Nice find @CoolColJ 👍👍 Nice to see the GPS Visualizer in action at Willow Springs among other things.shows some AI and standard cars
http://www.craveonline.com/gaming/articles/604959-gran-turismo-6-launch-at-willow-springs-raceway
There's a GTP administrator cameo as well.shows some AI and standard cars
http://www.craveonline.com/gaming/articles/604959-gran-turismo-6-launch-at-willow-springs-raceway
There's a GTP administrator cameo as well.
Oh ok my bad.It's a box containing a BD with promotional video material, and which allows you to get a short free rental period when GT6 will be out.
It doesn't contain the game itself.
I hope i am on the right topic. A little design
PS4 aux couleurs de Ayrton Senna par Punisher Sensei, sur Flickr
Well looking at the S4 video on the previous page. (At Matterhorn)
One very good bit of news coming from that video is speed loss when you're burning rubber. In the video the guy enters a corner way too fast (Well every corner he does this...) and he slides, dropping his speed from around 80-90 to about 60. Hopefully this means that drifting isn't the fastest way around a corner anymore!
People were drifting through Becketts, even using handbrake, which was shameful... You try that in a racing car and your tyres burst in half of a lapIt wasn't in the GT Academy demo anyway
Using handbrake in Beckets? did that really help? ^^ Know that the fast laps involved a lot of sliding while braking though. Was a bit crazy.
This is definitely my stance, and it works in real life in relatively low-grip situations. I could be wrong in thinking it translates to modern, high-grip tyres, though. It's not really testable, either, because of the fineness of control required to ride that knife-edge and the reactivity of the tyre's surface vs. temperature rises.Earlier this year, me and whoever else was in the discussion, decided that, maybe sliding into entry and accelerating early really was the faster way around a corner, but in real life, people don't do that, because there is tire wear, and a higher chance of making a mistake.
This is definitely my stance, and it works in real life in relatively low-grip situations. I could be wrong in thinking it translates to modern, high-grip tyres, though. It's not really testable, either, because of the fineness of control required to ride that knife-edge and the reactivity of the tyre's surface vs. temperature rises.
That's not really true.. they did what they needed to be in the top but I have no doubt in my mind that they are very good drivers, Probably the best. You need car control to do those moves still.Just people cheating the games flaws to get ahead instead of by pure skill. Half the guys at the top wouldn't make it a day in a race car. They get weeded out anyway!
Just people cheating the games flaws to get ahead instead of by pure skill. Half the guys at the top wouldn't make it a day in a race car. They get weeded out anyway!
and that's why GT academy winners do hundreds of laps, because its not easy getting the "knife-edge" to work on 10-20 corners of the track, and if you barely mess up, you've just lost .2 seconds instead of gained .1. lol
The ones I was referring to had track experience (last year and this year).I said cheating the flaws in the game. I didnt say thet were cheaters. And I doubt they would lap most with some on-track experience. Fast way around a track isnt drifting into a turn.
There's something called physics as well haha You have to be a mega driver to control a slide at 120mph as if it was a GoKart...Earlier this year, me and whoever else was in the discussion, decided that, maybe sliding into entry and accelerating early really was the faster way around a corner, but in real life, people don't do that, because there is tire wear, and a higher chance of making a mistake.