Gt5 ai ?

  • Thread starter ST-2
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GT5 needs an AI that reacts really realistic, can actually make mistakes and use overtaking moves that you would on them, late braking as an example, and they need to push like crazy rather than just driving at a steady pace, they also need to be able to correct a mistake properly. in GT4 there was some countersteering if the AI gets into a slide, but the AI would slam into a wall or run off the road if it's going too fast. I remember the supercar fetival in GT4, at new york the cars would hit the wall 1 after the other at the end of the second straight, and of course at Sarthe, at the end of the straight they would hit the gravel every time, not learning from mistakes, not even making its own brake point depending on how fast their car is going or how good their brakes were. Let's hope they fix this in GT5.
 
GT5 needs an AI that reacts really realistic, can actually make mistakes and use overtaking moves that you would on them, late braking as an example, and they need to push like crazy rather than just driving at a steady pace, they also need to be able to correct a mistake properly. in GT4 there was some countersteering if the AI gets into a slide, but the AI would slam into a wall or run off the road if it's going too fast. I remember the supercar fetival in GT4, at new york the cars would hit the wall 1 after the other at the end of the second straight, and of course at Sarthe, at the end of the straight they would hit the gravel every time, not learning from mistakes, not even making its own brake point depending on how fast their car is going or how good their brakes were. Let's hope they fix this in GT5.
Lol, im just glad you are about to sideswipe them, they move out the way. lol
 
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