GT6 News Discussion

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Thanks for posting that, and the other videos you've posted in the last few months. đź‘Ť

This short flash looks interesting...lots of similar wheels and car shapes to what we saw on Friday:

MB-Vision-GT.PNG



EDIT: Tree'd by @Soundtrack over here.
 
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I wonder if Merc will make a real world version of the MB AMG Vision Gran Turismo like Citroen did a couple of years ago?
 
It's a funny thing getting GT6 so soon, when I was pretty sure it would be a four year wait or more for it to be on PS4. It's also something of a miracle that we're not getting a Gran Turismo game with a massive delay. Truly a miracle if it ships in time for that December 6 American release date, but that's looking pretty sure now. With the game segmented into discreet build elements, it's easier to tackle each additional feature with as much time as each one requires to complete properly, while we play the core game in the meantime.

It's unfortunate that some don't like this approach, as they feel GT6 won't be any more finished than GT5 was. But I'm glad that we had GT5 when we did, and Prologue before that, to tide us over. Plus, I don't expect GT6 will feel raw and duct taped together like GT5 did, and not nearly as small. This should be a really great release, and a really great game at launch.
Agreed T.D. đź‘Ť I also feel GT6 will be a great title (or good), to reveal what PD has learned from GT5's mistakes and to correct them. This is pretty much what makes me believe GT6 will have that feel of a real Gran Turismo game. With GT5, it was a good title, but I felt something was missing from it. It felt rather rushed despite PD updating it all the way through to GT6's release (which I thank them very much), but still it felt it was missing that feeling of a GT game to me.

Maybe that's why I'm so excited about GT6, its got that GT feeling again. A long time ago, I also thought it was going to be another 5 years for it to come out for PS4, but glad it isn't and instead coming out on PS3 (despite me being okay with being on PS4) Thank Lord there's no delays and GT6 is actually coming out specifically on Dec 6. PD and Sony kept their word. I know GT6 won't be or feel anything like GT5 was either, but instead be like the classic GTs over it. It really is a miracle. :)
 
I can't wait for GT6. GT5 is now obsolete to me and has been ever since GT6A was released. As we can't carry cars or anything over there's no reason for ke to play now till GT6 although I do hanker for a bit of driving.
 
That video was badass! :D

Hmmm. It looks rather clean and edges are smoothed down. Does anybody remember its name on the license plate being blurry? I just wish it was alittle glossier. :P But overall, it looks good. :)
I think it looks good too, maybe similar to GT5 but the new texture graphics on GT6 will make all cars look better.
I guess not many people like trucks on GT, but personaly, I can't wait to experience how this car and the other trucks will handle with the new suspension physics.
 
I think it looks good too, maybe similar to GT5 but the new texture graphics on GT6 will make all cars look better.
I guess not many people like trucks on GT, but personaly, I can't wait to experience how this car and the other trucks will handle with the new suspension physics.
Agreed. I checked on GT5 and they look somewhat better on GT6 it seems, hope we get to see them soon to be sure. :)
 
That somewhat blurred screenshot taken from a 30fps, compressed video isn't exactly the best way to judge them either.
 
I pretty much won't be touching GT5 ever again once I pop in GT6. I barely have a interest in it now ever since GT6 got announced and it'll just disappear once GT6 boots up.


That's why I'm working on the Nurb and LeMans 24 HR races while I have a buddy staying with us a couple of weeks. I haven't raced in months, then BOOM race this!
 
Regarding the Data Logger, I always thought it would be awesome to race against professional drivers. I figured they could make the AI do the actual lap of the real driver. This may be possible in the near future. It would make the AI so much better to record the GT Academy drivers in the GT3 GTR's over a race distance at Silverstone, Spa, Nurb 24H and try to keep up with them.
 
Regarding the Data Logger, I always thought it would be awesome to race against professional drivers. I figured they could make the AI do the actual lap of the real driver. This may be possible in the near future. It would make the AI so much better to record the GT Academy drivers in the GT3 GTR's over a race distance at Silverstone, Spa, Nurb 24H and try to keep up with them.
Sounds like ghost cars in time attack to me. Correct me if i'm wrong. The future is something like Drivatar.
 
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I actually started to have hope for GT6 career mode when it was announced that the "XP" system was gone..

Then I am looking at some screenshots of the career mode and see that instead of "XP" required to be in a race, a "star" amount is required.

