GTA Online Thread (Useful Links in OP)

  • Thread starter dhandeh
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So apparently in the VIP Challenge Auto Buyout, you're allowed to deliver other player's personal vehicles if they have it to where you're allowed to drive them. I just delivered some random Sultan RS with the Princess Robot Bubblegum livery for $426k.
 
So apparently in the VIP Challenge Auto Buyout, you're allowed to deliver other player's personal vehicles if they have it to where you're allowed to drive them. I just delivered some random Sultan RS with the Princess Robot Bubblegum livery for $426k.
Wait... you got 426k for delivering the Sultan RS?

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Wait... you got 426k for delivering the Sultan RS?

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No, it's Auto Buyout. It's just the value of the car when you deliver it. Plus it was slightly damaged so it was probably more like $430k.
 
So apparently in the VIP Challenge Auto Buyout, you're allowed to deliver other player's personal vehicles if they have it to where you're allowed to drive them. I just delivered some random Sultan RS with the Princess Robot Bubblegum livery for $426k.

ha, cars from players from the organization too??? then its just a little coordination and katchinggggg
 
I am a VIP in a public session with only a couple people in it (for now) so if you want to be a bodyguard then go ahead and join me.
 
i find it easier to search for just 1 number, look at all of them and pick one of the easier ones to spot, like 88 or 45 or whatever you want

i really struggle with the up and down moving bars, because i have a slight delay on my screen in my setup, so i have to press a bit earlier but haven't quite mastered the rhythm yet
 
Sorry for having it in free aim, guys. I was playing around in single player a bit and when I'm in single player I play in free aim, and I always forget to switch back to assisted aim when I join multiplayer.
 
What do you mean?
There are weapons that spawns in the interior of the yacht, from sniper rifles to assault Rifles...etc yet most of the time, weapons aren't allowed to be used...

I'm bad at explaining stuff so someone else should explain this instead.
 
Sorry for having it in free aim, guys. I was playing around in single player a bit and when I'm in single player I play in free aim, and I always forget to switch back to assisted aim when I join multiplayer.

It's fine. I would prefer if this game had independent aim types, so you can have one for offline, and another for online.

What do you mean?

Like @ToyGTone said, weapons will spawn inside your yacht, but you can't pick them up.
 
Earlier today, in one of my many unfinished Piracy Prevention games (due to connection issues), my yacht was moored in Paleto Bay for whatever reason -R* logic at its finest- but this wasn't enough to deter a jet griefer. Eventually I did get three kills on him, one for each time he bailed out to capture the yacht. While he was in the air, I proved once again that the homing launcher can't do 🤬 against jets. So here's my proposal:

Buff the homing launcher's accuracy so it's harder (NOT IMPOSSIBLE) to dodge even in a jet, BUT nerf its damage so it hampers the aircraft with the first hit and destroys it with the second or third.

This way, players on the ground will stand more of a chance against jet griefers while at the same time pilots will stand more of a chance if they cannot dodge it (e.g. in a helicopter).

What do you think?

I've had people in my yacht that have picked them up but I've never been able to.

I can pick them up when I don't have full ammo for them.
 
For the past few weeks, sounds haven't been playing in my game. Most notably, all phone sounds (Except for the in-game internet and camera) do not play. This includes the menu, character ability menu (The options from Lester), and dialogue. Another set of sounds that don't play are the missile lock-on noises. I can't tell if I'm being locked onto until I get hit by a missile, and I can't tell if I'm locked onto a target unless I see the box change color (On a side note, I wish the targeting box was a darker shade of green like this).
 
@Dan @AudiMan2011 @STI9 I think that's everyone

This guy done a pretty poor job of trying to beat us in the VIP jobs. He only came close during one of the Executive Searches when he stickied a Kuruma I was in with his gold T20, but I killed myself before he blew it up.

12661880_1709982362546623_867074731301002971_n.jpg


Earlier today, in one of my many unfinished Piracy Prevention games (due to connection issues), my yacht was moored in Paleto Bay for whatever reason -R* logic at its finest- but this wasn't enough to deter a jet griefer. Eventually I did get three kills on him, one for each time he bailed out to capture the yacht. While he was in the air, I proved once again that the homing launcher can't do 🤬 against jets. So here's my proposal:

Buff the homing launcher's accuracy so it's harder (NOT IMPOSSIBLE) to dodge even in a jet, BUT nerf its damage so it hampers the aircraft with the first hit and destroys it with the second or third.

This way, players on the ground will stand more of a chance against jet griefers while at the same time pilots will stand more of a chance if they cannot dodge it (e.g. in a helicopter).

What do you think?



I can pick them up when I don't have full ammo for them.
The homing launcher is pretty effective against jets heading straight towards you. I get kills like that pretty often.
 
@Dan @AudiMan2011 @STI9 I think that's everyone

This guy done a pretty poor job of trying to beat us in the VIP jobs. He only came close during one of the Executive Searches when he stickied a Kuruma I was in with his gold T20, but I killed myself before he blew it up.

12661880_1709982362546623_867074731301002971_n.jpg



The homing launcher is pretty effective against jets heading straight towards you. I get kills like that pretty often.

That asswipe actually thought we were hacking?
 
Soooooooo...

...I had to parachute from a height (I always just fly to the ceiling of the game environment and then drop a bit before leaving the aircraft), clipped the tail of my Hydra during bail-out and fell face-up and unable to pull my chute...

...and survived upon hitting the water just south of LSIA.


smiley-confused005.gif
 
Sorry for having it in free aim, guys. I was playing around in single player a bit and when I'm in single player I play in free aim, and I always forget to switch back to assisted aim when I join multiplayer.
Good to know im not a wimp for playing assisted aim lol.
 
Had a VIP session overnight with my brother.. we found out something that VIPs can do that (partially) relives the days of GTA IV's Online mode: chopper blading.

All you need to do is just turn off the friendly fire in the organization, and chopper blades piloted by your organization won't hurt you.. but the derping around will.
 

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