GT7 & PSVR2

  • Thread starter gtrotary
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So forgive me, I'm late to the PSVR2 party, though a veteran of the original PSVR.

I'm still accidentally discovering things...

Was sitting inside my Alpine beside the Cafe, looking out a side window and long-pressed the wrong button to take a screen shot. Chose the Options button by mistake.

Suddenly it became possible to look to the rear without life-threatening contortions. (Small things give me great joy.)

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So forgive me, I'm late to the PSVR2 party, though a veteran of the original PSVR.

I'm still accidentally discovering things...

Was sitting inside my Alpine beside the Cafe, looking out a side window and long-pressed the wrong button to take a screen shot. Chose the Options button by mistake.

Suddenly it became possible to look to the rear without life-threatening contortions. (Small things give me great joy.)

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View attachment 1427893
As Nebuc pointed out to me it sets your position relative to the direction it thinks you are facing and the option hold recalibrates this. (this also applies to horizontal and vertical depth) I often have to hold Option at the beginning of a race to get the proportions visually correct but you can do cool stuff with it like you've found out :)
 
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Was sitting inside my Alpine beside the Cafe, looking out a side window and long-pressed the wrong button to take a screen shot. Chose the Options button by mistake.

Suddenly it became possible to look to the rear without life-threatening contortions. (Small things give me great joy.)

View attachment 1427892


View attachment 1427893

As Nebuc pointed out to me it sets your position relative to the direction it thinks you are facing and the option hold recalibrates this. (this also applies to horizontal and vertical depth) I often have to hold Option at the beginning of a race to get the proportions visually correct but you can do cool stuff with it like you've found out :)
I was today days old when I learned about this.
 
I'm the same every game since I was about 9/10 was controller only and we are talking NES era

When I got more in to racing skip a decade or two

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(I'd been using a wheel on a PC earlier than this by about 10 years, GTR2) but once you are playing a driving game with a wheel it's game changing.

Roll on a little more

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But that isn't enough once the bug bites, you're invested at this point!

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The G25, G27, G29 and the TGT2 have new homes hopefully enjoying them as much as I did.

And now VR, I regret so badly not getting it sooner and I mean that with a very heavy heart, but it's mixed I got fast (well faster on flat) but VR has really brought both my skills on but also my awe. The game was definitely designed to play this way. The cars handle better, throttle/breaking better and that might be a mind trick or genuinely how it feels.

If I was desperate the DD would go on the ironing board again, but I have done 3 laps in flat in nearly 2 months because I just can't drive a virtual car like that anymore.

It's not eliteism it's more about what makes the most sense for the game. Is it cost prohibitive, yes and for most people I can understand that I feel it to, but as my only hobby is racing and this is cheaper/safer I could save/justify the investment.

I am an addict and my name is Glen....racing is VR is all I can do!
Great Post Glen
 
So forgive me, I'm late to the PSVR2 party, though a veteran of the original PSVR.

I'm still accidentally discovering things...

Was sitting inside my Alpine beside the Cafe, looking out a side window and long-pressed the wrong button to take a screen shot. Chose the Options button by mistake.

Suddenly it became possible to look to the rear without life-threatening contortions. (Small things give me great joy.)

View attachment 1427892


View attachment 1427893
I've been doing it all wrong...
exorcist-head-spin.gif

Likewise the VR replay is more immersive with a swivel chair or standing up for a 360 degree view...
 
The above trick of long-pressing the Options button to position the driving view is easier for me if I:-

Pause by pressing the "see-through" button on the right bottom of the headset, then,
Finding the Options button on the wheel is easy, put a finger on it.
Press the circle button to restore game view,
Lean to your chosen position ,
Long press Options, (verify that the view is adjusted as you hope)
Select "Continue"

I used to blindly fumble around trying to find "Options"

Hope this helps, and maybe you experienced drivers have better techniques
 
The above trick of long-pressing the Options button to position the driving view is easier for me if I:-

Pause by pressing the "see-through" button on the right bottom of the headset, then,
Finding the Options button on the wheel is easy, put a finger on it.
Press the circle button to restore game view,
Lean to your chosen position ,
Long press Options, (verify that the view is adjusted as you hope)
Select "Continue"

I used to blindly fumble around trying to find "Options"

Hope this helps, and maybe you experienced drivers have better techniques
So far as I've experienced, the see through button resets the view when you come out of see through mode. No need to press the options button on the wheel or pad after.
 
Anyone do the 30 laps of Spa in VR? I got to 27 laps and had to stop because I couldnt take the eye strain anymore. Painful and was starting to make me feel ill. It was purely the VR effect that was causing the issue, which occured from about lap 15. Such a shame as I was doing well in the race.
I do have a mild eye prescription for astigmatism but never really wear my glasses anywhere. I am thinking maybe I have discovered my eye limit and it hits in VR more than real life? So I might have to try wearing glasses in the headset and see how if endurance no longer gives the eye strain pain attack! Then perhas get some lenses made.
It felt like it was killing me. Instant relief when taking headset off. Not motion sickness. Frustrating.
 
I wear contact lenses (some premium one-days with all the filters possible) and have no issue with eye strain when using VR. I did that 30 laps event and all was fine. I have my PSVR2 brightness turned down a bit (2-3 notches in GT, more in other games).
 
I don't get eye strain/headaches or any queasiness but I do get very very warm in my office/come rig box room. I'm 45 and on the brink of reading glasses I feel so will see if either develop.
 
Any other DiRT rally PSVR veterans here?

I remember I already had DiRT rally pre-PSVR, as for most driving games on the flat screen, I didn't get on with that well. I played it casually in a more arcade style, but trying to drive a rally sim by wiggling my joystick while watching a flat screen rendition of the road ahead just didn't click. If anything back then I spent most of my time in open world games.

Then along came PSVR, initially not for DiRT rally. I wasn't that impressed, the games were naff demo's, I'd soon put it to rest relatively unimpressed. But then came the DiRT rally PSVR add-on, initially I wasn't expecting a lot, I viewed VR as something for open world type games.

Was I wrong, it suddenly happened, I saw the light, an unholy-revelation had occurred! As if by magic, I could drive the cars so much better, it all just clicked, the game took on a whole new dimension.

From then on I was hooked, getting my fix of Daily stages, plus the Weekly and Monthly multi-stage events. I didn't play anything else for ages, last time I checked my total mileage was equivalent to 1.3 times around the world.

Us driving game VR addicts were few in number back then, but as on here, those that had experienced it had seen the light and there was no going back. So welcome fellow brothers and sisters who have seen the light. We are growing in strength and numbers, we shall prevail. Soon the world will join us, flat screen racing will go the way of the dinosaurs, VR will rule.
I'm a VR veteran from PSVR1 days too. When the DIRT Rally VR mode dropped I was utterly blown away. I played it for about 5-6 hours a day. Until the day I chose to turn around and look behind me (that the reviews had warned players not to do). It always ruined it slightly for me from that day forth.

For those that don't know, in order to save on GPU/CPU resources, only half of the car was rendered. So if you looked behind you it was like the car had been sawn in half with the back half completely missing.

But, that being said there was nothing else like it at that time. I was in love with VR so much that I was still doing hotlaps in GT Sport right up until the release of PSVR2 and the GT7 VR mode. I have even played it recently and marvelled at what it accomplished. Also, the FFB on GT Sport is better that GT7 in my opinion.

Although I understood the disappointment of people not being able to race against anything more than one car that was not competitive - I was just mesmerised by what it provided in terms of immersion and experience.
 
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