WTF? So they tell us that XP system is gone in career mode, and then a few weeks later, looks like they just renamed the "XP" system to "star" system? If that is the case, and the new name for "XP" is "star", then that's just a plain lie.

"Stars required 15" bottom right.
https://www.gtplanet.net/gt6-menu-screenshots/gt6-menu-career01/

Notice the three "stars" above track graphic...
https://www.gtplanet.net/gt6-menu-screenshots/gt6-menu-career02/

The whole reason the XP system was pasted over GT5 career mode, in my mind, was because the career mode was way to short, and you could probably complete the entire thing in a day if not for the the endurance races. The quick fix was to slap an XP system over the entire thing.
The reason I think that is because on GT5 career there are still places that show what racing license level in needed to enter a race, yet we all now the license tests are not needed for anything in career mode. That text saying you need a certain license was just left in after the XP system was slapped onto the career at the end.

That entire system created the need to "XP grind" to advance the career and get to the next batch of races. Nobody likes XP grinding.. so now I guess there will be "star grinding" instead?

When I heard the news that the XP system was gone in GT6, I thought maybe the career mode was big enough that there was no need for the XP system "fix".. and that the career mode could stand on it's own. I guess the XP system is still there, they just renamed it? I hope that's not true.

Not to mention more Sunday "2 lap races".. Sheesh.... I wonder if there will be a 5 lap race that is called a championship in there too. If they copy/paste the career mode form GT5, that will be a travesty.
 
I'm not really sure how there's going to be star grinding when you can only gain 3 stars per race and I'm sure you can get all 3 stars for finishing 1st
 
I fear we can expect exactly that... :ouch:
If that's the case.. I'm not buying it.. I might not anyways, but I surely won't if the career mode sucks as bad as it did in GT5.







I'm not really sure how's there going to be star grinding when you can only gain 3 stars per race and I'm sure you can get all 3 stars for finishing 1st
Read the post again. Look at the pics again. Slowly this time.
 
BWX
Read the post again. Look at the pics again. Slowly this time.
Yeah but grinding means doing the same race over and over again and as you'll only be able to gain 3 stars for each individual race the only reason to do races more than once is for credits
 
Yeah but grinding means doing the same race over and over again and as you'll only be able to gain 3 stars for each individual race the only reason to do races more than once is for credits
You didn't read it again. Read it again, slowly. I know this might be difficult. SLOW down and read.

hint= 15 stars required
 
BWX
If that's the case.. I'm not buying it.. I might not anyways, but I surely won't if the career mode sucks as bad as it did in GT5.
If it's the case, please do jump on my bandwagon and buy it second hand for the sake of hotlapping with the new physics model and day/ night transitions ;)
 
Anyone else notice all of the "Base Model" cars in the car list? Probably mentioned already but some of the cars in the new trailer don't look like real remakes of cars, but custom liveries (like the Gran Turismo logo R8 Ultra LMS)
 
BWX

I seem to notice these are both on the novice races. Not going to say I know for sure, but I think these are just for licenses. The amount of stars are equivalent to the total amount from completing all of the challenges/races to get the license.

Anyone else notice all of the "Base Model" cars in the car list? Probably mentioned already but some of the cars in the new trailer don't look like real remakes of cars, but custom liveries (like the Gran Turismo logo R8 Ultra LMS)

That's not a custom livery, that's the Team Oreca Audi R8.
 
BWX
You didn't read it again. Read it again, slowly. I know this might be difficult. SLOW down and read.

hint= 15 stars required

Still doesn't sound very grindy since you get 15 stars just from winning the two first cups. You won't need the B licence until you're done with those anyway?

Also, I know that many, many casual racers think the later races are way too long, and races at 2-3 laps are just about right. So I think the race length is a bit of a compromise so that everyone can find some fun in all races. And in the early races AI put on a really low level as well so with more laps you'll lap them. (and yes they're supposed to be slow so that everyone can beat them.. that's always been polyphonys approach to the early races so probably will be this time as well).
 
I’m actually more interested in these id numbers than actually bothered by the star rating.

GT6-Menu-career01_edit.jpg


Of course you may consider them bugs PD needs to fix ASAP. Considering how easy it would have been to photoshop them, I’m rather inclined to think these were left there on purpose.

Is PD hinting us they will be able to add A-spec event at will? At some point, maybe, these A-spec events will be as user-configurable as online lobbies and sharable as any horn paint bucket or museum card of the previous game.
 
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