GTA VI: General Discussion

Where will GTA VI be set?

  • California

    Votes: 8 3.8%
  • New York

    Votes: 11 5.3%
  • United States

    Votes: 49 23.6%
  • China

    Votes: 6 2.9%
  • Japan

    Votes: 12 5.8%
  • Australia

    Votes: 6 2.9%
  • Other

    Votes: 23 11.1%
  • Miami

    Votes: 93 44.7%

  • Total voters
    208
I mean, outside of vehicular homicide, speeding and other dangerous driving offences, I'd suggest stealing cars is possibly the the most frequent crime committed in the game, no?

I'd like Gone in 60 style missions, but it's not like there's no vehicular theft without it.
Some of the updates have gone that route. The main one goes well beyond just stealing cars in some missions to the point of being bulled by the AI, & the most recent at creating a list to steal is just theft & delivering, no added flavor.
 
Last edited:
The trailer looked amazing as we are expecting from such a huge title. Hopefully, there won't be any delays in the release of the game as we have already waited for more than a decade for this one.
 
Ah, another decade won't hurt.
s01e08 GIF
 
Aside from all the murder and general blowing up of stuff, sure.

I'm genuinely not sure which crime that you can actually do in a GTA game is less common than GTA.
I suppose it shifted a bit with characters having specific cars and people keeping their own cars in garages and stuff. Curious now what the game stats show.
 
A random thought; the gap between GTA V and VI releasing is the same amount of time between III and V. Just goes to show how relatively quick technology evolved and the complexity behind making games of this scope and detail since the 7th generation.
 
I suppose it shifted a bit with characters having specific cars and people keeping their own cars in garages and stuff. Curious now what the game stats show.
Indeed. Even in GTAVC I based myself at the car showroom and (when they weren't glitch-vanishing) drove my favourites out I think more often than anything else - only stealing cars through necessity (I'd crashed mine and it had exploded).

Except the Rhino. I stole more of those than I did anything else in the game, although I'm not sure boosting a tank after shooting the driver in the face through the view window qualifies as grand theft auto :lol:
 
I mean, outside of vehicular homicide, speeding and other dangerous driving offences, I'd suggest stealing cars is possibly the the most frequent crime committed in the game, no?
The standout missions in the last 2 games have been armed robbery / bank heists, basically Heat: The Game. The new one is clearly Bonnie & Clyde. Stealing cars is a sideshow.

I like the racing in these games and generally just cruising around causing carnage, but for me the details on the cars are irrelevant. It's not like it's a simulator.
 
The standout missions in the last 2 games have been armed robbery / bank heists, basically Heat: The Game. The new one is clearly Bonnie & Clyde. Stealing cars is a sideshow.
Yeah, but just getting from A to B outside of mission play would lead to multiple car thefts... at least it did the way I played.
 
I like the racing in these games and generally just cruising around causing carnage, but for me the details on the cars are irrelevant. It's not like it's a simulator.
Vehicles of all kinds is a big part of the game though, so to say it’s irrelevant how they look is a bit harsh I think, and considering they’re clearly making the environment and characters more realistic I would personally appreciate if they gave the vehicles the same amount of love as well.

It’s not a dealbreaker though, and I’m very much looking forward to the game nonetheless.
 
Last edited:
Seeing the biker gang and the sheer density of the population, wonder if it’ll be tougher to carjack and get away.
 
You're not alone. Rockstar itself has long-since forgotten about the actual crime for which the entire series was named (I don't even know what it should be called... Aggravated Mayhem?); even the cars parked on Ocean Drive in the trailer are an absolute afterthought.
The most broad way you could describe the entire GTA ethos is "Hedonism Simulator" I think. Reckless Indulgence might be a good name.
 
GTA Online just got a bunch of GTA VI cars added yesterday which is probably what will be done with every future GTAO update.
Some really nice cars amongst those already :dopey:
 
Release date is still 2025, but has been narrowed to the latter half of next year. From the Take-Two Earnings Conference:
"As we enter Fiscal 2025 with positive momentum, we expect to deliver Net Bookings of $5.55 to $5.65 billion," said CEO Strauss Zelnick. "Our outlook reflects a narrowing of Rockstar Games' previously established window of Calendar 2025 to Fall of Calendar 2025 for Grand Theft Auto VI. We are highly confident that Rockstar Games will deliver an unparalleled entertainment experience, and our expectations for the commercial impact of the title continue to increase. Looking ahead, we believe that our Company is poised to achieve new levels of success, and we expect to deliver sequential growth in Net Bookings for Fiscal 2025, 2026, and 2027. As we deliver our pipeline, we are confident that we will drive our scale, enhance our margins, and deliver industry-leading returns for our shareholders."
 
Even though GTA V Online shows they don’t have to update offline play, I still hope the content will be long with various characters and multiple things to do that don’t require venturing to online play.
 
Good news: we're at least getting an 80s' radio station in GTA6.

Bad news: They're cheaping out on it:

1725821934634.png
(caution: profanity if you click on the link; it's Twitter, what do you expect?)

I suppose they've got to make him an offer, that cannot be ignored...
 
Good news: we're at least getting an 80s' radio station in GTA6.

Bad news: They're cheaping out on it:

View attachment 1387790
(caution: profanity if you click on the link; it's Twitter, what do you expect?)

I suppose they've got to make him an offer, that cannot be ignored...
I caught one claim the band was actually offered $22.5K & the artist wanted $75K.


I get the artist's point of view here. Contradicting though, I can also see it being worth a risk to let GTA potentially boost your reach to new audiences. There's a few groups from GTA 5 I never would've heard of or listen to without the game's exposure.
 
Last edited:
How much money flowed from you to the band thanks to said exposure?
I've purchased a good chunk of the songs off Radio Mirror Park alone.


Exposure for someone like Martyn Ware means little to nothing but small music groups can benefit from GTA's ability to bring them to larger audiences.
That exposure in the game can also have a significant impact on the musicians.

“There is no question about it, this changed my fanbase within a month,” Stamper says. “People who love GTA and love the music — but don’t have clubs in their hometown. There are people who tell me, ‘You’re my favorite DJ, but I’ve never seen you DJ in person and now you’re a permanent resident in my club in GTA.’” Now those fans can go into a game and watch the Black Madonna perform “live” right in front of them.

“It’s a real democratization of clubland in a way I had not considered,” she says. “I just thought it would be fun to do this, to get in a motion-capture suit and punch someone without consequence. I wanted to be in it to make that music and be a part of that legacy of people who contributed to the soundtrack. But I was not prepared for or expecting that in a very, very real way people would be connecting in a completely real, heartfelt way with this experience of this. Honestly, it’s been very touching.”
 
Back