GT6 - What's the point?

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Given the number of excellent answers on the thread, I see no reason to further elaborate on my previous comment, if that's ok with you OP.
 
I want the licenses to mean something again.

And also, if GT5 is only supported with DLC, then GT will lose it's point as a series.
 
symustafa1996
I want the licenses to mean something again.

And also, if GT5 is only supported with DLC, then GT will lose it's point as a series.

Yeah I agree, in previous GT games you had to do certain licence tests before you could enter some of the higher races. Sod the dlc bring out GT6 but make sure it can cope with all the online racers out there! In this day and age it's all about the online!! 👍
 
Regrading graphics:
-blocky shadows
-screen tear
-framerate drops

Regarding physics:
-poor/basic tire model
-poor damage model
-the fact that cars aren't subject to torque steer
-the fact that the back of RWD cars don't sway from side to side during hard acceleration.

Compared with many other racing games, the online mode for GT5 is very, very basic.

Poor game design decisions:
-Standard cars
-"Standard" tracks

...and the fact that GT5 is pretty boring, given that PD has been using the same formula for its GT games since GT1.

👍 this

and I add, - PD picked everything they can , but didnt finish any of it to 100%, look at Nascar (no rules from the real one, the only thing is there is 2 tracks and cars.) Rally "WRC" etc. (nothing from WRC, no rules, no tracks from real countries, all GT have in rally, is cars), carting (I dont know much about it but I assume those who do, will know alot what GT is missing in Pro Carting) GT300, GT500 and all other types of cars are used almost in 99% in random races with no limits etc. with no specific rules).

For me GT5 is very good game, I drive it everyday with my G27, but I have to admit it is incomplete, I do want some update on GT5, or GT6 with all things that real driving simulator deserves, and what fans are requested! Track list in GT5 is very poor compared to GT4 50+ tracks, GT5 have 30, so I would love and buy every track they release!
 
👍 this

and I add, - PD picked everything they can , but didnt finish any of it to 100%, look at Nascar (no rules from the real one, the only thing is there is 2 tracks and cars.) Rally "WRC" etc. (nothing from WRC, no rules, no tracks from real countries, all GT have in rally, is cars), carting (I dont know much about it but I assume those who do, will know alot what GT is missing in Pro Carting) GT300, GT500 and all other types of cars are used almost in 99% in random races with no limits etc. with no specific rules).

For me GT5 is very good game, I drive it everyday with my G27, but I have to admit it is incomplete, I do want some update on GT5, or GT6 with all things that real driving simulator deserves, and what fans are requested! Track list in GT5 is very poor compared to GT4 50+ tracks, GT5 have 30, so I would love and buy every track they release!

I agree and got over that GT5 is incomplete, and PD should start trying new stuff and finishing them on time. I'm still disappointed that WRC was so minimum in GT5. You can't expect people to be okay with something that's incomplete. That's just wrong in all it's right. And for the tracks, I know it's incredibly sad. :( PD should really get their act together for GT6, and I mean on time with everything premium and finished.
 
I love GT5 too and still play it very often after I got it at release in november 2010. But I agree about it's shortcomings in gamedesign. The lack of Aspec events, leveling up with the xp is bad. Bspec I find extremely boring and poorly excecuted. Online is ok. But there also should be a "quick race" online part like in GT5 Prologue. I'm missing the driving missions, and the car dealer races.

So yes, GT6 is a point :)
The game has been out for a year and a half, and PD have not changed any of the game designs yet. And they won't do that either.
Just my two cents :)
 
Greetings fellow Gran Turismo enthusiasts. Like you, I am a huge fan of this game, and feel that PD really hit the ball out of the park with the 5th incarnation. However, I see a lot of chatter with respect to GT6, and I'm genuinely curious; What additions to the game do you feel would warrant an entirely new release? The graphics are solid, physics are great, and the online is a blast. So as far as the fundamentals are concerned, I don't see a need for major changes. That leaves us with tracks, cars, and additional "polish". That said, what's the point of another $60 game release when we can have everything we want delivered through DLC? More specifically, shouldn't PD focus on improving GT5 and deploy changes through patches, as opposed to a fresh game? Please put some thought into your replies, and keep these two points in mind:

1. What do you want GT6 to be? Try to be specific.

2. Explain why your "ideal" GT6 cannot be achieved through DLC/patching GT5. If your ideal GT6 can be achieved by supplementing GT5, and you still insist that GT6 is necessary, explain why.

