GT7 gets boring now…

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I don't understand how some people believe you're simply not allowed to be bored of a game unless you've done all possible content to full completion. And if custom races are possible, then it's not possible to have literally nothing else to do, which makes being bored invalid, somehow?


You don't have all of the cars? Go get them! How will you do that? Earn credits! Which will be done by... repeating the few races that exist in-game! Bored of the few races that exist? Do custom races! Ignore that they barely pay anything. Oh, you've been doing custom races and don't have much money? Well then you can't possibly be bored yet, because you don't have all of the cars!

There will always be an answer, even if they lead to contradictions. Because there is something that can be done in the game, people will not allow you to say you're bored. Even if making your own fun means you'll be expected to play for easily thousands of hours. And with custom race payouts so low, that is not an exaggerated number!

The reality is that the game needs to either increase custom race payouts, or provide players with more to do on its own. Ideally, both. Because this game has about as many races as GT1 despite that game being 25 years old now, while car prices are far higher and custom race payouts are worthless.
 
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I said it before i say it again; The Game is feels EMPTY...After you play it for a month!
Not everyone sees it that way... for those who see it that way, there are definitely other games on the market. At some point GT7 will have some expansions again and then you can come back again.
 
I'm the same. done literally everything single-player in the game, all licenses, missions, menus, circuit experiences, events. given the photomode and scapes a really good go, been experimental and tried new things, but not much engagement from the social media side of things there. created my own styled livery, applied it to half a dozen cars based on a team with my mate across the road who's said they'll get a ps5 soon..

got a+ in sport mode, but because the cars spin out so easy and tcs reduces your power by so much on some tracks, it's just stressful. maybe championships get better soon?? who knows, the bop is messed up. multiplayer lobbies are atrocious..

sitting here thinking about getting another game that's on offer on the playstation store sadly. most games have a completion point where you move on, but with gran turismo because of the online stuff it really SHOULD be a game that keeps giving with a plethora of different ways of playing, and with different people (imagine driver changes!) but it feels so incredibly limited
 
The menu books were boring. After them the game is just done, has nothing else to offer in single player.

The missions were kind of meh, I remember liking GT5, 6 missions much more. And the circuit experience is also boring and a grind.

What I expected from GT7 is an abundance of races where too much choice and variation would be my biggest problem.
 
This 100%.

You like driving and cars? Go get a car and drive it. If you need money incentive or someone to set it up for you, then you didn't really want to play anyways. Sport mode, lobbies, arcade races, replaying imperfect challenges, golding everything...tons to do. If you've got TCS, ASM or CSA on, TURN THEM OFF and challenge yourself to get better without them.

I just don't how people "run out of things to do" when most of us have been playing Sport for SEVEN YEARS and still hadn't become bored with it by the time 7 came out.

I have over 50 million credits and so many custom races I want to do, that I’ve had to make spreadsheets to keep track of them. They’re fun and all, but I’m not going to pretend that they’re a good substitute for a lengthy and well-designed campaign mode with actual progression.

And there isn’t “tons to do”. Sport mode is almost exactly how it was in GTS and hasn’t been expanded on in any meaningful way. And GT7 has one of the shorest and most shallow single-player career modes in the whole series, as licenses are meaningless beyond National A and some tracks only have one event, which is flat-out pathetic, among other short comings. PD have a lot of work to do if they want to claim GT7 as the “pinnacle of the GT journey” and “the most complete GT to date”. (Kaz’s own words in the February State of Play)

And since you felt the need to put emphasis on it, no one has played Sport for seven years because Sport isn’t even 5 years-old yet.
 
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I've never understood people who WANT to race by themselves against bad AI. Online racing is the most dynamic and ever changing atmosphere to race in, because it's never the same twice.
Sure, online lobbies can be frustrating and there's a severe lack of functionality in them right now, but learning to react and overcome in real time, to other human errors, with actual consequences and unpredictable outcomes, is the "fun" part of racing, to me anyways.

People who only race offline have always seemed like a paradox. It tells me they only enjoy the game if they win, they complain the game is too hard if they can't win, but they immediately complain after they've won all of the offline events, and say it's a lack of content.

Offline racers create their own problems because their complaints contradict eachother and are counterintuitive to an actual solution other than endless racing, which GT offers in custom races, but they still complain about that.

