Nope, you need something on the side, maybe some old laptop or anything that will be on the same network and running SimHubSo just plug 'n play to the PS5 (PRO) supported by GT7? I guess not right? Thanks!
You can feed the transducers from the audio output in various ways, but all you're then getting is just enhanced bass from whatever sound is going on at the time. It's probably better than nothing, I guess, but not a patch on being able to work from the game's telemetry data. Unfortunately, the only way I know of to capture the telemetry data and process it before feeding it into proper transducers bolted to your rig, is to run SimHub on a Windows platform (with whatever 'pooter you may be running that on). It's a PITA having to deal with the constant updates and breakages that comes from having to run Windows, which often means reinstalling or reconfiguring SimHub from scratch, but it's worth the hassle to have properly working haptic feedback from the telemetry data.Is there any way to add Bass Shakers or any other Motion/Haptic enhancement, WITHOUT a PC running additional software.
So just plug 'n play to the PS5 (PRO) supported by GT7? I guess not right? Thanks!
I'm running a very simple setup..Is there any way to add Bass Shakers or any other Motion/Haptic enhancement, WITHOUT a PC running additional software.
So just plug 'n play to the PS5 (PRO) supported by GT7? I guess not right? Thanks!
I feel seen!Welcome to the light!
Be honest, you thought we were all mad when we would exclaim that it is VR or nothing. I have driven bumper a couple of times since conversion and it just feels so wrong now.
What I did was begin with the license tests. I acclimated pretty quickly this way as I was now using my "real life" skills more directly.You really should start the game over again. All the single player content is fun again as you get to explore all the different cars. Seriously, even the van race we had around Tokyo was fun when you get to explore the inside of the van while leading at 89mph! LOL
LOL my first drive was in a '58 Corvette and I did exactly this!Tips for nooby VR users.
- In convertibles and open roadsters you'll get the urge to rest your elbow on the door and cruise. Remember, the door is not really there!
Definitely. There are articles here at GT Planet with more advice. For example, chewing gum helps. I have Extra sugar-free gum on speed-dial
- Speaking of crashing, it may be good to learn to shut your eyes before massive crashes. Your head will thank you.
This.Thats awesome. Really happy for ya.
As much to do, as there is about the hud, sometimes its realy nice to turn it all off and drive with the cars guages. Something about focus not being drawn to an artificial item is really nice.
There is a thread for SimHub setup where I have a few settings, but you are correct in that it does take additional cash (unless you have someone who will give you a Buttkicker or something of the like) and you happen to have a spare old computer.Well, I rather keep it simple and compact. Thanks for the confirmation.
If there was a "native" PS5/PS5PRo Solution GT7 supported I would have no hesitation to pay enough for it..
This is soooo me. Had my computer start to do an update once in the middle of a race and I was like "WHAT THE FAMN DUCK???"If I forget to turn it on, it definitely wrecks the experience until I turn on the bass shaker amp.
This is a link to another thread here on GT Planet where I posted my initial setup. I've since adjusted things since then; hopefully this can help you.If there's any delay it wrecks everything for me and with sim hub etc., I've heard there can be a delay and I wouldn't be able to use that. I still might try it, I have a PC sitting right next to my rig and everything I need to get multiple different bass shakers going in simhub.
This exactly what I don't want. All the hassle ...Trueforce does a terrific job without all that. A console motion solution supported bij GT7 is what I wish for. Thanks for you answer though!I'm running a very simple setup..
PS5 HDMI to TV, TV HDMI to home theater receiver eARC, receiver subwoofer channel out via RCA cables to separate amp controlling bass shaker.
Then you can fine tune it with crossover point and gain on amp. And GT7 will run sound to VR headset and receiver at the same time, some games don't.
it also works with all PC games and anything running on reciever like movies, etc.
It's enough for me and very simple with not much delay. It works well with GT7 most of the time since it feels like they've taken some intentional steps to make the sub-bass put out by GT7 run a bass shaker. It hits when you think it should over bumps, gear shifts, in crashes, etc.. Can even get some engine vibration in there.
If I forget to turn it on, it definitely wrecks the experience until I turn on the bass shaker amp.
If there's any delay it wrecks everything for me and with sim hub etc., I've heard there can be a delay and I wouldn't be able to use that. I still might try it, I have a PC sitting right next to my rig and everything I need to get multiple different bass shakers going in simhub.. There's a slight delay with eARC, maybe a few ms, but you can play around with the sound output on the PS5/ Pro to get the delay down to almost nothing. I'm currently using the DTS output preset in the PS5 sound output setting. Before some random update last year, Linear PCM output was the best option. Dolby Atmos has the worst delay. Maybe a better or newer TV would reduce it further since it relies on your TV's software and hardware for eARC.
