GTP Alternative Cool Wall: 2001-2007 Nintendo GameCube

2001-2007 Nintendo GameCube


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Cool and cute little box, but the PS2 (I'm guessing ) had much better performance specs.

Cool unique fun controller design, and grip, but the face buttons arrangement made its range of play very limited, unlike the PS2 controller.

Uncool.
 
Worst console of one of the best generations, and was still the top choice during that time for in-person multiplayer games if some of the people were only mildly interested in video games. Nobody can say no to a round of Mario Kart Double Dash, max laps at Baby Park, with weapons set to Frantic.
 
ou have obviously never played Super Mario Sunshine. That game practically had PS3 level graphics.

It looked good but it only had to model simple graphics.

GT4 is a much more impressive game graphically even with the small fuzzies at the beginning of a visually demanding race.
 
Mario Sunshine had better water graphics than any PS3 or 360 game I have yet to see. Some of the stuff on the PS4 or Xbone might beat it. Photorealism doesn't mean anything, and, however graphically impressive GT4 was for its time (as in, somewhat) the fact of the matter is that when it came to cross platform games the PS2 would consistently have worse graphics than the XBOX or GameCube (jaggies and all that).

Sonic Heroes is generally held as one of the most prominent examples of this, a major all platform title which significantly underperformed on one platform (the PS2) compared with both the XBOX, but especially the GameCube, although there were numerous.
 
Timeless classic games, super comfy controller, and a super robust design. Cool.

Even I'll admit it's no PS2 -- which ranks up with the SNES as one of the best of the best -- but it was certainly better than Microsoft's gargantuan black box, unless you happen to like racing games. Which was the problem I had, and I ended up with a PS2 to satisfy my then-burgeoning automotive passion (as with the Xbox 360 to the Wii). I also played quite a bit of PGR2 and other multiplatform racers of the day on my friend's Xbox.

Nonetheless, we are talking about the system that gave us all-time greats like Metroid Prime and Super Smash Bros Melee. 👍
 
Weapons are the only reason why I don't really enjoy Mario Kart. If we could adjust what items we could pick up, I'd set only triple/gold mushrooms and stars.

Blasphemer!

Weapons can drive us nuts when the AI seems to get Blue Shells at precisely the worst time. Weapons are hilarious when its you and three of your friends.
 
Sonic Heroes is generally held as one of the most prominent examples of this, a major all platform title which significantly underperformed on one platform (the PS2) compared with both the XBOX, but especially the GameCube, although there were numerous.

You can do the reverse and compare the PS2 and GC versions of NFS:HP2. The PS2 version was great and the GC version was awful.
Most of the good PS2 games were exclusive to that console as well.

From my experiences the graphics were consistently lacking on the GC.
The only game I actually had fun with was the first splinter cell, and even then the controller was giving me fits, all the buttons and the stick felt cheap.


I'm sure that the party and smash games were fun to some, but there was a serious lack of racing or flight games
 
Weapons are hilarious when its you and three of your friends.

Well yes, my friends would be over there having a blast firing stuff at each other and driving off the track, whereas I'm over here having a blast running at high speeds doing long drifts through corners. Speed is where I find arcade racers thrilling. Not so much from weapons. I used to love having weapons in Crash Team Racing when I was younger, but not so much now.

In Mario Kart 8 for the Wii U, you can.

My prayers have been answered. Still probably won't get WiiU though unfortunately.
 
Only beef I have with consoles is figuring out what I'm going to do with the old ones. I have a PS2, nearly-unusable PS1, and a SNES collecting dust. Feels wrong to simply sell it off just like that.
 
The controller and Wind Waker are what put it at Meh, and that's being nice. The cell shading cop-out and super mario sunshine (a horrible Mario 64 remake) are examples of the beginning of the end for the Big N. When they stopped being cutting edge, they stopped being Nintendo imo.


Jerome
 
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You can do the reverse and compare the PS2 and GC versions of NFS:HP2. The PS2 version was great and the GC version was awful.
They had different development teams -- one for PS2, and one for every other port. The PC and Xbox versions were the same mediocre game as the GCN version.
 
May have not been a success but certainly one of the coolest looking consoles, also cool for using the 8cm DVD's. It had a quirky mysteriousness about it and was the last time Nintendo made a proper effort to compete IMO. Cool.

Good times playing Mario Kart Double Dash and Rogue Squadron 3 which was great on it.
 
The GC was cool, the Panasonic version was sub zero...
PanasonicQ.jpg


Zelda The Wind Waker
Timesplitters 2
F Zero X
Mario Sunshine
Mario Kart Double Dash

These games took up a lot of my time back in the day. Nothing but good memories.
 
Crippled by the tiny discs brought in to combat piracy. Sorry, it's uncool.
 
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