- 7,703
- Indy
- xXKingJoshXx
SecuroServ's shoddy spawning strikes again!
Worse than the mechanic.
Worse than the mechanic.
SecuroServ's shoddy spawning strikes again!
Worse than the mechanic.
SecuroServ's shoddy spawning strikes again!
Worse than the mechanic.
SecuroServ's shoddy spawning strikes again!
Worse than the mechanic.
You'd end up dead or on foot every single time.Can you imagine if the old mechanic... well, mechanics, were still in place, and you had to watch some poor sod try and fly a Buzzard all the way up there?
I say go for it. It's been interesting for me so far.I've been planning to make a 2nd Character once i reach my 1st Character up to rank 100. Thinking about making a female...
Unless i joined "friends/Crew" lobbies, i should be fine... Definitely i'm far from being fine.I say go for it. It's been interesting for me so far.
Pros: I seem to get higher heist finale cuts and people seem nicer for the most part.
Cons: Thirsty dudes will follow you 60%-70% of the time.
The only things that are shared is the bank account and some stats (race W/L, K/D).Anyway's, could you tell me which of the stuff are shared with the other character and not? Money? Rank? Cars? Items...etc?
@Aaroh, I cannot do heists right now because the game will only finish installing in four hours and I'll play it tomorrow. I can still provide you with some advice for every role except Demolitions though.
Pilot: Try to assume this role because most randoms have the IQ of a brick and can't fly to save their lives. Once the enemy jets engage, stay behind them at all costs until Demo shoots them down. The jet AI in this heist is extremely dumb. The missiles, as far as I can tell, are not homing ones so they can easily be dodged anyway. The enemy jet tends to fly towards Grapeseed if you're trailing, so you should lure it back to Sandy Shores in order to make Demo's job easier.
Prison Officer: Whatever you do, DON'T RUN. This will trigger the alarm. Lead the way in combat, because the prisoner only has an AP Pistol IIRC.
Prisoner: Same as Prison Officer; don't run. In case the guards engage in combat, stay back an take cover.
@Aaroh, I cannot do heists right now because the game will only finish installing in four hours and I'll play it tomorrow. I can still provide you with some advice for every role except Demolitions though.
Pilot: Try to assume this role because most randoms have the IQ of a brick and can't fly to save their lives. Once the enemy jets engage, stay behind them at all costs until Demo shoots them down. The jet AI in this heist is extremely dumb. The missiles, as far as I can tell, are not homing ones so they can easily be dodged anyway. The enemy jet tends to fly towards Grapeseed if you're trailing, so you should lure it back to Sandy Shores in order to make Demo's job easier.
Prison Officer: Whatever you do, DON'T RUN. This will trigger the alarm. Lead the way in combat, because the prisoner only has an AP Pistol IIRC.
Prisoner: Same as Prison Officer; don't run. In case the guards engage in combat, stay back an take cover.
So there is a way to get through the Prison Break heist without triggering the alarm?
So there is a way to get through the Prison Break heist without triggering the alarm
Interesting. I've only ever played that heist with randoms, so, you know how that goes.AFAIK there isn't, but refraining from running will extend the time before it is
triggered.
Did the obese old lady do her job?
I can't find anything suggesting that it's possible because the 3rd guard you encounter will always shoot once you get to close.
Maybe slowly run him over with the bus?
Edit.
I wonder if it's possible to land the Flying Egg in the prison.
I just delivered $1 for the VIP organisation!
Weazel Plaza maybe?Whats the name of the apartment that has the roundabout outside the garage door?
Yes, my apartment at Weazel Plaza was my first 10 car apartment and I've still got it. It has a figure of 8 in front of the garage which I'm assuming is the roundabout he's referring to.Weazel Plaza maybe?
I find that Piracy Prevention and Executive Search are more fun when there's people there to challenge you, but in Hostile Takeover and Sightseer I prefer to be undisturbed. (I don't do executive deathmatch or the other one where you have to deliver vehicles) Of course what you prefer and what actually happens are normally two different things.Doing VIP stuff in a full lobby is great! So much mayhem.
But how else will I prove that my human aiming is better than a locking on computer?I find that Piracy Prevention and Executive Search are more fun when there's people there to challenge you, but in Hostile Takeover and Sightseer I prefer to be undisturbed. (I don't do executive deathmatch or the other one where you have to deliver vehicles) Of course what you prefer and what actually happens are normally two different things.
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Another thing, when playing Executive Search I notice that bodyguards like to hover around the VIP. Don't do this as it basically shows everyone else where to go to kill the VIP. When playing executive search you want to be completely separated from the VIP, preferably in a group with the other bodyguards so that the people coming after the VIP just go after the bodyguards on the complete other side of the search zone away from the VIP. I was nearly killed today because my bodyguards kept leading people to me during executive search, so for future reference, gtfo.
Me and @superstreet556 have played Executive Search probably at least 50 times so far using this method and I've only been killed once.
Also, please don't take over control of my rockets in the Buzzard when I need them the most...