Thanks for your time.

First I must say in response to another user's post: the Gran Turismo formula may be outdated but fans (including you) are still gobbling the game up by the millions, not to mention the people who have purchased DLC.

Question 1)
-- I want GT6 to be THE REAL DRIVING SIMULATOR. LOL
-- I want it to be more difficult, say impossible, to race dirty and win. Damage should be very realistic in any race outside of Arcade Mode or online racing (realistic damage could be a choice for online races, host picks).
-- I want it to have an online drag racing mode (which is painfully, ridiculously, glaringly absent in GT5).
-- I don't care if it's the NURB edition, or the M-spec, or the limited or anniversary edition... If I have to see another factory stock R33 or R34 GT-R, I swear I am going to puke... good grief PD, I beg you please don't ever do that again. These dozens of marginally different Japanese models are just fluff, and you know it, and it's really pathetic. Instead, just release "Gran Turismo GT-R Edition." I also feel that the number of different stock Ford GTs, Mitsubishi 3000s and Mazda MX-5s is bordering on excessive. How different are they, really? You get my point.
-- I want to be able to put every upgrade on a car with just a few button presses... or even better, let me create a custom listing of which parts I want to buy in a bundle, and make that bundle available to me (as a regular customer) in the tune shop.
-- Make aero parts and body kits available for every car, standard or premium. That goes for turbos or superchargers, within reason. (Why can't I have a turbo installed on my AC Cobra, dangit?! I have 20 million dollars!!!)
-- Speaking of body kits, a livery editor and paint designer would be nice. (Rainbow pearlescent, anyone?)
-- more to list but want to stop now

Question 2) My "ideal" GT6 cannot be achieved through patches and DLC because it would require so many patches that the software would become a demon zombie bastard from hell, in terms of describing the resulting code. Besides, I am only willing to pay for so much DLC before I decide to stop letting them nickel and dime me to death. I'll pay $60 for the next game and enjoy the next generation of what PD has to offer for my darling PS3.

Question 5) Response not necessary, see Q2.
 
First I must say in response to another user's post: the Gran Turismo formula may be outdated but fans (including you) are still gobbling the game up by the millions, not to mention the people who have purchased DLC.
People who purchase DLC are only trying to renew the game, because GT5 gets old very, very quickly.
Question 1)
-- I want it to be more difficult, say impossible, to race dirty and win. Damage should be very realistic in any race outside of Arcade Mode or online racing (realistic damage could be a choice for online races, host picks).
Remember, PD has to create a game that appeals to all audiences, including 8 year olds who can't drive properly. That said, it shouldn't be too hard for them to implement some sort of difficulty setting.
-- I want it to have an online drag racing mode (which is painfully, ridiculously, glaringly absent in GT5).
This is wishlist material.
 
I want Gran Turismo to be more then just racing, I want drive on tracks where there are no barriers you can have a free run and maybe go outside the tracks more then you currently can and maybe deliver races cars to the track with trucks, maybe learn more about modifing and fixing engines or seeing how the GT man fixes it.

When I say no barriers I mean like when they make two or more different versions of a course like the Nurburgring for example and Special Stage free roam would be nice also!

Hot Coffee . .
 
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Greetings fellow Gran Turismo enthusiasts. Like you, I am a huge fan of this game, and feel that PD really hit the ball out of the park with the 5th incarnation. However, I see a lot of chatter with respect to GT6, and I'm genuinely curious; What additions to the game do you feel would warrant an entirely new release? The graphics are solid, physics are great, and the online is a blast. So as far as the fundamentals are concerned, I don't see a need for major changes. That leaves us with tracks, cars, and additional "polish". That said, what's the point of another $60 game release when we can have everything we want delivered through DLC? More specifically, shouldn't PD focus on improving GT5 and deploy changes through patches, as opposed to a fresh game? Please put some thought into your replies, and keep these two points in mind:

1. What do you want GT6 to be? Try to be specific.

2. Explain why your "ideal" GT6 cannot be achieved through DLC/patching GT5. If your ideal GT6 can be achieved by supplementing GT5, and you still insist that GT6 is necessary, explain why.

