You toss up something that Top Gear did
in real life as if it's something you would enjoy in a video game?
Problem is, I don't think anyone enjoys the feeling of unending hairpins in a video game. Sure, it's great in real life, to go hooning about on a closed course with lots of tight hairpins. It's something I quite enjoy doing.
But, if you take away the "I'm about to die, look at that cliff" aspect, you simply don't have the same immersion, and with a boring repetition of hairpins, it can get really boring really fast.
That's why you see almost perpetual Nürburgring online lobbies, and never really any from Tsukuba "come spend four more long, grueling, boring hours at Tsukuba!"
...The 9 Hours of Tsukuba ruined that track. It's the same 8 corners... For 9 hours.
You don't think that same thing would happen at the Stelvio Pass?
I don't mind it as a photo-location, except that Forza beat you guys to it, with some "fake replica" of the Stelvio Pass.
As I said, I'd rather see the Col De Turini in GT6, with weather change. It's a bit faster, a bit less repetitive, and slippery as a worm when wet/snowy.
Hong Kong circuit ( bring it back)
Also bring back new York city
Yes. 👍