GT5 Latest News & Discussion

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It's not on PEGI's website. I, however, genuinely don't know if they put it up as soon as a game is rated or when it is released though.

Heavy Rain isn't on the PEGI website either, and it comes out in February. It is also clearly rated 18 by the PEGI, so my guess is that they don't update the website until the game is released.
 
Heavy Rain isn't on the PEGI website either, and it comes out in February. It is also clearly rated 18 by the PEGI, so my guess is that they don't update the website until the game is released.

Well thats good news ;).

This whole track thing about how many numbers of countries and variations and so on doesn't concern me at the slightest as long as Polyphony produce some of the best tracks in the world. I will never get bored of the 'ring and Spa is a great track. My favourite programme's track has been included, which I may add has never been on any other game before. For me its quality not quantity that counts. Le Sarthe should be brilliant and I will be on the Nurburgring everyday testing out every single individual car and once I've done all 1000+ of them I'll still be on there.

That leads me to another question: I'm now confused. Kazunori said at TGS 950 cars and OPM said 1000+ cars. OPM is more recent but 950 came from the creator himself so which one is it?
 
what am I looking at? This honestly confuses me. How can you have 20 locations with 70 tracks without the 70 tracks being variations of the original 20?

https://www.gtplanet.net/guides/index.php/Gran_Turismo_4_:_Track_List

Note: The six locations or environments (a word Kaz has also used in this context) used in GT4, they've done it before like this.

As said GT4 has about 40 tracks, why half that on a far more powerful platform? I don't believe they spent several years developing the ideas for the project, and they were happy to take such a big backward step. This is a game that is at the top of it's genre and has often introduced new aspects to the genre, I just don't see GT5 having 20 tracks, with 70 layouts.


FoolKiller
All of that said, we are less than three months away from the JP release date. I would guess they are doing beta testing of everything now as they likely need to go gold by March 1st to meet the physical production and shipping schedules. So, they probably have a test build that can be used by ratings boards.

Extensive QA will be going on right now, a game of this scale would probably go gold at least 6 weeks before release date, taking in to account on-line retailers wanting delivery of it 7-10 days in advance o frelease so they can do their orders. Also, burning and packing a million or so GT5s (for the Japan region, if they only release there at the start) would take at least a week or two.

Also possible that PEGI have some kind of NDA with PD/Sony about information about the game, in fact, I'm sure they would do.
 
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https://www.gtplanet.net/guides/index.php/Gran_Turismo_4_:_Track_List

Note: The six locations or environments (a word Kaz has also used in this context) used in GT4, they've done it before like this.

As said GT4 has about 40 tracks, why half that on a far more powerful platform? I don't believe they spent several years developing the ideas for the project, and they were happy to take such a big backward step. This is a game that is at the top of it's genre and has often introduced new aspects to the genre, I just don't see GT5 having 20 tracks, with 70 layouts.

I have to give it to Sureboss it is a good point, would a game which is so in depth just have 20 tracks I dont think so.
 
As for GT4 tracks being included in GT5, I found this at the start of Page 1 of THIS thread. It was posted over 2 years ago, and we know already know somethings have changed since this interview, but it's still an interesting read.

http://www.planete-gt.com/forum/viewtopic.php?t=1565




french vidéo game magazine " JOYPAD" goes to Japan and meet K Yamauchi at polyphony digital and give us 3 pages of interview and some more scoop about GT5:

- All cars and tracks of GT4 will be in GT5
- more cars and tracks should be downloadable
- 4 driving views
- damages for the race cars
- All Ferrari + F1
- new city tracks
- online drivers : 12 to 20
- changing weather during race

"for Porsche and Lamborghini, no confirmation"
"an employer take the pad : black screen , lot of lines in japan , nothing to understand except "indianapolis""
"I can comfirm a game will be out between GT4 et GT5" K.Y

the article ending whith 2 more interresting paragraphs concerning the problem whith F1 right and another about damages.

it's only a translation of the link

more details when I bought this magazine tomorrow ;) ;)

I for one think the more tracks in GT5, the better. 20 tracks seems a little underwhelming for something as epic as this game is promising to be.

I've also heard on these forums that it's not as difficult to 'upscale' GT4's tracks to HD as it is to create new tracks from scratch in HD. Can anyone shed any light on that?
 