I think the main problem with the GT franchise is a player base that is living in the past. GTSport was still full of online lobbies days before GT7 came out. Those active users weren't doing offline races against dated AI. 5+ year lifespan.

Call of Duty has a new iteration every year, the story mode can be completed in a single day, and the game continues to thrive, because online PvP keeps their player base coming back every day, and every year.

The reality is that gaming has evolved to cater to online competition, because that is what keeps your game relevant, continuously selling, streaming, competitions, tournaments, content creators etc etc etc...

I know it's hard to accept that we're all getting older, but today's video games are not designed around the foundations you enjoyed in 1990. If PD caters to 50 year old men, they'll be out of business before GT8. They are a company that needs to survive, and their competition gets more established and crowded every year. They have to attract and attempt to retain the generation that we USE to be, 20-30 years ago. Games aren't designed with 40-50 year old men as their target demographic.

At some point, we have to accept the reality of who "video games" are designed and marketed towards, and come to terms with the fact that what YOU want, is simply an outdated and antiquated way of gaming.

That doesn't mean your opinion isn't valid, or that it's wrong, it just means, video games are designed to try and capture the attention of males between the ages of 18 and 34. So if you feel like you aren't represented or being heard... Maybe check the calendar and try to at least understand why companies do the things they do.

You don't have to agree or like it, but we can't just play dumb, cry about it endlessly and pretend it's a conspiracy. Put the game and yourself into perspective and try to look at the game as a business decision. Because that's the reality.

Gran Turismo's struggle is trying to be a jack of all trades, master of none. iRacing is a better sim, PCars has more in depth tuning, Corsa has a better tire model, Forza is casually more fun and open world feel, NFS has better customization, and a few others have better social aspects.

But GT has arguably the best integration of all of those concepts in a single game, but it isn't the best at any individual aspect. So there will always be valid complaints about the things GT isn't the best at, but they hit the widest audience base possible with some of the best graphics and visuals among racing games.

Accept the game for what it is, and find a way to enjoy yourself, or reevaluate whether you have outgrown video games, or if videogames have evolved beyond your age. Nothing wrong with either of those things, but let's be reasonable and understand what both sides are trying to accomplish.
 
I habe over 50 million credits and so many custom races I want to do, that I’ve had to make spreadsheets to keep track of them. They’re fun and all, but I’m not going to pretend that they’re a good substitute for a lengthy and well-designed campaign mode with actual progression.

And there isn’t “tons to do”. Sport mode is almost exactly how it was in GTS and hasn’t been expanded on in any meaningful way. And GT7 has the one of the shorest and most shallow single-player career modes in the whole series, as licenses are meaningless beyond National A and some tracks only have one event, which is flat-out pathetic, among other short comings. PD have a lot of work to do if they want to claim GT7 as the “pinnacle of the GT journey” and “the most complete GT to date”. (Kaz’s own words in the February State of Play)

And since you felt the need to put emphasis on it, no one has played Sport for seven years because Sport isn’t even 5 years-old yet.
So... five years then. lol.

That doesn't change that the menu books take 30ish hours, and all the other events push the game to well over 50hrs, absolutely on par for any AAA title (Elden Ring is about 50), so I don't think anyone can complain that they are being short changed in comparison to pretty much any title. And, are there ANY car based games that offer more single-player content or depth? ACC definitely doesn't and is very multiplayer focused, iRacing is always online and very expensive, pcars.. nope, FH5 may, but I don't even count that **** as a driving game. So what are you even comparing 7 to? When Kaz says complete, do you think he means everything in 7 is bigger and better than anything before it? Probably not, more like the details of 7 are much more complete and realized than ever before. There is no GT game that even comes close to 7 physically for one, and then you've got customization that basically didn't exist before this, and many other attributes that previous titles didn't do, or didn't do as well.

This is all besides the point that we all know that 7 will grow and continue to do so for years.

With all those credits, and all that time played, why don't you go check as see exactly how much time you've played 7. I'm thinking you've already got you moneys worth, and are like so many others that have expectations of it that really don't align with anything.
 
