Perhaps you could take the time to run the qualifier and submit that together with your this-week's submission.
Then you can take up your research paper again
[/B]
I actually did run a quick qualifier, I wonder which div I'll be in. I also pushed more on WRS side to get a better time so I can spend more time on my paper, seriously
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A huge leap forward. Excellent time! congrats. I sincerely hope you or someone beat my time.
My new time:
2. 1'53.274(Clean)
This lap includes one mistake that if corrected can give a .2xx. I made the mistake after T2 which was .15 slower than what I normally run. One may be able to improve this laptime by .3 or even .4.
Some things I stumbled upon may help some people achieve better times. I'm sure many people don't need any of that. But, for those of you that do:
1- I believe the Super Heavy Flywheel Effect "Trademark of KLR142" on this car can be used to one's advantage. Let's say that you take your foot off the gas and start to brake, somehow the engine still pushes you forward. The brakes provide some work to this aspect, slowing the engine down instead of slowing the car down. Basically, in straight braking at its hardest, brakes are working at their maximum but not the tires. Once I realized this, I exaggerated trail braking and transferred some of this avaliable traction to cornering. I hope this helps someone beat my time.
2- Second thing is about reference points(braking and turn-in, trust your wheel's feedback for exit). However, before sharing them with you, I'd like to share some ideas about how I use them (again this only MHO). My real life experience suggests that reference points have a shut-off effect on a driver IF the driver stares at it until he or she reaches it. Why? because, afterwards, the eye doesn't have enough time to focus on where the car should actually go. The driver should be "thinking" about the apex or even about the exit way before the reference point. Instead, one could just throw a very quick look at the reference point and away then "record" its location before reaching it. Then, the mind should be able to "feel" when the point is going to be reached, using the peripheral vision along with sensing the speed. This way, the driver should be able to plan ahead. Phew! long paragraph.
Some of my reference points (your speed throughout a corner may be different than my so just play around.):
1- First corner turn-in: 1.5 car lengts after the red/white wall on the right. I use regular apex and use the curb.
2- After the sweeper, first corner that start the S-sequence. I turn-in right at the painting on the road that looks like pedestrian crossing followed by a "W'" inscribed in a circle. Just clear the esses at ur own pace.
3- The corner after the esses that opens up to the longest high-speed section. Normally, race car drivers first work on this kind of corner because exit speed here has greatest impact. Anyway, I start turning in right on the FIRST green painting on the ground. Sorry, it is very hard to spot. Brake deep but don't over slow the car and get a scorching exit here. You can even carry a little too much speed and still clear the corner dropping the right side into the groove.
4- Braking after 140mph+ corner: My exit speed is 149mph here, so with that I brake at about 3 car-lengths before the rumble strip on left ends. Geometric line didn't work for me here at this corner(right hander), left side is bumpy, I aim more to the inside and brake deep.
5- The left hander after the last hill climb (I should really learn names of the corners). Easy one, I turn in at the white sign on the right. It is a peripheral-friendly sign.
I feel too lazy to proof-read this. I hope it helps.