Gran Turismo need to be a leader, not a follower, and not become like other street racing games. It should stay true to its roots as a racing simulator.
Yes, there are plenty of improvement that still need to be made to make it a better game but changing the type of game it is isn't one of them. I wouldn't mind seeing a livery editor or at least be able to select from several different types of livery's. But iff engine swaps were ever to be done it would have to be done in a meaningful manner. We don't need Miata's with X2010 engines but being able to stuff a Chevy 350 under the hood wouldn't be all that bad.
And adding more customisation will somehow make GT a "street racer" and change the "type of game" GT is?Gran Turismo need to be a leader, not a follower, and not become like other street racing games.
And adding more customisation will somehow make GT a "street racer" and change the "type of game" GT is?
How does that even work.
I livery editor would be welcomed, but engine swaps need to be done properly like mentioned above, I know my friend put the corvette engine into a tiny chevy hatchback, needless to say this would be impossible in real life. I maybe an engine swap to the next possible engine size up.
I wasn't disagreeing with adding more customization to GT5/6, a livery editor and reasonable engine swaps would be fine. People seem to want to turn Gran Turismo in a Street Racer, Midnight Club, Driver, etc.. type game and that's not what Gran Turismo is about.And adding more customisation will somehow make GT a "street racer" and change the "type of game" GT is?
How does that even work.
Gran Turismo need to be a leader, not a follower, and not become like other street racing games. It should stay true to its roots as a racing simulator.
Yes, there are plenty of improvement that still need to be made to make it a better game but changing the type of game it is isn't one of them. I wouldn't mind seeing a livery editor or at least be able to select from several different types of livery's. But iff engine swaps were ever to be done it would have to be done in a meaningful manner. We don't need Miata's with X2010 engines but being able to stuff a Chevy 350 under the hood wouldn't be all that bad.
I wasn't disagreeing with more options and upgrades, I was disagreeing with making Gran Turismo more like Midnight Club. Gran Turismo is a leader, not a follower.So hold on, being able to make your car different from someone else's is "game changing"? If anything, acknowledging ideas from other games is a great idea and can help improve individuality and customisation. You've also got to remember that although this markets towards realism, there is a much larger market for the casual gamer.
I don't think engine swaps are a good idea. It's way more important for them to abandon the elementary and arcadey upgrade/tuning system for something more realistic.
Worst of all? The fact that PD (for whatever reason) does not understand the relationship and difference between torque and horsepower. Area under the torque curve is what matters, PD, not area under the HP curve. Torque is a measurement of power, HP is the result of a mathematical formula. Need proof that they don't get it? Use your power limiter and watch the point where Tq and HP cross move to the left. This is mathematically impossible. The curves should always cross at 5252rpm. ALWAYS.
Thing is, engine swapping is so common in real life that not having it is like not being able to change air filters.
Real engine swaps would be a fantastic feature. 👍
Also, more different engine parts to fit, and also options to upgrade brakes, etc.
Livery editor would also be nice, though I quite fail at making anything with it.
More body parts like wide body kits, alot more rims, and more options in spoilers.
And a really good track editor.
But more events, more real life tracks and more cars first of all.
(Less MX-5's and Skylines though!)
Which part, exactly, of Midnight Club must PD not copy?I wasn't disagreeing with more options and upgrades, I was disagreeing with making Gran Turismo more like Midnight Club. Gran Turismo is a leader, not a follower.
Aside from you endlessly ranting and raving on how PD is a lazy game developer, you haven't talked about anything on topic.GT5 was a 6-year waste so maybe they should split this one. Half a track game, the other half a NFS game.
I mean GT5 is a copy and paste game with GT6 being no different. Just an evolution of the coping and pasting will take all the standards to premiums, and more tuning and user options.
Since PD is also a lazy game maker they should just copy and paste some of turn-10s cars in their as well. Atleast then the cars will have the proper sound added to them.
I livery editor would be welcomed, but engine swaps need to be done properly like mentioned above, I know my friend put the corvette engine into a tiny chevy hatchback, needless to say this would be impossible in real life. I maybe an engine swap to the next possible engine size up.
Midnight Club is about illegal motor racing taking place on public roads. There is nothing wrong with Midnight Club but Gran Turismo doesn't need to become this form of racing.Which part, exactly, of Midnight Club must PD not copy?