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Cut it up as in individual layers?The Plexus one is already on GT7
@Haremking_765 i think your best option is to cut it up it's 117kb atm
Cut it up as in individual layers?The Plexus one is already on GT7
@Haremking_765 i think your best option is to cut it up it's 117kb atm
Yep, if you make it right you should end up with ~8 individual decals that are all below 15kb and can be placed ingame by duplicate/replace.[...]
I’ve been looking for these for a while. Anyone can find it and convert it into a SVG?
I've just re-done it. It wasn't that great but it should be better now, as long as the gradient has survived.@daan made the Axle Corp. one, here are the other two.
I had hoped that, the other one the GTS search spit out wasn't available anymore and yours wasn't on the same quality levelI've just re-done it.
Yeah, the corporation text was awful, and there was a small axle, in normal text, in the middle. It's still not perfect, but it's much better now.I had hoped that, the other one the GTS search spit out wasn't available anymore and yours wasn't on the same quality level
Thought I think that is correctand there was a small axle, in normal text, in the middle
First off, cool catI know this is supposed to be in my doing, but does anyone know how make this under 15kb?
I'm interested into turning my sketches into vectors, specifically making waifu art for my racing league in GT 7.
Is it? Back to Inkscape...Thought I think that is correct
@Kevster823 Hopefully this will work.At least the other guy who made it had it in his decal as well.
The other ones are already under 15ko svgs.Hello guys!
I need couple of logos to finish livery I work on.. any help is much welcomed.
Thanks in advice...
Your file needs to be a vector file. Also, the svgs you provided have the wrong color space (CMYK, but should be RGB).it is under 15 kbs but still not accepted.Is it the file type?
Edit: I have attached the original file if someone can help.
I do all my SVGs in CMYK?Also, the svgs you provided have the wrong color space (CMYK, but should be RGB).
Ok thats understood, so the free online converters doesnt work. At least for my knowledge on svg files.Your file needs to be a vector file. Also, the svgs you provided have the wrong color space (CMYK, but should be RGB).
Taken from the OP of this thread:
"Making an SVG from a bitmap (JPG, PNG etc) is not just as simple as JPG > Save as > SVG. This does not work. Many programs will allow you to that, but all it does is put the JPG inside the SVG file. This will result in a file that is too large, and will be blank in GT anyway."
Thank you so much bro!The other ones are already under 15ko svgs.
Oh ok. Assumed it would throw some kind of error. Would still recommend using RGB for color correctness.I do all my SVGs in CMYK?
Converters usually struggle with corners and gradients.Ok thats understood, so the free online converters doesnt work. At least for my knowledge on svg files.
Here is the original png file for anyone willing to help.
Did you quoted my post? I need help to make svg please if you candouble post
Thanks mate. But in game looks like this.Converters usually struggle with corners and gradients.
accidentally, yes. But not wanting to leave you out, here you go:Did you quoted my post? I need help to make svg please if you can
thanks a lot manaccidentally, yes. But not wanting to leave you out, here you go:
That's odd. I can check later when I'm on console myself. Usually gradients work.Thanks mate. But in game looks like this.
Yeah that works fine thanks againThat's odd. I can check later when I'm on console myself. Usually gradients work.
Link
EDIT:
this one should work
Ok I need 2 more and thats it (I swear) 😀
@krisduv beat me to it, but here they are in the actual BMW font2 more