I've never understood people who WANT to race by themselves against bad AI.
Regardless of everything else that comes in your post, there's a simple reason why people want to race against AI: because they want to. The fact of the matter was that GT7 was heavily advertised as a return to form, a return to the primarily single player formula that the series has made its bread and butter. To the point where multiplayer (which is legitimately just GT Sport's multiplayer, transplanted into the newer game and made worse, however possible that is) was more or less ignored in the lead up to the game's release.

So to say something like this is ignorant at best.

It tells me they only enjoy the game if they win, they complain the game is too hard if they can't win
So me playing mostly offline in Assetto Corsa, where I can expect a competitive race against AI that doesn't get spaced out 30 seconds ahead of me is....wanting to win, and complaining when it's too hard?

but they immediately complain after they've won all of the offline events, and say it's a lack of content.
You tell me if having less events then the preceding game, and a 'main campaign' that was literally a glorified tutorial that ended right when things were getting started, all so PD could cut the remaining events out and offer them piecemeal for free isn't worthy of complaints. Come on.

I think the main problem with the GT franchise is a player base that is living in the past.
This would be right, if the player base wasn't simply following the whims of a developer, and a figurehead in Kaz, who lives in the past because he doesn't want to do the work in modernizing and presenting a compelling product, but also wants to continually relive the last time he had cache and relevance in a genre that has passed him by tenfold in the ensuing twenty years. So really, who's living in the past here?

Call of Duty has a new iteration every year, the story mode can be completed in a single day, and the game continues to thrive, because online PvP keeps their player base coming back every day, and every year.
There is a vast, vast difference between an experience built around an online component mostly being used for online competition, and a game, and indeed a series, who prided itself, for years, on offering a single player experience to play through. And who's latest title continued to prop up that it was a single player focused experience through and through.

They are a company that needs to survive, and their competition gets more established and crowded every year. They have to attract and attempt to retain the generation that we USE to be, 20-30 years ago. Games aren't designed with 40-50 year old men as their target demographic.
Who the **** says this stuff? Kaz is doing a poor job in making people stick around now, and has actively alienated (and subsequently cynically courted) an otherwise hardcore fanbase for years, with little regard in trying to actually make relevant and interesting games in the racing space. And now after taking advantage of them one too many times, he's seen trust in himself, and the series erode to the point where there's serious calls to have him step down from his shepherd role. Not to mention the fact that we have had three numbered games in a row with terrible, botched launches that ultimately revealed lackluster titles, and a spin off that was utterly reactionary and needed to be molded into a typical GT title because Kaz and PD didn't realize that people didn't want to have a game solely focused around online competition.

At some point, we have to accept the reality of who "video games" are designed and marketed towards, and come to terms with the fact that what YOU want, is simply an outdated and antiquated way of gaming.
Yeah, because wanting actual content in the game, not have it be dolled out in drip fed installments when it could have been used to make the game more complete at launch is 'an outdated and antiquated way of gaming'

Are you listening to yourself right now?

or reevaluate whether you have outgrown video games, or if videogames have evolved beyond your age.
I have a good idea on what sort of games I like today, in 2022. I also know what I can expect out of a good racing game in 2022. Playing GT7, it is clear that video games have evolved out of Kaz and PD's horse blinder view of the world and the industry, and that Kaz shows no desire to modernize the series or make a compelling game that is worth the full price, and worth putting down money to pre-order. Instead, they look to simply cut the game down to the bone content wise, do the bare minimum in creating a compelling racing game, and to top it all off, actively work to make the in game economy an absolute slog simply so you can give in and spend up to 30 dollars of your own money, Canadian, in order to skip the grind, but you still have to pay as much as a full game in order to get anywhere with said fake money.

The amount of condescension in your post, when Polyphony's own complicity in GT7's failure is absolutely astonishing.
 
People who only race offline have always seemed like a paradox. It tells me they only enjoy the game if they win, they complain the game is too hard if they can't win, but they immediately complain after they've won all of the offline events, and say it's a lack of content.
Maybe you should listen to what those people are actually saying instead of deciding for yourself what our preference tells you.

I restarted Project CARS 2 recently. I was pretty rusty so for my first season in Ginetta Juniors I set the AI at 80%. First race I qualified 11th after failing to get a good lap together in quali but the race went better and I finished about 5th I think. The remaining three races progressively went better as I got into the flow and by the 4th race I was on pole by over a second and won easily.

