Suzuka is just beautiful
I don't get why GT has never had Suzuka West. It's the polar opposite of Suzuka East, which makes for good variation. Oh, and I hate your opinion.I don't mind Suzuka East, but have always disliked the rest of the full track.
Always there, but for GTS we don't know yetI don't get why GT has never had Suzuka West. It's the polar opposite of Suzuka East, which makes for good variation. Oh, and I hate your opinion.
I'm sure my opinion is in the minority. Everytime that track would come up in career mode, I'd be like 🤬, wish this track would go away.I don't get why GT has never had Suzuka West. It's the polar opposite of Suzuka East, which makes for good variation. Oh, and I hate your opinion.
I'm sorry. Could you clarify that?Always there, but for GTS we don't know yet
I know the feeling. But hey, it's ok to be wrong, MMX.I'm sure my opinion is in the minority. Everytime that track would come up in career mode, I'd be like 🤬, wish this track would go away.
I m not sur if you meant it lol you asked why GT never had the West course Suzuka ? Or ?I'm sorry. Could you clarify that?
I know the feeling. But hey, it's ok to be wrong, MMX.
Oh, my stupid face. I never ran it on GT4. To be fair, I was first starting to get into "not NFS" racing at that young age and I must have ignored it. I stuck with city tracks, snow, and Tscuba gear race track.I m not sur if you meant it lol you asked why GT never had the West course Suzuka ? Or ?
Idk but I think we have seen this before, a national flag appeared on your car above the race number while racing, possibly in Nations Cup races :
I know the feeling. But hey, it's ok to be wrong, MMX.
Here's another, "Oh, how I miss...". I miss Citta Di Aria. Driving through alleyways, in the middle of town. That's what I thought GT6's track creator was going to bring. :/
Some perplexing quotes and pictures indeed...
Smoke or damp track?
So I gather that the images up front compares a real car with GT's in-game model... My god they are very accurate
Unless the other Type R is a real life photo, does this mean we can customize number plates?
I was going through an old USB of Screenshots and found these old (ish) Scapes from last year showing the multiple cars you can put on the screen in One Scape. Edit: 16! was the highest number I counted in the high up aerial picture (which also makes me wonder how far you can zoom out in photomode -within Scapes?). The other picture with settings on and the car highlighted blue showed you can zoom/move and rotate them like you can now in Photo Travel. Not long to go until we get our hands on this to try it out
I've heard mention of the mode that turns the keys, so all relevant dash lights come on and whatnot. How epic would an interior scapes shot be? And are all the motion settings affected if the camera can be placed within the car?
But I have a feeling it will be exteriors only
I was going through an old USB of Screenshots and found these old (ish) Scapes from last year showing the multiple cars you can put on the screen in One Scape. Edit: 16! was the highest number I counted in the high up aerial picture (which also makes me wonder how far you can zoom out in photomode -within Scapes?). The other picture with settings on and the car highlighted blue showed you can zoom/move and rotate them like you can now in Photo Travel. Not long to go until we get our hands on this to try it out.
I believe it was said early on that you can put an unlimited amount of cars into a scape as long as there's space in the environment. That doesn't really surprise me as a scape environment doesn't strike me as extremely hardware-intensive - it is effectively just an image. I believe the largest conventional camera sensor is somewhere around 50 Megapixels, making the maximum raw image file size up to maybe 250MB in the most extreme circumstances. I would think all that's going through the processor is the changes in pixel information of the image plus the algorithms of the lighting engine, andiIt would seem a majority of the PS4's power would be left over to render cars, but then again we don't know how much really is being rendered in a scape.
And as far as "how far you can zoom out" - it isn't a full 3D environment - it's a 2D photograph with 3D information for lighting and object placement, it's not something you'll be able to explore extensively. The maximum "zoom out" should be just the focal length of the shot at wherever the original photo was taken from.
Looks like it is possible but let's wait and see@torque99 I think you can forget interior shots in Scapes. From a technical point lf view, it seems too complicated. IMO a 3D space is necessary or the car and the camera are very limited (like a direction).
Is this a poorly made video or is there more to the VR than we've been told?
Meeeee! I said it! I said it!Someone mentioned my favorite track of all time so sorry, can't resist.
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Seriously, would give many dollars for a GT Sport version.
I'm confused about Interlagos news, I thought this was confirmed months ago?