- 2,451
- Spuds725
We discussed jump bonuses back in VC, but never sat down to figure it out-- I'm sure there is some math formula-- to figure it out you will need to do some serious algebra-- solving simultaneous equations with 4 variables... the "perfect" stunts may throw a wrench into the formula..
I can probably figure this out but will need some data--- and it has to be accurate or the equations won't be solvable.
If anyone wants to just post some stunts data, I can give it a whirl this weekend...
Please do this in another thread and post
Distance, height, rotation, flips, and money and what type of "insane" stunt it was.
I will need 3 sets of data without flips-- if I can figure out the formula without flips it will be easy to figure out the flip bonus-- the more data collected, the easier this will be to figure out.
I can probably figure this out but will need some data--- and it has to be accurate or the equations won't be solvable.
If anyone wants to just post some stunts data, I can give it a whirl this weekend...
Please do this in another thread and post
Distance, height, rotation, flips, and money and what type of "insane" stunt it was.
I will need 3 sets of data without flips-- if I can figure out the formula without flips it will be easy to figure out the flip bonus-- the more data collected, the easier this will be to figure out.