'll buy it, and it supports the company. GTA V has been able to do so much free DLC because that game has earnings last estimated in the nine-figure range.
 
But do people have a DLC fetish nowadays? :banghead:

It seems to me that it doesn't matter if we have 140 or 1400 cars at lunch. People will be unhappy if there are no DLC, simple. Fine if they are free (always welcomed), but when they are paid, come on! Why do people want to burn more money? Why even think about DLC before lunch?

The least we need are paid DLCs 🤬
God forbid developers want to get paid for the work they do. I usually wait until after lunch to think about DLC anyway. I think better on a full tummy.:sly:
 
I read that article the other day and then couldn't find it again. Glad someone found it. Apparently it was the interviews Kaz after the Japanese event. I'm sure I also read that PD are already working on getting dlc ready to release after the game arrives
 
They only managed to create 140 cars in 3 years. (or less depending how they counted various race mods)

By offering cars as DLC the amount of new cars in GT7 would be even lower provided their output remains the same.

Either DLC cars will be minimal or they hired a lot more modelers to offer decent amount of DLC cars and still have a lot new ones in GT7.

Probably something in the middle - some new modelers, and small amount of cars as DLC. More than GT6 but no where near Forza 6 level.
 
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You don't have to buy any of that. If you want to play GTS, the only costs are the PS4 and GTS, and I suppose the PSN fee if the game really has almost nothing to do offline. DLC is an additional, optional item. It's like adding another topping to your pizza. DLC isn't the company charging you extra just to have the dough to start the pizza itself.

Put another way: when I buy a new car from the dealership, I don't get all the updates that come with the next model year for free. Why should PD – or any other company – work for free?

I for one welcome (reasonably-priced) post-launch DLC. If I like it, I'll buy it, and it supports the company. GTA V has been able to do so much free DLC because that game has earnings last estimated in the nine-figure range.

Well said. I'll also add that it's not hard to avoid paying for DLC in most cases. Just don't buy the game on day one. If you can't bear the thought of paying for DLC, buy all of your games a year after they're released. 9 times out of 10 they will be re-packaged by then with all of the DLC, or they'll have a season pass reduced in price.
 
DLC is fine. I hope they actually do it this time. The DLC for GT5 was largely pathetic, and the DLC for GT6 non-existent.

I like DLC. I hardly ever buy it, but I still like to have it there. If it's something I'm really keen for (Shift 1 Legends Pack) I'm happy to shell out. And if it's for a game that I think was just awesome then it's an easy way for me to throw more money at a dev I think deserves it.

CD Projekt Red forever.
 
If there is DLC, make it like Forza 6's offerings. Give us a huge variation of cars. Don't try and sell us paint chips that can only be used once (like in GT5)
 
All them GT6 premium cars waiting for you to buy all over again. No damage though, they are not super premiums.

If PD make 50 cars a year then what else can they do?
 
All them GT6 premium cars waiting for you to buy all over again. No damage though, they are not super premiums.

If PD make 50 cars a year then what else can they do?
That is an interesting conundrum isn't it? If PD releases DLC of cars that were considered "future proof" but are said to have been rebuilt from the ground up while looking almost identical to their original incarnation, I wonder how the community will spin that in PD/Kaz's favour:lol:
 
You don't have to buy any of that. If you want to play GTS, the only costs are the PS4 and GTS, and I suppose the PSN fee if the game really has almost nothing to do offline. DLC is an additional, optional item. It's like adding another topping to your pizza. DLC isn't the company charging you extra just to have the dough to start the pizza itself.

Put another way: when I buy a new car from the dealership, I don't get all the updates that come with the next model year for free. Why should PD – or any other company – work for free?

I for one welcome (reasonably-priced) post-launch DLC. If I like it, I'll buy it, and it supports the company. GTA V has been able to do so much free DLC because that game has earnings last estimated in the nine-figure range.
Usually, yes. Unless it's like what PD did when they release the tracks for GT5. And then you are online with your friends and suddenly, guess what, they choose a track you don't have and you have to wait or leave the room. It ruins the online experience altogether (which I guess I paid for when I bought the original game).

