Also, just to be specific, lowering graphics 'settings' is separate from resolution. If I play a game on my PC and turn the graphics all down to their lowest settings, but turn resolution up to 4k, I'm still playing in 'native' 4k. 'Native' means how many pixels the renderer is outputting. No more and no less.
How refreshing to read a post from somebody who understands the difference between resolution and actual graphical quality. I can play the old classic space invaders at 4k resolution - doesn't make it look any better if the assets are the same. It's just more marketing crap to get people to upgrade, like those stupid curved TVs where if you sat at the focal point, you'd be so far away that it might as well be 720p. Oh, and why only curve in X plane? What about the Y plane too? Anyway, I digress! lol
We are fast approaching diminishing returns when it comes to resolution and its impact on graphics. Mobile phones are a classic example of this with their crazy DPI levels that people can't tell apart in resolution alone. I don't disagree that 4k will become as common as 1080p, and then 8k or whatever will come along which is even more unnecessary, but simply pushing more pixels does not make a game look or play better. When I watch 1080p movies on my 49" screen from a few feet away, I don't find myself missing out on detail. Movies look fantastic, photo-realistic, in a way that games currently don't come close to. When it comes to games, we are nowhere near capable of doing justice to 1080p, let alone 4k and beyond.
Give me a nice 1080p screen with better contrast, wider colour gamut, faster refresh rates and the capability to reproduce what I see when I look out of the window. Then make gaming hardware that can take advantage of all of those features, with enough horsepower to push graphics around with more detail, more effects, more accurate lighting, more imperfections, more objects, more photo-realism (styled like a Pixar movie or grounded in the real world).
This is why I would much rather see the PS4 Pro (and Scorpio when it launches) focus on making 1080p gaming better, rather than just playing a stupid numbers game. Increase the detail, lock the frame rates, improve the lighting effects, use better surface textures etc. Give us something that actually LOOKS different with richer environments, additional models and more effects compared to the stock PS4 versions.
Unfortunately though, while PS4 and PS4 Pro co-exist, that's unlikely to happen as it means producing two quite different versions of the same game for the "same" platform. While games might be optimised for PS4 Pro, they will probably only get "not-quite 4k" resolution bumps, better frame rates and maybe slightly better lighting and textures. Don't get me wrong, better is better, but just how much better?
Based on comparisons I've seen, I see nothing yet that makes me want to go out and swap my PS4 for a PS4 Pro, even though I have a HDR 4k TV (bought just for Android being built in, that's all). In fact, HDR does more for games than 4k, and that's coming to PS4 anyway.
Just picked up a 40 inch Samsung KU-6290 4K TV for $289. It has a great picture quality and it does include HDR. Once my T300 Integral package arrives on Tuesday, I will be all set for GT Sport. Uncharted 4, Infamous and Knack look amazing in 4K, I am sure GT Sport will be no different. The PlayStation 4 Pro is the real deal.
I don't want to rain on your parade, but that TV does not include HDR, certainly not the industry standard HDR10 or Dolby Vision. As for upscaled games looking amazing...I beg to differ. I've seen comparisons in the flesh, and found that the upscaled games hardly looked any different, and in fact had a slight blur to them that is not present on the 1080p version. Like a lot of people, you are falling for the 4k marketing story and convincing yourself the games are way better. They really aren't. Not yet.