- 15,532
- Cairo, Egypt
- GTP_SEMS
It looks like the on track experience is largely the same as it was in the previous game. In other words, this game still looks like a GT6 in 4k to me.
What else are you expecting? it's a race track.
It looks like the on track experience is largely the same as it was in the previous game. In other words, this game still looks like a GT6 in 4k to me.
What else are you expecting? it's a race track.
That. And well, the lawn care is worse I GTS.What else are you expecting? it's a race track.
The AI has been shown to be different, but there's always the possibility it reverts back to old GT or improves. The environment, sure, it looks clean. Damage, whatever. Just wait to see what it'll be like when it comes out, but broken head/tail lights/lamps are possible.The AI still seems to provide the "moving slalom" and "chase the rabbit" kind of challenge that defined GT games for the longest time. Then there's the environment that still looks rather sterile and lifeless. There's also the continued lack of damage both mechanical and visual. Then there's the physics which don't seem to be any livelier than they were in the PS3 GTs (I'm not just talking about handling here).
In short, I'm not really seeing anything, aside from prettier visuals, that suggests this couldn't have been done on the PS3.
The AI still seems to provide the "moving slalom" and "chase the rabbit" kind of challenge that defined GT games for the longest time. Then there's the environment that still looks rather sterile and lifeless. There's also the continued lack of damage both mechanical and visual. Then there's the physics which don't seem to be any livelier than they were in the PS3 GTs (I'm not just talking about handling here).
About the sterile environment, I agree with him. Where are the choppers, smoke from BBQ, waving flags in the grandstands...Oh I thought you meant trackside detail.
The AI seem to be on the easy difficulty (we've already seen faster AI) but they still could be faster.
The environment looks sterile cause that is a race track. The lack of damage along side the collision physics is still a let down I agree. The physics can't be judged from a 3rd person cam and a video.
About the sterile environment, I agree with him. Where are the choppers, smoke from BBQ, waving flags in the grandstands...
About the sterile environment, I agree with him. Where are the choppers, smoke from BBQ, waving flags in the grandstands...
Hopefully that comes with the full game!About the sterile environment, I agree with him. Where are the choppers, smoke from BBQ, waving flags in the grandstands...
Then there's the physics which don't seem to be any livelier than they were in the PS3 GTs (I'm not just talking about handling here).
The GT2 version I believe.Can anyone name this version of Moon over the Castle? There is something different...
I don't want to see anything else of the game, I just need it.
And maybe @Turnaround should complain to the nurburgring owners. Get them to plant some nice flowers or something.
What is "lively physics"? Is it when it seems to have a mind of its own?
Atmosphere is a factor so I get that. But I feel having marshals waving flags is what I care for. The things you mentioned (imo) don't really add much if any.
Someone complained how the marshals stood looking straight ahead, motionless like statues, not turning their heads to watch the action as every car zooms by. I don't think they (the people who brought up the marshals in GTS being statues) watch racing in real life. Marshals aren't there to do anything but ensure the safety of anything in their control. Eyes forward.@Imari Not 100% sure but the beta kept adding crowds in certain tracks so I think having different crowd sizes might be already implemented. The crowds still cheer and you hear the track announcer. Some tracks have additional details like birds chirping and seagull (whatever the noise they make ).
Like I said, atmosphere is a factor no doubt. But, barbecue smoke, etc are so minute it doesn't really affect it. The crowd sizes in the beta were a lot, plus the marshals and photographers. So I'd say overall they've done a pretty good job.
@Imari Not 100% sure but the beta kept adding crowds in certain tracks so I think having different crowd sizes might be already implemented. The crowds still cheer and you hear the track announcer. Some tracks have additional details like birds chirping and seagull (whatever the noise they make ).
Like I said, atmosphere is a factor no doubt. But, barbecue smoke, etc are so minute it doesn't really affect it. The crowd sizes in the beta were a lot, plus the marshals and photographers. So I'd say overall they've done a pretty good job.
I think that's gonna be an infield course if you ask me. I mean, a reverse oval sounds dumb and is dumb. Donald Trump wouldn't mind a reverse oval though.View attachment 671303
Blue Moon Bay Reverse confirmed
I think that's gonna be an infield course if you ask me. I mean, a reverse oval sounds dumb and is dumb. Donald Trump wouldn't mind a reverse oval though.
English article : https://www.gamereactor.eu/news/589223/GT+Sports+Yamauchi+is+clearly+a+wheel+guy/Fanatec CEO Thomas Jackermeier talks a little bit about Kaz at 8:51(question starts at 7:51)
https://www.gamereactor.it/grtv/334713
Zoomable map ? It s already there