Thanks for your time.

1, I want GT6 to be more than just a concept on racing without much constraint like we all freely do in other games or older pieces of GT series, PD to put external damage on the machines, tyres and engine(the overall parts of a car) when the cars hits the barrior or stumbles over a bump or object on the road, so that we can fully draw our attention without room to disperse concentration on the screen. The same goes with weather condition too, I'm still dissatisfied with the change of grips after the road gets wet as the condition varies over time, in that point GT4 was ahead of GT5 to be honest.

2, Bacause it requires complete alternation from the exsitent system of the present game dragging time to load additional patches many times repeatedly, and few of the racing games already on sale have attempted to do that go.
 
I love the way gran turismo is and all... i have always been a die hard gt fan my entire life.. but i kinda what gran turismo to lean more toward the forza side where you can custmize ALOT more.. and i would love to have more options when tuning cars.. and also i would for PD start grand prix in which formula one cars would actually be useful... but thats just my opinion..
 
I haven't read any of the other threads so sorry if someone has mentioned this, but I say the main point in GT6 would probably be for Polyphony to make 60$ a pop plus DLC, not to mention a collectors edition available at $100 each or even a Signature edition available at 300$ each and of course a "exclusive to GT6" new steering wheel and gas petal setup and rig, versus 3-7$ a pop for just DLC on GT5 once every 3 months or so.. I know as much work as they still continue to put into GT5 they are by no means greedy but it's a simple and smart business move.
 
dgxr
-- i want to be able to put every upgrade on a car with just a few button presses... Or even better, let me create a custom listing of which parts i want to buy in a bundle, and make that bundle available to me (as a regular customer) in the tune shop.

yyyyeeesssssssssssss!!!!!!!
 
@OP basic flaw to your argument here. You say everyone's point you agree with could be fixed via patches/updates/DLC, the flaw in your argument is that with the number and range of things that people want fixed/changed/improved/added it reaches a point where both the manufacturer (Polyphony Digital in this case) and the consumer (all us GT fans) are better served by a whole new game than trying to Frankenstien the current game. Also with the cost of DLC and/or game add ons you'll end up paying as much or more than you would for a whole new game.

With the above being said I truly hope that PD will get the time they need to put together a solid new game that won't require the ton of patches that GT5 has needed to get to its current state. While inevitably a few flaws will manage to slip through development undetected there shouldn't be the vast host of issues we've seen with GT5 over the last year.

Finally people aren't asking that GT5 be turned into a sports simulation game that comes out with its new edition every year. What they are seeking is the GT game they had been promised and expected with GT5.

Will PD be able to please everyone with their next game? No, but they can at least give us, the fans who support them, a quality product that isn't largely just a rehash of previous games content and actually delivers on their promises.

^ This as well.

Regrading graphics:
-blocky shadows
-screen tear
-framerate drops

Regarding physics:
-poor/basic tire model
-poor damage model
-the fact that cars aren't subject to torque steer
-the fact that the back of RWD cars don't sway from side to side during hard acceleration.

Compared with many other racing games, the online mode for GT5 is very, very basic.

Poor game design decisions:
-Standard cars
-"Standard" track

...and the fact that GT5 is pretty boring, given that PD has been using the same formula for its GT games since GT1.

^ This first off

There is more that could have been said but I'll sit back and watch this party before jumping all in.

...What?

What makes you think that this will be in GT6? :odd:

He's not serious per say, just a bit of pessimistic sarcasm
 
I hope they have a free roam feature where we can drive to tracks, cars dealers or gt auto with traffics on the road
 
Greetings fellow Gran Turismo enthusiasts. Like you, I am a huge fan of this game, and feel that PD really hit the ball out of the park with the 5th incarnation. However, I see a lot of chatter with respect to GT6, and I'm genuinely curious; What additions to the game do you feel would warrant an entirely new release? The graphics are solid, physics are great, and the online is a blast. So as far as the fundamentals are concerned, I don't see a need for major changes. That leaves us with tracks, cars, and additional "polish". That said, what's the point of another $60 game release when we can have everything we want delivered through DLC? More specifically, shouldn't PD focus on improving GT5 and deploy changes through patches, as opposed to a fresh game? Please put some thought into your replies, and keep these two points in mind:

1. What do you want GT6 to be? Try to be specific.

2. Explain why your "ideal" GT6 cannot be achieved through DLC/patching GT5. If your ideal GT6 can be achieved by supplementing GT5, and you still insist that GT6 is necessary, explain why.

