- 454
- Australia
I need 300+ cars because I 'm a car nut who will prob never get a chance to drive most of the cars in the world,Let alone race/thrash @ tracks.The fact of the matter is that the cars in LFS are not modeled after real cars physics (ie a porsche 911 turbo from 80's or a 911 turbo 2007) but generic layouts (FR/FF0MR etc). The thing I like about EPR/GT/FM2 are the fact i can relate to the cars and hope they can portray the differing physics associated with them.You enlighten me to the fact that you can change peramiters in LFS to suit different cars but without the visual aura surrounding the physics LFS will always feel generic.Also the fact that a porsche 911 turbo from 80's and a 911 turbo 2007 share the same layout and also maybe the carry over floor plan (differances in suspention pick ups/components) scimilar aero ect the 2 cars would be very very diferent.My point is is LFS able to replicate those settings for the 2 cars mentioned with skins of said cars without me spend more than 5 minutes per car on it???? Or do I wait till PD buyout LFS and make the most perfect GT ever?????
PS sorry 4 the long post
PS sorry 4 the long post