I've never understood people who WANT to race by themselves against bad AI.
Regardless of everything else that comes in your post, there's a simple reason why people want to race against AI: because they want to. The fact of the matter was that GT7 was
heavily advertised as a return to form, a return to the primarily single player formula that the series has made its bread and butter. To the point where multiplayer (which is legitimately just GT Sport's multiplayer, transplanted into the newer game and made worse, however possible that is) was more or less ignored in the lead up to the game's release.
So to say something like this is ignorant at best.
It tells me they only enjoy the game if they win, they complain the game is too hard if they can't win
So me playing mostly offline in Assetto Corsa, where I can expect a competitive race against AI that doesn't get spaced out 30 seconds ahead of me is....wanting to win, and complaining when it's too hard?
but they immediately complain after they've won all of the offline events, and say it's a lack of content.
You tell me if having less events then the preceding game, and a 'main campaign' that was literally a glorified tutorial that ended right when things were getting started, all so PD could cut the remaining events out and offer them piecemeal for free isn't worthy of complaints. Come on.
I think the main problem with the GT franchise is a player base that is living in the past.
This would be right, if the player base wasn't simply following the whims of a developer, and a figurehead in Kaz, who lives in the past because he doesn't want to do the work in modernizing and presenting a compelling product, but also wants to continually relive the last time he had cache and relevance in a genre that has passed him by tenfold in the ensuing twenty years. So really, who's living in the past here?
Call of Duty has a new iteration every year, the story mode can be completed in a single day, and the game continues to thrive, because online PvP keeps their player base coming back every day, and every year.
There is a vast, vast difference between an experience built around an online component mostly being used for online competition, and a game, and indeed a series, who prided itself, for years, on offering a single player experience to play through. And who's latest title
continued to prop up that it was a single player focused experience through and through.
They are a company that needs to survive, and their competition gets more established and crowded every year. They have to attract and attempt to retain the generation that we USE to be, 20-30 years ago. Games aren't designed with 40-50 year old men as their target demographic.
Who the **** says this stuff? Kaz is doing a poor job in making people stick around
now, and has actively alienated (and subsequently cynically courted) an otherwise hardcore fanbase for years, with little regard in trying to actually make relevant and interesting games in the racing space. And now after taking advantage of them one too many times, he's seen trust in himself, and the series erode to the point where there's serious calls to have him step down from his shepherd role. Not to mention the fact that we have had three numbered games in a row with terrible, botched launches that ultimately revealed lackluster titles, and a spin off that was utterly reactionary and needed to be molded into a typical GT title because Kaz and PD didn't realize that people didn't want to have a game solely focused around online competition.
At some point, we have to accept the reality of who "video games" are designed and marketed towards, and come to terms with the fact that what YOU want, is simply an outdated and antiquated way of gaming.
Yeah, because wanting actual content in the game, not have it be dolled out in drip fed installments when it could have been used to make the game more complete at launch is 'an outdated and antiquated way of gaming'
Are you listening to yourself right now?
or reevaluate whether you have outgrown video games, or if videogames have evolved beyond your age.
I have a good idea on what sort of games I like today, in 2022. I also know what I can expect out of a good
racing game in 2022. Playing GT7, it is clear that video games have evolved out of Kaz and PD's horse blinder view of the world and the industry, and that Kaz shows no desire to modernize the series or make a compelling game that is worth the full price, and worth putting down money to pre-order. Instead, they look to simply cut the game down to the bone content wise, do the bare minimum in creating a compelling racing game, and to top it all off, actively work to make the in game economy an absolute slog simply so you can give in and spend up to 30 dollars of your own money, Canadian, in order to skip the grind, but you still have to pay as much as a full game in order to get anywhere with said fake money.
The amount of condescension in your post, when Polyphony's own complicity in GT7's failure is absolutely astonishing.