It wasn't quite enough to win the championship but you know what I did? Went in for a second season and upped the difficulty to 85. I then had a lot of fun doing the races again this time with AI that little bit trickier. I still made mistakes and had one really fun race where I started on pole, dropped to about 6th or 7th after a mistake and then it took pretty much the whole 15 minutes race to overtake the cars ahead, but I couldn't quite get the leader, finished 2nd. Won a couple of the other races and won the championship at my 2nd attempt.

Then I went into the Clio Cup. Left the AI on 85 and had a tough time, kept losing the rear under braking as I had to get used to the FF car. Dismal few races but I left the AI setting and took my losses. Had one good race, but the others were still fun even though I crashed and retired in one. I didn't complain. I didn't turn down the difficulty. I took the experience and moved on.

Chose to move back to Ginettas but the GT5 this time and had four cracking races against the AI at 85, it was right about my skill level. I couldn't keep up on my weaker tracks but won at stronger ones.

I could go on but my point should be clear, having fun and engaging races against AI can be great fun even if you lose when the game provides AI that can be adjusted on a fine scale to match you. You can qualify for races and not be guaranteed an easy win, you have to fight for it. If you do qualify badly you start at the back on a standing start and everyone ahead of you is doing their best in an equal car. They're not spread out 5 seconds apart dawdling 10 seconds a lap slower than me.

GT fails in many regards but I will always prefer playing games with predictable skilled oppoponents, do the races I want when I want, not worry about lag and disconnects, not worry about if I miss a league race because I've got to go to the supermarket.
 
That doesn't change that the menu books take 30ish hours, and all the other events push the game to well over 50hrs,
I seriously doubt that it takes 50 hours, I don't think I'm anywhere near that playtime, does the game show playtime anywhere? I should check. But that's besides the point.
absolutely on par for any AAA title (Elden Ring is about 50), so I don't think anyone can complain that they are being short changed in comparison to pretty much any title.
That is the most bizarre comparison ever made. RPGs, and action games? You seriously comparing GT7 to those? GT7 should be compared to sim type games. For example I have 100 hours in TSW2, and barely done 10% of scenarios and activities. I have 130 hours in Snowrunner and maybe halfway through the content if I'm being generous. That's what I'd call getting my money's worth, not to mention neither is a $70 game. You can not justify GT7's lack of content in any way shape or form.
And, are there ANY car based games that offer more single-player content or depth? ACC definitely doesn't and is very multiplayer focused, iRacing is always online and very expensive, pcars.. nope, FH5 may, but I don't even count that **** as a driving game.
Just because there is no direct competition that released recently doesn't mean they can take a crap on our head and call it a day.
The simcade genre was always kind of neglected. There are hardcore sims like Iracing, AC, etc, and there are arcade games like FH, with nothing in between. But that does not give Polyphony leave to slack.
So what are you even comparing 7 to? When Kaz says complete, do you think he means everything in 7 is bigger and better than anything before it?
I think at the bare minimum it should be comparable. If not why even make a 'new' game? What's the point, besides using us as coincows?
Probably not, more like the details of 7 are much more complete and realized than ever before.
Graphically it is an improvement, but without content to enjoy it, that's kind of moot.
There is no GT game that even comes close to 7 physically for one, and then you've got customization that basically didn't exist before this, and many other attributes that previous titles didn't do, or didn't do as well.
Yeah, no GT game ever before had such controversial uncanny valley physics. It's not a sim, and it neither is simcade. It's a typical case of falling on the floor between two chairs. The customization by which I assume you mean the livery editor is barely average, and not of much interest. I'd gladly forego the livery editor if it'd just mean more proper racing events like FF 4WD, Wagon, Kei, etc etc events.
This is all besides the point that we all know that 7 will grow and continue to do so for years.
Exactly future updates are completely besides the point when we are discussing whether we got our money's worth today. I certainly don't think so. Especially considering that I bought a new wheel and racing seat just for GT7. Only for it to be the disappointment of the year. So much so that I have barely touched it in over 2 weeks now. And most of the time when I do fire it up, I end up hightailing it out the game in 15 minutes after not finding anything enjoyable to do.
With all those credits, and all that time played, why don't you go check as see exactly how much time you've played 7. I'm thinking you've already got you moneys worth, and are like so many others that have expectations of it that really don't align with anything.
So you think it is an unreasonable expectation of a 7th title in a series to have comparable amount of content to the 6 games that came before it? What kind of copium are you using? Can you give me some?
 