From my article: "I noticed a roughly half-second time lag between things happening in the game, and feeling the effect through the transducers. This is a widely reported issue with no common solution. However, I found that connecting to the amp via a USB cable instead of Bluetooth reduced the lag, and then going into the SimHub Settings menu and disabling all Games except GT7, and all Plugins except the Shakeit Bass Shakers, effectively eliminated the lag after a restart."If there's any delay it wrecks everything for me and with sim hub etc., I've heard there can be a delay and I wouldn't be able to use that.
It's a little bit to set up but nothing too complicated. The only thing extra I had to do physically was run an RCA cable from subwoofer output to my bass shaker amp input. It sounds worse than it is. Way less complex than simhub. 95% of the time I just hit one switch on my little amp and that's it for setting it up before driving. Maybe adjust gain knob.This exactly what I don't want. All the hassle ...Trueforce does a terrific job without all that. A console motion solution supported bij GT7 is what I wish for. Thanks for you answer though!
I'll check it out. Thanks. Yeah there's been times were I hadn't raced in a while and jumped in and for 10 minutes I knew something was wrong but couldn't put my finger on it. Oh! No bass shakers! Turn it on and all is right with the world once again. LOLThis is soooo me. Had my computer start to do an update once in the middle of a race and I was like "WHAT THE FAMN DUCK???"
This is a link to another thread here on GT Planet where I posted my initial setup. I've since adjusted things since then; hopefully this can help you.
I'll definitely try it eventually, probably this winter. I'll be going over all your recommendations for sure!From my article: "I noticed a roughly half-second time lag between things happening in the game, and feeling the effect through the transducers. This is a widely reported issue with no common solution. However, I found that connecting to the amp via a USB cable instead of Bluetooth reduced the lag, and then going into the SimHub Settings menu and disabling all Games except GT7, and all Plugins except the Shakeit Bass Shakers, effectively eliminated the lag after a restart."
I didnt do this at first but I came back yesterday to some license tests wich I couldnt reach gold before (had some terrible times at lake louise) and I got gold with relative quickness on VR.What I did was begin with the license tests. I acclimated pretty quickly this way as I was now using my "real life" skills more directly.
I think you should, especially if you already have one transducer in place. I'm not knocking your solution as it's obviously simpler than managing SimHub, but without even trying it, I just know there's going to be a world of difference between vibrations based on the bass of the total sound output, and finely tuneable vibrations to the front or rear of the rig based on specific game-events such as engine revs, gear shifts and kerbing etc. I'm still running my set-up as I described it in my article, and the immersion is just sublime.I'll definitely try it eventually, probably this winter. I'll be going over all your recommendations for sure!
Good luck with drifting in VR, especially if you have a Formula wheel. I've given up trying, even though it leaves holes in my license and missions progression.I will try now those drift missions wich I also suffered on a flat screen before... maybe I start to enjoy those ones too.
I know it'll be better. Anything for more immersion adds a lot, especially in VR. I'm wanting to upgrade my rig though, that's why I haven't done it already. And yeah windows and audio settings are like oil and water! Or like a box of chocolates, you never know what you're going to get.I think you should, especially if you already have one transducer in place. I'm not knocking your solution as it's obviously simpler than managing SimHub, but without even trying it, I just know there's going to be a world of difference between vibrations based on the bass of the total sound output, and finely tuneable vibrations to the front or rear of the rig based on specific game-events such as engine revs, gear shifts and kerbing etc. I'm still running my set-up as I described it in my article, and the immersion is just sublime.
Again, I'm not knocking audio-channel solutions as it's horses for courses an' all that, but I am suggesting that having to manage SimHub on Windows is worth the effort in terms of immersion, if you already have an aluminium extrusion sim-racing rig (it might be wasted or overkill for a wheel-stand type rig). I've learnt from experience that about a quarter of the Windows updates end up requiring you to reconfigure the sound output settings in Windows (which is a complete pain for a Mac and Linux user who is used to things just working most of the time), and more recently, SimHub often requires you to re-select and re-set the output channels. I've never had to re-set the telemetry config settings (thank God). If only SimHub would run on a Mac or an iPad - I've got a few old Macs I could use!
Good luck with drifting in VR, especially if you have a Formula wheel. I've given up trying, even though it leaves holes in my license and missions progression.
Gonna try it with a round wheel.Good luck with drifting in VR, especially if you have a Formula wheel. I've given up trying, even though it leaves holes in my license and missions progression.
Just posted
nice thanks I did not see that since I was on my SDR monitor, I just moved the video to my tvThat video is in HDR too. 😎