- 2,789
- mount doom
- coilerdh
- no.no.
Gimmegimmegimme! Where you got them from?
I can't tell you
Some more SGT videos on the way though.
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Gimmegimmegimme! Where you got them from?
Coiler: Cool vid and awesome camera work/angles!👍That flowers/grass whiplash effect is a nice touch.
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6ix: The guy drove decently and yet couldn't catch the AI. Nice. Also, the 'ring is so bumpy now!![]()
As it stands, yes it will. We've had this confirmed a number of times. The demos likely run a lower number as they are development builds and the less strain you put on a development build the better.Guys,please some one confirm to me that gt5 will have 16cars in game!!
As it stands, yes it will. We've had this confirmed a number of times. The demos likely run a lower number as they are development builds and the less strain you put on a development build the better.
its up to 16..There wont be 16 cars in every track..
Exact Patriotzero.
16 on Eiger, London, Paris, (lot of City track too) will not very interesting because it's so close road. I think 8 or 10 is enough
But 16 cars for Le Mans, Nurb, and F1, GT tracks like Fuji, Monza, ect..) will be just fantastic and epic.
Full CES menu animation
[YOUTUBEhd]7KiSWJYltkw[/YOUTUBEhd]
Besides the music, we saw this days ago.
Gimmegimmegimme!
You won't find a video game with car reflections in other car's surfaces. The computing power to do this is very processor taxing.No cars are reflected
There was just a part of it.
You won't find a video game with car reflections in other car's surfaces. The computing power to do this is very processor taxing.
Part of what? post #9313. Same thing but previous video showed more. Your video restarts at the 1:15 mark.
You won't find a video game with car reflections in other car's surfaces.
Sorry for that disappointment![]()
I think Toca Race Driver 3 has that
You won't find a video game with car reflections in other car's surfaces. The computing power to do this is very processor taxing.
We've become so spoiled in just a few years. Does anyone remember how awesome the first 3DFX cards made PC games look, or how many thought the Saturn, PS1, Dreamcast or PS2 looked like the living end of game graphics? Nice particle and smoke effects, transparency, physics? So now we have a game that looks like freaking real life film footage, and some people still complain.![]()
You won't find a video game with car reflections in other car's surfaces. The computing power to do this is very processor taxing.
We've become so spoiled in just a few years. Does anyone remember how awesome the first 3DFX cards made PC games look, or how many thought the Saturn, PS1, Dreamcast or PS2 looked like the living end of game graphics? Nice particle and smoke effects, transparency, physics? So now we have a game that looks like freaking real life film footage, and some people still complain.![]()
Actually Shift has if I remember well. PS3 version of course.
It's not really a matter of being possible or not because it certainly is. It's more of a developer choice. PD chose not to use processing power in this reflection detail so they could employ it elsewhere.
Well, if that^ is true, then Slightly Mad really skimped on something somewhere, which would explain why some people complained fairly loudly about the physics.