- 1,950
- Poland
If it was implemented into a helmet that would be cool
That would be epic. If they ever release a consumer version in a helmet form I am buying it. Almost no matter the price.
If it was implemented into a helmet that would be cool
One of my eyes is much stronger than the other, so I don't think I'll ever be able to use Oculus Rift.
That would be epic. If they ever release a consumer version in a helmet form I am buying it. Almost no matter the price.
That is a good point actually, most of the gameplays with the OR have been games that have mediocre graphics, not high end graphics like GT.Depends on whether the picture quality can be good enough on the Oculus Rift for a game like GT and also the pricing to. However I would feel extremely uncomfortable having my eyes covered whilst viewing the game through such a headset. I simply couldn't play a game with the Oculus, it would just feel too weird.
That is a good point actually, most of the gameplays with the OR have been games that have mediocre graphics, not high end graphics like GT.
What exactly is "picture quality" in this instance, then? The Rift will use a display that gets pixel colour values over HDMI, just the same as a TV or monitor - what are we supposed to be looking for?
The idea of the OR is PERFECTLY suited for racing games. When I heard about it I instantly thought of racing with one. It'd make cockpit view extremely immersive, coupled with a wheel... man... You could do damn near everything you do in a real car with the OR on, check your guages/mirrors/surroundings. Imagine how much better drifting would be with it on. Instead of always looking out the windshield while following, you could track the car in front of you no matter where it goes relative to your car...
The OR will still needs solid resolution and clarity, considering it's going to be about an inch away from your eyes. How smooth the display is will be essential to how well the peripheral is supported. No sense in shelling out hundreds of dollars if the display is trash. I heard the current prototypes are still sub-1080p but they are working on making it affordable at 1080p.
But it is very exciting, if not the Rift itself, whatever is sure to follow in its wake (or "beat it" to market, whatever).
I don't think its a rumor. I'm pretty sure its announced to be announced.There's a rumour that Sony will announce their own PS4 VR headset at the GDC on March17th.
Time will tell if its true....
Yeah, it's looking promising for gaming in general (if you like that sort of thing). I'd seriously recommend waiting for the retail version of the Rift, as it'll be a much better product than the dev kit and there will likely be a competitor or two by then, as well. Especially now there appears to be a supply issue with parts, which has delayed things for Oculus.
They were mostly aimed at home theatre usage, I think. Games are a bit different, check out some of the prototyping going on to see the unexpected difficulties occurring. Whilst Sony's existing headsets could in theory be used for games, I don't know that anyone actually has - it needs support from within the game, as you say. They're also bloody expensive!Sony has several products in this space at the moment. HMZ-T3Q, HMZ-T3W.
It seems the bigger hurdle is getting developers to fully support those in games. Anyway re the OP I would like to see VR support in gran turismo games. It would alleviate the need to have 3 consoles and 3 discs to have a fully immerse experience.
One of my eyes is much stronger than the other, so I don't think I'll ever be able to use Oculus Rift.