GTP Indy Lights Series | Room Open!

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Matty

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MattyMc1996
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Welcome to the 1st season of GTPlanet Indy Lights Series, in which the finest open wheel drivers on the planet compete at oval, road and street courses across America, Asia and Europe in the Formula Gran Turismo. All races will take place in a room hosted by me or Joe so please add mattymc1996 and JoeofTheFire on PSN.

Raceday Schedule
Sunday Evenings
Free Practice/Shakedown 7:00PM BST - 7:30PM BST (2:00 - 2:30 PM Eastern)
Qualifying 7:30PM BST - 8:00PM BST (2:30 - 3:00PM Eastern)
Pace Lap & Race 8:00PM BST (3PM Eastern)

Driving Assists/Race Info
Skid Recovery OFF
ASM OFF
ABS & TCS Both limited to 1
All Other Assists Unrestricted
Grip Reduction Real
Draft Strength Weak
Penalties OFF
Damage Heavy

Teams
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Driver 1: Akmuq (GTP_Akmuq) in the #15 WD40 (blue)
Driver 2: Carbonox (Carbonox) in the #29 Castrol (white/green/red)
Driver 3:

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Driver 1: Niop (RFLX_Niop) in the #78 Red Bull (silver/black)
Driver 2: NAGT5NASCAR (dexter_white5150) in the #79 Monster Energy (yellow/black)
Driver 3: Acorner123 (ACDCROCKS123) in the #48 Full Throttle (white)

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Driver 1: Furinkazen (Furinkazen) in the #54 Panasonic (white/blue)
Driver 2:

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Driver 1: Polarbear345 (polarbear345) in the #34 Dell (black/grey)
Driver 2: DK (driftking18594) in the #94 VIAGRA (white)

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Driver 1:
Driver 2:

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Driver 1:
Driver 2:
 
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2012 Indy Light's Specifications

All Road Courses

Power - 473bhp
Weight - 680kg
Tires Allowed - Comfort Hard & Comfort Medium
Transmission - Unrestricted

You must use each of the tyre compounds for at least 2 laps each during the race. Failure to do so will result in a penalty.

All Street Courses

Power - 473bhp
Weight - 700kg
Tires Allowed - Comfort Medium & Comfort Soft
Transmission - Unrestricted

You must use each of the tyre compounds for at least 2 laps each during the race. Failure to do so will result in a penalty.

Indianapolis Oval

Power - 473bhp
Weight - 680kg
Tires Allowed - Comfort Hard
Transmission - New transmission for Indy due to the adjusted aero in GT5: Reset to default, change max speed setting to 217mph. Gears 1-6 can be set however you want.

Daytona Oval

Power - 473bhp
Weight - 680kg
Tires Allowed - Comfort Hard
Transmission - TBA

Motegi Oval

Power – 473bhp
Weight – 680kg
Tires Allowed – Comfort Hards
Transmission - Unlimited

Qualifying Procedure

At road courses, there will be two sessions of qualification. Firstly the room will be reset and there is a 10 minute session in which everybody has the chance to set the fastest lap they can. One the timer in the top right corner of the screen reaches 10 minutes you must finish the lap you are on then return to the pits. Positions 7 -15 after this session will begin the race in their Q1 position whilst the top 6 will advance to the second part of qualifying; ‘The Fast 6’. These 6 drivers then partake in a second, 10 minute qualifying session identical to the first but this time it’s for pole position to 6th on the grid.

At ovals, there will be 4 lap solo qualifying runs in the hour and a half leading up to the race done in free run. The track must be clear at all times at the request of the race director, if all qualifying is done before the scheduled green flag time, I will allow cars to go out and shakedown pre-race. The first lap will be your warm up lap and you will be instructed to exit pit lane and begin this while the last qualifier is on his cool down lap. Laps 2 and 3 will be your timed laps; the fastest lap of the two will go down as your qualifying time. Your 4th lap is your cool down, at the end of which you must enter pit lane. As soon as a qualifier finishes his 3rd lap, the next qualifier will be instructed to leave pit lane and begin his warm up.
There are two exceptions during the season. In the week leading up to the Indy 500 you have 3 attempts at a 4 lap solo qualifying run which must be observed by a steward. The starting grid for the 500 will be determined by who is fastest through the entire 4 lap period. At the Daytona Twin 100’s there will be ‘heat qualifying races’; everybody will partake in a 5 lap race, finishers 7-15 will start in that position for the first 40 lap race but the top 6 will race in another 5 lap shootout for pole. The second 40 lap race will be reverse grid with no qualifying. For both the Indy 500 and the Daytona Twins, extra qualifying points will be awarded.

Oval Pace Lap Rules

When the race begins, nobody moves from the grid. The safety car will pull up through the field and take the lead; then the IndyCar grid will start rolling behind it. Form up in single file behind the safety car and follow it round the track in qualifying order. Around turn 3 or 4 you must form up in double file or triple file (Depending on track), with the leader getting a choice of which side of the track he wishes to start from. At the end of the lap the safety car will pull into the pits, you should still drive at the speed limit until the first car passes the start line (or the pit wall at Indy) after which we are under green flag conditions.

Motegi Oval – 2 wide start @ 80mph
Indy Oval - 3 wide start @ 80mph
Daytona Oval - 2 wide start @ 100mph


Road Course Pace Lap Rules

Once again, let the safety car through to the front of the pack and follow it around the track in single file. Warming your tyres is allowed, but make sure you leave plenty of room in the corners. If a car has crashed during the lap you are free to pass it if it has left the track or spun. Pace lap speed is 70mph. The safety car will pull in at the end of the lap and then the IndyCar grid will begin to form up on the grid for a standing start. 1st place car will park up in the furthest (and first) grid space and the rest of the cars should park up in their respective grid positions as decided by qualifying. It would be a good idea to familiarise yourself with the grid at each track before the race so you have a vague idea of where to park. A time will then be typed into chat and said down the mic (2.00 e.g); this refers to the race timer at the top right of the screen, when it reaches the time typed onto chat, the race will begin. False starts will be penalised.

Starting From The Pits

If you receive damage on the formation lap, you may pit at the end of the lap as the rest of the field lines up on the grid (or rolls onto green flag on an oval). But when exiting the pit lane, you must wait until the last car has passed pit exit before you accelerate away. If this hasn't happened by the time you reach pit exit you must brake and wait there until the field has begun the race and passed you.

Pit Lane Rules

On all tracks with a pit lane speed limit you have to slow down to 60mph before you enter the pit lane and the computer takes control of your car. These tracks are listed below and all others have no speed limit. There are a couple of tracks that cause issues before and after the pit though so I’ll clear them up:

Indy Superspeedway: On entry, you don’t have to use the long access road under green flag although you must do so when the race is under caution so that the cars staying out are aware of who’s pitting in. On exiting the pit lane and re taking control of the car, do not immediately turn right onto the track after turn 1. Instead, you should follow the inside pit road all the way round and exit after turn 2. There is no speed limit on this pit exit though as it is relatively simple and slowing down would be pointless. Check that there are no faster cars approaching from behind when you re-join on the back straight.

Daytona Superspeedway: On exiting the pit lane, stay on the inside of the track (to the left of the yellow line) until you are clear out of turn 2. This is to avoid accidents on the high banking. Speed on this pit exit is unrestricted. Check there are no faster cars approaching from behind when you re-join on the back straight.

Motegi Oval: On entry, you must commit to pit lane on the backstretch by pulling under the apron and continue around turns 3 and 4 under the apron into the pits. On exit you must stay below the white line and can only re-join the track when you reach the backstretch.

On all other tracks the pit entries and exits are pretty simple. You must have at least 2 wheels in the pit entry/exit lane at all times. Here are the tracks with pit entry speed limits of 60 mph and no limits:

SSR5 – No speed limit, enter at any speed.
Indy Road – No speed limit
Indy Oval – No speed limit, take care not to get a penalty though
Daytona Oval – 60mph pit entry speed limit
Twin Ring Motegi Oval – No speed limit
Tokyo R246 – 60mph pit entry speed limit
Twin Ring Motegi Road – 60mph pit entry speed limit
Madrid – No speed limit, take care not to get a penalty though
Rome – No speed limit
Laguna Seca – 60mph pit entry speed limit

Cautions

Caution will be called after an incident involving 2 or more cars, pits will be closed from the call of caution and the field will bunch up at 70mph at road courses or 100mph at ovals. As soon as the first car a lap down reaches the pack, they may overtake the pack and gain their lap back under the ‘Lucky Dog’ rule. Once everybody is together the pits will be called open and cars will be free to enter; everybody who stays out will accelerate to a certain speed specific to each track upon cars hitting pit lane and restart the race single file next time by. The cars that have pitted will be able to go full speed upon exiting the pits and will be able to overtake once green flag is called by the cars that stayed out. This creates a 15-20 second cushion between the groups, a suitable but not over the top penalty for pitting.

Green, White, Chequered Finishes

If a caution comes out with less than three laps to go in the scheduled race distance we'll go into 'overtime'. The green flag will be waved after the caution procedure above, and 2 laps of racing will remain. If there is another caution on the first lap after green, we'll have another attempt at a GWC finish. We will have up to three attempts at this and if there is a caution after the third, positions will be frozen and the race will end in the positions at the time of caution being called.

Alternatively, if we clear that second to last lap caution free and the leader takes the white flag, the next flag ends the race. For example, if there is a yellow flag the positions are frozen at that time and the race will end.
Please not that due to extra laps added onto the GT5 lap counter in order to make GWC finishes possible, the race will not actually 'finish' in the game; I'll make everyone aware of which is the final lap and when the race is done via text and voice chat. After the chequered flag is waved, on the cool down lap, finishers from 4th down must return to pit lane but the podium finishers should congregate on the home straight for a podium photograph for the thread.

*Note that there are no cautions in the last 3 laps at the Indy 500 as the maximum number of laps disallows the use of GWC finishes.

Lapped Traffic

Lapped cars, or cars about to be lapped must always yield to lead lap/faster traffic unless they are much faster than the lead lap car due to new tyres/low fuel etc. Any sustained blocking will be penalised.
At restarts with less than 10 laps of scheduled race distance to go, any lap down cars are obligated to drop to the back of the pack and allow the lead lap cars to fight for the win.

Mics

Microphones are very useful for communication during a race, allowing you to ask questions and call out your position on the track to other drivers, useful on ovals. Therefore I recommend having a mic for this series, it's not compulsory but it is advised. During caution periods there shall be no talking on the mics except from me, Joe and the safety car driver. If you do not have a mic, please turn the race sound effects down and turn your TV up so you can hear the announcements being made down the mic.
 
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Pre-Race Driver Briefing

The Grand Prix of Indy 100 @ Indianapolis Motor Speedway Road Course

Sunday 30th of September


Caution Speed - TBD

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In our second race we come to our first road course of the season, I would like you all to re-read the OP and familiarize yourself with the road course rules. You must use both Hard and Mediums compounds during the race, they must be used for at least two laps after the green flag, caution laps permitted. I also would like you too have fun on the track and not to drive outside of your own ability. Have fun!

Matthew McCarthy
Indy Light's Race Director


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Schedule

Preseason: Indianapolis Motor Speedway (30+1 laps) & Special Stage Route 5 (20+1 laps)


R1: Indianapolis Motor Speedway The Brickyard 150, 60 + 1 laps. Winner TomMcD by -0.007s! Results!


R2: Indianapolis Motor Speedway Road Course The Grand Prix of Indy 100, 39 + 1 laps.


R3: Twin Ring Motegi Oval Husars House of Fine Diamonds 150, 100 + 1 laps.


R4: Tokyo R246 Reverse Street Circuit The Honda Grand Prix of Tokyo 100, 32 + 1 laps.


R5: Twin Ring Motegi Road Course The Toyota Grand Prix of Motegi 100, 34 + 1 laps.


R6: Special Stage Route 5 Chevrolet SSR5 100 Grand Prix, 43 laps.


R7: Indianapolis Motor Speedway The Freedom 100, 40 + 1 laps


R8: Daytona International Speedway The Sukup ??? Mile Race, TBA.


R9: Circuito de Madrid Reverse Street Circuit The Madrid 100, 48 + 1 laps.


R10: Twin Ring Motegi Oval Motegi IndyFest 100, 66 + 1 laps.


R11: Laguna Seca Raceway The Ford 130 of Laguna, 58 + 1 laps.


R12: Twin Ring Motegi Oval The Firestone Lights World Championship 200 at Motegi, 133 + 1 laps.


 
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Drivers/Teams Points System

1st place = 50 points
2nd place = 40 points
3rd place = 35 points
4th place = 32 points
5th place = 30 points
6th place = 28 points
7th place = 26 points
8th place = 24 points
9th place = 22 points
10th place = 20 points
11th place = 19 points
12th place = 18 points
13th place = 17 points
14th place = 16 points
15th place = 15 points

Pole Position = 1 Point
Most Laps Led = 2 Points

You are permitted to drop your worst result as long as it isn't the Indy 500 or the IndyCar World Championship race. If it is, your next worst will be selected.

The top two points scorers for each team will have their points count towards the constructors championship.

Tables:
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Causing an incident or not following the rules will either result in a time penalty as defined by the PURE Incident Penalty Outline, seen here or a deduction of 5 championship points and +2 for subsequent incidents at the discretion of the league host. We will also utilise the PURE penalty solving structure of Contact (talk to all drivers involved), Confirm (studying replays and any other evidence), Convene (at least two officials will pool their findings) and Convey (show the results publicly, appeals are allowed).



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GTP Indy Light's Championship: Automatically awarded to the drivers points leader at the close of the season.
Previous Winners – N/A

GTP Indy Light's Constructors Championship: Automatically awarded to the team points leaders at the close of the season.
Previous Winners – N/A

Race Battle of the Season: Awarded to the two (or more) drivers that put on the best battle for a position (not necessarily the lead) in a single race. The longer and cleaner the battle, the better.
Previous Winners – N/A

Rookie of the Season: Awarded to the best driver that partook in no more than 4 races last season. Open for racers who missed more then 3 races this season.
Previous Winners – N/A

Unluckiest Driver of the Season: Awarded to the driver that exhibits the worst luck, through no fault of his own, over the course of the season.
Previous Winners – N/A

Driver Rivalry of the Season: Awarded to the drivers that have the best rivalry for the season. A good rivalry should involve battling each other for poles, wins, finishing positions, laps led, or team owner points.
Previous Winners – N/A

Driver's Driver of the Season: The driver that everyone respects for their talent and clean driving habits.
Previous Winners – N/A

Most feared driver: The driver, that with one lap to go, you do not want to see in your rear view mirror.
Previous Winners – N/A

Best Oval driver: The competitor that you think is the best driver at Daytona, Indy, SSRX, and Motegi.
Previous Winners – N/A

Best Road Course driver: The competitor that you think is the best driver at the road and street courses.
Previous Winners – N/A

Note - Voting opens after the finale and will be open for a week. All votes are to be PM'ed to me for confirmation (if you don't, they won't count), but you're more than welcome to share your picks on the thread.
 
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User to post before me has a sneaky one under the blanket watching cartoons.
 
Race distances will be up soon. Due to us not having an extra week before the IndyCar pre-season race, the first 5 or 6 Lights races take place on the sunday AFTER the IndyCar race, rather than the sunday before. To get things back in the correct order I thought we should have a race as normal when IndyCar has its off-week.

I also figured it'd be easier to keep the exact same schedule as IndyCar for our first season just to make things easier, with the exception of having the least demanding street course of the calendar appear in the pre-season instead of Monaco since this is the feeder/introductory series. (Would've gone for Tokyo, but we seem to get damage more often there, and there's the tight section after the first corner)

Most race distances will probably be between 1/2 and 3/4 of the IndyCar race distance.

Oh and don't forget that both pre-season races happen on the same day. :)

Matty- I think we should make the SSR5 pre-season a little shorter, 20+1 laps.

In the next day or two I'll try and work out the transmission for Indy. The main thing for me to do though is to read through and memorise the caution rules.
 
I wonder if there is going to be some form of All Star race for this / Indycar, as is done for SC / NNS.

Could be good to get both league drivers involved?
 
Knelly
I wonder if there is going to be some form of All Star race for this / Indycar, as is done for SC / NNS.

Could be good to get both league drivers involved?

Could be a job for a NASCAR off week.
 
Knelly
I wonder if there is going to be some form of All Star race for this / Indycar, as is done for SC / NNS.

Could be good to get both league drivers involved?

Here I'll make a series for it :lol:
 
OP currently says 680kg instead of 700kg for road courses. ;)

Lights Indy transmission coming very soon.

EDIT:

Top speed at Indy by yourself on a full tank of fuel is 192mph. The transmission requirement will limit the top speed in the draft to 209/210mph and leave the solo speed unchanged. Indy Oval transmission requirements: 1. Reset transmission to default. 2. Change "max speed" setting to 211mph (two clicks down from the default of 224mph). 3. Leave final gear at 4.212 and 7th gear at 1.509 4. Do whatever you want with gears 1-6.

If an 18mph difference between solo and drafting top speeds is not enough, the transmission may change for future races at Indy oval.

For those wondering, the goal of restricting Indy and Daytona oval transmission is to prevent massive runs from slipstreaming, while still allowing enough of a speed increase for passing. It's our way of adapting to GT5's slipstream, which is too strong even on weak.
 
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I'd like to sign up for Andretti Autosport. Any car work?



For those wondering, the goal of restricting Indy and Daytona oval transmission is to prevent massive runs from slipstreaming, while still allowing enough of a speed increase for passing. It's our way of adapting to GT5's slipstream, which is too strong even on weak.
I like the restricted transmissions, makes better racing. 👍
 
Niop
I'd like to sign up for Andretti Autosport. