GT6 Screenshots / Videos

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O guys, I've realized that we can actually calculate whether the top speed of that Viper would be realistic or not from the video below (following up to my post somewhere up here in this thread proving that the mass of the car doesn't really matter and that only air resistance is the main limiting factor of a car's top speed)



In the video the tuned Viper has 1371 hp and reaches almost 500 km/h, this in SI units are respectively
1022.4 kW of power and a speed of 139 m/s.

The stock Viper corresponds with the following power and top speed:
480 kW and 92 m/s (640 hp and 206 mph)

Now there is this nice formula based on air resistance to calculate what top speed is achievable just by increasing the power of the same car:

power = constant * v³
For the Viper, the 'constant' has a value of 480/(92^3) = approx. 0.000616
*(constant = 1/2*air density*drag coefficient*frontal area, just like in the formula to calculate the air resistance)

So with 1371 hp, in theory the Viper should reach a top speed of:
(1022.4/(480/(92^3)))^(1/3) = 118.4 m/s = 426 km/h = 265 mph.

The number of almost 500 km/h is therefore very unrealistic, which is a shame as PD did advertise the new aerodynamics model so explicitely.

(in order to reach 500 km/h like it does in the video, the Viper would need 2215 hp, so @McLaren is totally right)

Huh? Lol :confused::lol:
 
That is so damn tedious to read at 2:30 in the morning ^
Haha sorry, I know! But I'm taught to always prove my claims (and certainly with stuff that is possible to calculate), so it's there in case anyone wants to re-calculate/validate it. But yeah, it's possible to read the bold parts and skip the rest, I guess. :lol: (by the way, it's 3.36 am here now, the forum has kept me up all night for the last few days now with all the leaked info :crazy:)
:gtpflag:
 
I don't know why but night time seems to look utterly depressing in GT6. I hope we can blame direct capture and YouTube.

One thing I've noticed is that in the rear view mirror on the interior view you can still see the cars in full, as opposed to just seeing the headlights.
 
Guys, I thought of something.

For the NSX to be in GT6(before it's actual appearance in real life) PD had to get on their knees for Honda and made the Fit the most used car in GT6.
 
O guys, I've realized that we can actually calculate whether the top speed of that Viper would be realistic or not from the video below (following up to my post somewhere up here in this thread proving that the mass of the car doesn't really matter and that only air resistance is the main limiting factor of a car's top speed)



In the video the tuned Viper has 1371 hp and reaches almost 500 km/h, this in SI units are respectively
1022.4 kW of power and a speed of 139 m/s.

The stock Viper corresponds with the following power and top speed:
480 kW and 92 m/s (640 hp and 206 mph)

Now there is this nice formula based on air resistance to calculate what top speed is achievable just by increasing the power of the same car:

power = constant * v³
For the Viper, the 'constant' has a value of 480/(92^3) = approx. 0.000616
*(constant = 1/2*air density*drag coefficient*frontal area, just like in the formula to calculate the air resistance)

So with 1371 hp, in theory the Viper should reach a top speed of:
(1022.4/(480/(92^3)))^(1/3) = 118.4 m/s = 426 km/h = 265 mph.

The number of almost 500 km/h is therefore very unrealistic, which is a shame as PD did advertise the new aerodynamics model so explicitely.

(in order to reach 500 km/h like it does in the video, the Viper would need 2215 hp, so @McLaren is totally right)


So delightfully nerdy <3



As I see it, the sense of speed has improved but the sound is absurdly offensive. I cannot believe how someone at PD thinks that sounds even remotely close to the real thing.

I do hope the media gives as much flak as possible to PD for the sounds again. This is just plain laziness 👎.
 
Infinite space > 1 mile, which cars like the viper (with ~1400-1800hp) hit 240mph from a standing start.

And those cars like the Viper wouldn't necessarily gain another 60 mph in speed just because they were given more room. If you put 500 horsepower into a Caterham 7, it would reach its top speed probably within half a mile, but it still wouldn't be awful much faster flat out than one with 250 horsepower no matter how much straight road you had.
Wasn't that M2K a standing start mile? I'm sure on a 30 Mile loop or whatever the Test Course is it would easily reach 300 mph.

For those into math, the exact calculations are here...
http://www.bobnorwood.com/300 mph The Aerodynamics of Drag and Power.htm

Given the drag coefficient of the Viper it looks like 1600hp to get to 300 mph.
Plugging in the Viper's cd (but leaving the frontal area alone) actually raises the required horsepower up to nearly 1800 using that formula. The car used there has a considerably slipperier shape than the 2013 Viper.
 
And those cars like the Viper wouldn't necessarily gain another 60 mph in speed just because they were given more room. If you put 500 horsepower into a Caterham 7, it would reach its top speed probably within half a mile, but it still wouldn't be awful much faster flat out than one with 250 horsepower no matter how much straight road you had.
It is actually also possible to calculate how much road length is needed, but I won't bother with that. :lol:
With twice the power in the same car, the top speed is 1.26 as high ( = (2)^(1/3)).

Plugging in the Viper's cd (but leaving the frontal area alone) actually raises the required horsepower up to nearly 1800 using that formula
It's actually even more at 1994 hp or so. I'm using the same formula, but with numbers from the actual road car (read the italic part of this post to see why it's more accurate than the calculation from that website, as indeed the car from that example is much slippier than the 2013 Viper).

So 1994 hp for 300 mph and 2215 hp for 310 mph -> 200 hp for only 10 mph of extra top speed, This is actually pretty logical, as driving at that speed is like driving through a super dense, high-viscosity substance.
 
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And those cars like the Viper wouldn't necessarily gain another 60 mph in speed just because they were given more room. If you put 500 horsepower into a Caterham 7, it would reach its top speed probably within half a mile, but it still wouldn't be awful much faster flat out than one with 250 horsepower no matter how much straight road you had.
Cars dont stop accelerating until drag takes over. I never said it would go 300 but the possibility is there. Like I said the acceleration is unrealistic. At a certain point is would stop, but surely a mile isnt it.
 
O guys, I've realized that we can actually calculate whether the top speed of that Viper would be realistic or not from the video below (following up to my post somewhere up here in this thread proving that the mass of the car doesn't really matter and that only air resistance is the main limiting factor of a car's top speed)



In the video the tuned Viper has 1371 hp and reaches almost 500 km/h, this in SI units are respectively
1022.4 kW of power and a speed of 139 m/s.

The stock Viper corresponds with the following power and top speed:
480 kW and 92 m/s (640 hp and 206 mph)

Now there is this nice formula based on air resistance to calculate what top speed is achievable just by increasing the power of the same car:

power = constant * (car speed)³
For the Viper, the 'constant' has a value of 480/(92^3) = approx. 0.000616

(constant = 1/2*air density*drag coefficient*frontal area, just like in the formula to calculate the air resistance. As the 'constant' is calculated from the numbers of the stock car, the big advantage is it is not needed to accurately know the particular air density, drag coefficient or frontal area. All we know is that the product of these three paramaters corresponds to the Viper and that's enough to calculate a new top speed, when the power is the only parameter that changes)

So with 1371 hp, in theory the Viper should reach a top speed of:
(1022.4 / (480/(92^3)) )^(1/3) = 118.4 m/s = 426 km/h = 265 mph.

The number of almost 500 km/h is therefore very unrealistic, which is a shame as PD did advertise the new aerodynamics model so explicitely.

(in order to reach 500 km/h like it does in the video, the Viper would need 2215 hp, so @McLaren is totally right in this post)

Yes but that formula falls under empirical rule. The z score is pretty huge. Google it.
Plus your calculating theoretical top speed with wind drag added in. GT6 may simulate wind drag accurately but it may not simulate Drag limited speed * in a game this would be a simple threshold that would varie from car to car. Meaning that no matter how much HP the car would have the wind resistance would be to strong for it to go any faster.
 
One point on the Viper video:

With a 8+liter max tuned engine going 250+MPH, shouldn't you be able to actually see the needle on the gas gauge sweep across the face?

Having ridden in a similar idea car, that is one thing I remember, that you could sit and watch the gas gauge move at full acceleration...
 
Cars dont stop accelerating until drag takes over. I never said it would go 300 but the possibility is there.
And here I just took you (in a discussion about the top speed of a Viper) repeatedly saying that it isn't unreasonable for a Viper to 300 mph with 1400 horsepower if given the room provided by the Route X track to mean that you were saying that given enough room a Viper could go 300 mph with 1400 horsepower. Silly me and my assumptions.
 
Why. Whyyy? I don't want hackers to destroy this game as well :( This time just before it's even released.

why-gif-03.gif
Not hacked like the last one. this actually takes a bit of time to do and not anyone can just do it. I would explain what you need to do but its against the AUP.
 
Yeah, I believe it is the capture device that's dramatically reducing the quality, cause when looking at videos captured by a camera the game looks smooth, both day and night.

I don't believe the full game has been captured by a camera, only demos.
 
Looks like someone wasn't paying close attention in school. It doesn't work that way.
Didn't read my following posts I see. Just selectively read and replied to one comment. They dont teach aerodynamics in school btw but I guess youre the expert on it?
And here I just took you (in a discussion about the top speed of a Viper) repeatedly saying that it isn't unreasonable for a Viper to 300 mph with 1400 horsepower if given the room provided by the Route X track to mean that you were saying that given enough room a Viper could go 300 mph with 1400 horsepower. Silly me and my assumptions.
You must have misunderstood. Its quite easy to do that when you do nothing but try to find fault in others. According to you and your internet logic, it would take over 2000hp to hit that speed. Too bad gt doesn't follow that logic. But looking at real world examples, 1400hp Vipers are doing around 250mph in a standing mile. Knowing GT is a little exaggerated its not unreasonable. Obviously factors like drag aren't exact, but then again nothing in GT is. Point is real life is close to GT, not exact but the theoritcal what if isn't totally fictional.
 
Didn't read my following posts I see. Just selectively read and replied to one comment. They dont teach aerodynamics in school btw but I guess youre the expert on it?

You must have misunderstood. Its quite easy to do that when you do nothing but try to find fault in others. According to you and your internet logic, it would take over 2000hp to hit that speed. Too bad gt doesn't follow that logic. But looking at real world examples, 1400hp Vipers are doing around 250mph in a standing mile. Knowing GT is a little exaggerated its not unreasonable. Obviously factors like drag aren't exact, but then again nothing in GT is. Point is real life is close to GT, not exact but the theoritcal what if isn't totally fictional.

The game doesn't take in to consideration the high air friction that occurs, how tires are affected by such high speeds and the wear rate and heat that is created from running at such velocities.

I'm an aero student so it's my priority to know about Aero or I don't find work so I'd say these two have reason to take issue with what you've said.
 
Yes but that formula falls under empirical rule. The z score is pretty huge. Google it.
Plus your calculating theoretical top speed with wind drag added in. GT6 may simulate wind drag accurately but it may not simulate Drag limited speed * in a game this would be a simple threshold that would varie from car to car. Meaning that no matter how much HP the car would have the wind resistance would be to strong for it to go any faster.

Huh? The 'drag limited speed' you're talking about is exactly what I'm calculating. In practice, there are only two factors that limit the top speed: rolling resistance and aerodynamic/wind resistance. Rolling resistance is very negligible compared to the latter, so I've let that out of the equation. That leaves the wind resistance.

As a car moves faster, the air molecules will hit the front of the car harder, resisting it to go faster. In the meanwhile, because the car moves at a higher speed, it has covered more distance, meaning it has occured more air molecules as well. That's why the aerodynamic drag is dependent on the vehicle speed to the second power, because of the double 'resisting' effect. But that's forces exclusively. We're talking about power here, which is force times speed and therefore the needed power will be dependent on the speed to the third power. 'The simple threshold that varies from car to car' that you mention would be discribed with this formula.

As for the equation being empirical and therefore imprecise, I have to disagree with you because of two reasons.

Firstly, it is widely taught in engineering schools, so it must not be totally inaccurate. But the main reason is that the C_d coefficient is a dimensionless coefficient. The sole purpose of this type of parameter is to be able to scale the outcome when all other parameters are the same, save for one. The one parameter that's changed is of course the power to calculate a new top speed.

In this case, the car shape and surrounding is exactly the same (of course). That's the thing, the C_d value is a scaling factor, measured and explicitely tailored to this drag formula and therefore the formula is by definition exact (there is no standard deviation). The fact that it is measured (and not composed from theory) is that it is taking everything from real life into account and therefore is perfectly representative of the real world. Of course, this particular C_d value therefore only fits the exact car (2013 Viper) under the exact same real-life conditions (air density). And because it's the same car, the C_d value can be reverse-engineered from the real-world figures whilst at the same time knowing that it's true because those real-world power and top speed figures are true (well, unless Dodge/SRT is lying to us :sly:).

Of course, the conditions are not always exact due to changing airflow due to random wind gusts, but the formula is a very usable one, as GT6 presumably doesn't simulate random wind.
 
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You must have misunderstood. Its quite easy to do that when you do nothing but try to find fault in others.
Well, seth, I'm sure then that you'll have no trouble at all explaining the "true" meaning behind these statements that you made:
Those who think the Vipers speed is unrealistic, they had texas mile Vipers hitting 240mph in 2011. Early this year a Ford GT from Henessey almost touched 270mph! Thats in a mile. So yeah, around route X its not unreasonable to see 300mph from 1400hp Vipers.
That disproves nothing I said. ~1400hp cars can do around 240-250mph in a mile irl, so hitting 300mph on route x isn't unreasonable.

Because by all rights they don't mean anything BUT the exact opposite of what you're now saying they meant.



According to you and your internet logic, it would take over 2000hp to hit that speed.

I love it. You once again got over your head talking about a topic you know next to nothing about, but the detailed rebuttals to your statements using known mathematical formulas (including one you agreed with when it was used wrong, because then it suited you) are dismissed as "you and your internet logic".
 

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