A race of two laps we projected in a world that seems improved in every detail than before. The car access system and settings, in addition to the choice of races and circuits, is rightly remained the same. But, already strapped aboard the 908 Hdi launch in meters of the race, the picture looks even more true than before. About the graphic details, but also and above all, a more realistic edge. The location seems fairly lower, with an accurate view of the track, curbs and opponents. The behavior of the prototype is reproduced more faithfully.
Driving to the limit in the curve, you have to make corrections to the steering wheel and throttle opening reactions with more truthful to those of the prototype, however, we drove really in the past. Those with little time can always help you get the blue line of the ideal line that shows in red the areas in which to use the brakes, just as before. The maximum is to deprive yourself of this help and look good for the tracks, making it sensitive to any car collisions with barriers and contacts with rivals. It is to be verified, in this regard, the correspondence between actual damages and loss of performance, perhaps one of the most difficult parameters to calculate the part of the programmers.
The Suzuka track is repeated in an almost perfect and allowed us to have fun, but not later than the merger, to win our race two laps helped by the traces of the trajectory and the ideal mode indestructible car. At the pull of the sums, Gran Turismo 6 promises so much, with endless options that enrich the gameplay. All that remains is the output backtracking to enjoy it to the hilt.