It wouldn't be simple, but it'd be easier than starting from nothing. The information for the circuits is there, they'd be new builds (ie, they wouldn't simply be transferred). Of course they could always go through the process of using new laser scans and having more accurate and detailed tracks. (which I think is more possible)
 
Germany has its very own rating institution called "USK".
The german gt5-website provides a picture of gt5´s boxart including the rating "0" by USK (0 stands for suitable age). The USK (Unterhaltungssoftware Selbstkontrolle = entertainment software self-control) is a controversially discussed institution.
They checked Heavy Rain two days ago with a "16" (they have a "recently checked" - list on their site); gt5 hasn´t been checked as of right now.
 
In the kotaku review I posted above ^^ they say that a Mazda is playable. In the motortrend review there is no mention of a Mazda. Unless Kokatu are mistaking the Toyota as a Mazda, are we missing something?
 
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They still got that weird problem going on with the gear changes. :nervous:
It's not really a problem, that animation is only in the 458 so far, and that car in real life has paddles that do not turn with the wheel. It would be wrong if the drivers hands didn't move off the wheel during a corner.
 
My new take having read an excerpt from GT4: Driving the Game.

"..Over 50 tracks with many from real life locations.."

Made me think, what if it's 20 real life tracks (locations), and 70 tracks overall?

20 real life.. it could be 20 real life ciruits such as Laguna Seca, or Fuji...

or it could be 20 real life locations, but aren't race tracks, ie.. London or the new Spanish one.


Dunno, this is going over the same ground, but so far I think people are thinking too linear!
 
No, because Kaz in an interview with IGN specifially said over 20 locations and 70 tracks within thoes locations.

Personally, I'm not expecting more than 20 odd tracks each with several variations with the rally locations having a higher number of variations or stages within each location.
 
Wow that's the 94 F1 right there

2lvxvz4.jpg


Good work Stefan1904 👍
 
No, because Kaz in an interview with IGN specifially said over 20 locations and 70 tracks within thoes locations.

Personally, I'm not expecting more than 20 odd tracks each with several variations with the rally locations having a higher number of variations or stages within each location.

There is no way that there will be only 20 circuits. We already know 18 different circuits from those shown in the various demos, promotional pictures and the visit to the study of PD and 70 ribbons is near impossible to extract of them.

Daytona
Indianapolis
Rome
Madrid
London
Suzuka
Tsukuba
Fuji
Nurbugring
Sarthe
Eiger
Top Gear
Special Stage Route 5
Spa
Monza
Ricardo Tormo
Laguna Seca
Rally Toscana
 
There is no way that there will be only 20 circuits. We already know 18 different circuits from those shown in the various demos, promotional pictures and the visit to the study of PD and 70 ribbons is near impossible to extract of them.

Daytona
Indianapolis
Rome
Madrid
London
Suzuka
Tsukuba
Fuji
Nurbugring
Sarthe
Eiger
Top Gear
Special Stage Route 5
Spa
Monza
Ricardo Tormo
Laguna Seca
Rally Toscana
Spa confirmed?
 
There is no way that there will be only 20 circuits. We already know 18 different circuits from those shown in the various demos, promotional pictures and the visit to the study of PD and 70 ribbons is near impossible to extract of them.

Daytona
Indianapolis
Rome
Madrid
London
Suzuka
Tsukuba
Fuji
Nurbugring
Sarthe
Eiger
Top Gear
Special Stage Route 5
Spa
Monza
Ricardo Tormo
Laguna Seca
Rally Toscana
I didn't say 20, I said 20 odd, there's a difference. Turn 10 have over 100 variations from 20 odd tracks in Forza 3 and that doesn't have rally stages which could easilly be the key number booster in the number of variations in GT5.

Say we get 20 road tracks and 5 rally locations, each road track has an average of 2 variations (not counting reverse because PD haven't done that before), that's instantly 40 tracks. Then say we get 5 rally locations each with 6 stages, and whola you have 20 odd locations and 70 variations. It's not a stretch at all. There could be 27 locations, there could be 21, we don't know yet. And who's to say that one of the locations isn't some mad new test track with about 13 different variations. We simply don't know. But 70 odd variations from 20 odd tracks is not a stretch at all. The more I keep hearing Kaz say 2 odd locations and 70 odd variations, the more I'm settled on it being 20 odd tracks and 70 odd variations of thoes tracks. Anyone saying otherwise is really just putting words into Kaz's mouth, and I guarentee you that if GT5 comes out with only 20 odd tracks, people will be bitching that it's not aceptable and they should have been told and blah blah blah. Well perhaps you have already been told. I'm not saying that it's out of the question that we'll get 70 unique tracks, I'm simply saying that it's not out of the question that what Kaz is saying is actually plain and simple to understand and we will get 20 odd of them. I'd love 70 odd tracks, I'd rather be wrong than rigt about this, but I'm not going to moan if we only get 20 odd.
 
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