Thanks for your time.

At least in my opinion, there is a point to Gran Turismo 6 because it will keep the Gran Turismo series alive assuming that it will be a great game to play.

Plus, if we kept doing DLC for Gran Turismo 5 then that would mean more patches to the game and if you was to download all the patches again then you could be waiting for about 3 hours just to be able to play online. That's not even including the download within Gran Turismo 5 that pre-installs all the tracks in the game for "shorter loading times".

You don't have to install it, but it if you don't then it will annoy you asking you to download it. You may also ask "But why would you need to download the patches again?". Anyone who plays Gran Turismo 5 online right now wouldn't, but what about new players? I think that because they have to wait so long before they can play the game, it will deter them. There is also a point to GT6 because it's a chance for them to fix any major issues that were in GT5 that couldn't have been done in a patch without huge file sizes..
 
Yes he did. He talked about what GT6 should have. That has nothing to do with the thread.

He was hoping not wishing, there is a difference!!

I hope in GT6 you get to be the person who changes the wheels in the pits and gets the chance to do each pit stop job, take that!

I also hope that GT6 will be a DLC Game!

He has to say " I wish " for it to be a wish or wish at least has to be included

Don't be afraid to admit you were wrong, otherwise you could make yourself look bad :D
 
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At least in my opinion, there is a point to Gran Turismo 6 because it will keep the Gran Turismo series alive assuming that it will be a great game to play.

Plus, if we kept doing DLC for Gran Turismo 5 then that would mean more patches to the game and if you was to download all the patches again then you could be waiting for about 3 hours just to be able to play online. That's not even including the download within Gran Turismo 5 that pre-installs all the tracks in the game for "shorter loading times".
+1

At some point in time, the cost of all the DLC will be equal to or greater than the price of a new game.
He was hoping not wishing, there is a difference!!

I hope in GT6 you get to be the person who changes the wheels in the pits and gets the chance to do each pit stop job, take that!
By your logic, then perhaps we should create "Your DLC Hopelist." Don't worry about it being a duplicate, because apparently, it's different from "Your DLC Wishlist."

- "I hope we get free roam in GT6!"
- "I wish we get free roam in GT6!"

I see no difference. Both are just as annoying as the other.
 
+1

At some point in time, the cost of all the DLC will be equal to or greater than the price of a new game.

By your logic, then perhaps we should create "Your DLC Hopelist." Don't worry about it being a duplicate, because apparently, it's different from "Your DLC Wishlist."

- "I hope we get free roam in GT6!"
- "I wish we get free roam in GT6!"

I see no difference. Both are just as annoying as the other.

okie dokey :)
 
+1

At some point in time, the cost of all the DLC will be equal to or greater than the price of a new game.

That is true, as it is not free to make a new update to a game. They have to edit the current scripting, which means employing more workers and eventually it will just be worth making GT6 instead of doing continuous updates to GT5.
 
That is true, as it is not free to make a new update to a game. They have to edit the current scripting, which means employing more workers and eventually it will just be worth making GT6 instead of doing continuous updates to GT5.

Agreed. 👍
 
People whining about people "wishing" for things need to grow up. You also need to read the first post. It would be very hard to describe what you want GT6 to be without talking about the things you "wish" or "hope" will be in GT6. If you're that put off by people doing it you obviously have no real problems in life AND you should go read another thread and stop bullying the people in here. Hiding behind a keyboard seems to bring out the worst in some people.
 
People whining about people "wishing" for things need to grow up. You also need to read the first post. It would be very hard to describe what you want GT6 to be without talking about the things you "wish" or "hope" will be in GT6. If you're that put off by people doing it you obviously have no real problems in life AND you should go read another thread and stop bullying the people in here. Hiding behind a keyboard seems to bring out the worst in some people.

Agreed. There is nothing wrong with hoping or wishing for something.
 
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