God forbid developers want to get paid for the work they do.
I agree, just not when they do day 1 or month 1 paid DLCs with content that they could have put on the game itself. Why not release GTS with 70 cars and then progressively ask for money for the other 70? And then, there's the price comparison of a DLC to the whole game. Like, full game with 1000 cars, 30 tracks and all the difficult code and work done costs 60. Do the math and a pack of 5 or 6 cars should cost way less than 0,30 but...

And it's not a PD problem. Companies doing paid DLCs are usually way worse than PD. PD is not that evil in that department. Oh man, I miss the old days...
 
I agree, just not when they do day 1 or month 1 paid DLCs with content that they could have put on the game itself. Why not release GTS with 70 cars and then progressively ask for money for the other 70? And then, there's the price comparison of a DLC to the whole game. Like, full game with 1000 cars, 30 tracks and all the difficult code and work done costs 60. Do the math and a pack of 5 or 6 cars should cost way less than 0,30 but...

And it's not a PD problem. Companies doing paid DLCs are usually way worse than PD. PD is not that evil in that department. Oh man, I miss the old days...
Define "way worse". PD offered very little DLC that was of any interest to me with GT6 and GT5 DLC was nothing to write home about either. I can't see how it gets much worse than that other than not having any at all. I agree on the day 1 DLC but I see nothing wrong with paid DLC starting to happen from the second month and beyond.
 
I agree, just not when they do day 1 or month 1 paid DLCs with content that they could have put on the game itself. Why not release GTS with 70 cars and then progressively ask for money for the other 70? And then, there's the price comparison of a DLC to the whole game. Like, full game with 1000 cars, 30 tracks and all the difficult code and work done costs 60. Do the math and a pack of 5 or 6 cars should cost way less than 0,30 but...
Why not release GTS with 137 cars and progressively work their way up from that? The examples you're giving are ridiculous and you're purposely trying to use an absolutely horrible hypothetical example to try to prove a point. Using exaggerations do not prove points.

So you think any DLC could have been put in the game at launch? Why, and how? There are deadlines that have to be met, so if you go about a game like that, a game will literally never get finished because all they'll be doing is just finding new cars to add.

The price comparison is irrelevant. It is optional, and you literally don't need it to function within the game. $1 per car is relatively cheap and is actually a good setting point.

And it's not a PD problem. Companies doing paid DLCs are usually way worse than PD. PD is not that evil in that department. Oh man, I miss the old days...
Really now? I'm sure you can give some examples as to how it's worse than PD? The company that charged players for a 1-use paint chip pack.

I for one don't miss the good old days. I have the option to more content if I feel like it, without having to wait for the next iteration. Either that, or I can wait and skip it all together, and play with it on the next iteration. It's a win win.
 
Usually, yes. Unless it's like what PD did when they release the tracks for GT5. And then you are online with your friends and suddenly, guess what, they choose a track you don't have and you have to wait or leave the room. It ruins the online experience altogether (which I guess I paid for when I bought the original game).

You paid for (and received) the full game's online experience. The track DLC is additional: being able to play on those tracks is not a given.

And then, there's the price comparison of a DLC to the whole game. Like, full game with 1000 cars, 30 tracks and all the difficult code and work done costs 60. Do the math and a pack of 5 or 6 cars should cost way less than 0,30 but...

Early access stuff is always going to cost more than waiting for it. GT6 cost me $60, but someone that goes and buys it new on a shelf at EB today only has to spend a quarter of that.

When it comes to DLC in racing games, you can either choose to pay extra to gain access to the cars in the game you currently have, or you can hold off, and wait for their inclusion in the next title. Hopefully.

Personally, I find the ~$1 per car price that most DLC's do pretty reasonable. As someone that primarily plays racing games, I get significant amounts of play time out of most of them, and when compared to the prices of things like new characters in fighting games (or even just visual outfits), it's not too bad at all.

The overall cost-per-hour of something like FM6 has been significantly under $1, from what I can tell. It's a pretty cheap hobby, all things considered!

And it's not a PD problem. Companies doing paid DLCs are usually way worse than PD. PD is not that evil in that department. Oh man, I miss the old days...

I can't think of many DLC packs as bad as the one-use paint DLC in GT5.
 
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