For what it worth, some simple googling tells me that in previous week active GT Sport players participating online event is only 3.3% of its total sales.

So yeah, Polyphony Digital should devote their resources to improve and promote online racing, while making all offline, single player contents rigorous torture training so that everyone will become honest sportsman. (I don't even know if I'm typing this out of satire.)
 
m76
Words....
Ok then, you're angry, nothing we say matters, none of the facts mean anything, comparing it to its peers doesn't work, comparing it to recent titles doesn't work, the physics me and others love are "uncanny valley" (lol), car customization means nothing to you, and you need 1000 hours of unique things to do to justify a $60 purchase. Got it.

Go play something else, this is all useless, and you're never going to be happy. Have fun ranting into the void.
 
After no 2 moths. Like Horizon 5 for me.

After completing all menu books and doing missions for missions and so on..

PLEASE bring inside new elements for the game, not simply new races.

The FUTURE of Gran Turismo. Who thinks the same?
Have you got gold with all the difficult stuff?
 
Horizon 5 gets me more boring than pretty much any racing title i have played, gt7 needs much more events to many empty tracks that would made an massive improvment even without any new cars or tracks
 
I’d imagine more is coming with updates. It’s getting more and more the way with AAA games nowadays.

Pick a track for each group of car and Time Trial. High speed ring for hypercars, spa for gr3 Laguna for gr4. Le Mans for group 1 and group c Alsace for road cars.
 
Have you got gold with all the difficult stuff?
Maybe he likes fun and doesn't do grind stuff?
Horizon 5 gets me more boring than pretty much any racing title i have played, gt7 needs much more events to many empty tracks that would made an massive improvment even without any new cars or tracks
That's so weird, Horizons are simply best racing titles. Check the MC. :D You don't like cars if Horizon is boring. For instance, you can spend months in tuning. Does GT have real time telemetry for tuning?
 
It's OK to be bored of a game. There is heaps to do and plenty of ways to make your own fun. But if you don't see that or are pulled to do it, then just put it down, do something else. You may revisit it in the future, you may not. Just look back on the games you play with fond memories.

I'm still playing through the game, I have all the end game content to play yet along with cleaning up races and championships I didn't gold, WTC600 for the 5th attempt... 50 hours of driving and more than 100 of total game time. There is heaps to do in the game if you find the inspiration. I spent a good chunk of my game time yesterday making a Ferrari 308 Group 4 Rally car and time trialling it around Colorado Springs, I found that immense amount of fun!
 
I feel the same, there is little to do, I log on to see what used cars are available, it's the same couple daily races, I play one or two and there is nothing else new or exciting unless I want to try and make my own fun which perhaps it's my fault for lacing in that department, but I feel the game should have more for me to do rather than put the expectation on me to make the game for it
 
Maybe he likes fun and doesn't do grind stuff?

That's so weird, Horizons are simply best racing titles. Check the MC. :D You don't like cars if Horizon is boring. For instance, you can spend months in tuning. Does GT have real time telemetry for tuning?
Horizon has its fans, and of course has its appeal, but i still think it gets boring quickly, the progression is what kills that game in my opinion, some car models also look pretty bad in horizon 5, some of them is even 360 models, i also prefer simcades to arcade racers, what score a game has means nothing to me, horizon gets high scores and sells big becouse its open world, look at forza motorsport is sales poorly even campared gt sport that was not even a proper gran turismo game, i don’t care much for sales either i buy what i like and want to enjoy, gt7 is by no means perfect either, like to small career mode, not enough events, but as the gameplay goes gt7 beats all previous games by far, we never had the options for widebodies, or the option to even see how the exhaust changed in looks when you upgrade exhausts, sounds are also much better than gt6
 
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Horizon has its fans, and of course has its appeal, but i still think it gets boring quickly, the progression is what kills that game in my opinion, some car models also look pretty bad in horizon 5, some of them is even 360 models, i also prefer simcades to arcade racers, what score a game has means nothing to me, horizon gets high scores and sells big becouse its open world, look at forza motorsport is sales poorly even campared gt sport that was not even a proper gran turismo game, i don’t care much for sales either i buy what i like and want to enjoy, gt7 is by no means perfect either, like to small career mode, not enough events, but as the gameplay goes gt7 beats all previous games by far, we never had the options for widebodies, or the option to even see how the exhaust changed in looks when you upgrade exhausts, sounds are also much better than gt6
You just don't like fun. Horizon is simcade and the best. H4 had 750+ cars and H5 about 600. Yes, some models are not top-notch. Do you know you have Forzavista? When GT will have it? Horizons are full games for thousands of hours. GT7 has just similar potential, it's not there yet.

The point is if you can't play Horizon, it's not game's fault. :D
 
I think the game gets less boring each time I add a car to my garage. The long-term enjoyment is all about driving the cars in as many different ways and places as possible. The game does need a lot more content and events, but it’s hopefully coming step by step.
 
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I've never understood people who WANT to race by themselves against bad AI. Online racing is the most dynamic and ever changing atmosphere to race in, because it's never the same twice.
Sure, online lobbies can be frustrating and there's a severe lack of functionality in them right now, but learning to react and overcome in real time, to other human errors, with actual consequences and unpredictable outcomes, is the "fun" part of racing, to me anyways.

People who only race offline have always seemed like a paradox. It tells me they only enjoy the game if they win, they complain the game is too hard if they can't win, but they immediately complain after they've won all of the offline events, and say it's a lack of content.

Offline racers create their own problems because their complaints contradict eachother and are counterintuitive to an actual solution other than endless racing, which GT offers in custom races, but they still complain about that.

I think the main problem with the GT franchise is a player base that is living in the past. GTSport was still full of online lobbies days before GT7 came out. Those active users weren't doing offline races against dated AI. 5+ year lifespan.

Call of Duty has a new iteration every year, the story mode can be completed in a single day, and the game continues to thrive, because online PvP keeps their player base coming back every day, and every year.

The reality is that gaming has evolved to cater to online competition, because that is what keeps your game relevant, continuously selling, streaming, competitions, tournaments, content creators etc etc etc...

I know it's hard to accept that we're all getting older, but today's video games are not designed around the foundations you enjoyed in 1990. If PD caters to 50 year old men, they'll be out of business before GT8. They are a company that needs to survive, and their competition gets more established and crowded every year. They have to attract and attempt to retain the generation that we USE to be, 20-30 years ago. Games aren't designed with 40-50 year old men as their target demographic.

At some point, we have to accept the reality of who "video games" are designed and marketed towards, and come to terms with the fact that what YOU want, is simply an outdated and antiquated way of gaming.

That doesn't mean your opinion isn't valid, or that it's wrong, it just means, video games are designed to try and capture the attention of males between the ages of 18 and 34. So if you feel like you aren't represented or being heard... Maybe check the calendar and try to at least understand why companies do the things they do.

You don't have to agree or like it, but we can't just play dumb, cry about it endlessly and pretend it's a conspiracy. Put the game and yourself into perspective and try to look at the game as a business decision. Because that's the reality.

Gran Turismo's struggle is trying to be a jack of all trades, master of none. iRacing is a better sim, PCars has more in depth tuning, Corsa has a better tire model, Forza is casually more fun and open world feel, NFS has better customization, and a few others have better social aspects.

But GT has arguably the best integration of all of those concepts in a single game, but it isn't the best at any individual aspect. So there will always be valid complaints about the things GT isn't the best at, but they hit the widest audience base possible with some of the best graphics and visuals among racing games.

Accept the game for what it is, and find a way to enjoy yourself, or reevaluate whether you have outgrown video games, or if videogames have evolved beyond your age. Nothing wrong with either of those things, but let's be reasonable and understand what both sides are trying to accomplish.
I’ve always found racing against AI far more preferable to racing against humans. I can understand the attraction of online for people in leagues and properly organised events, in fact I watch tons of iRacing videos which I get a tremendous amount of enjoyment from but the disadvantage in random races against real people is just that, they are real people with all the negative traits that comes from that. Cheating, dirty racing etc. I’ve always stated and I stand by this, people will always be people, many will suck and that will be so in 10, 20, 30, 40 years onwards. AI has and will keep improving to the point where one day I feel sure that few will want to race against other people because the AI will be far superior, I maintain that is so even now a lot of the time. I don’t care about winning against AI, some of my best races have been in the lower to mid field.
 
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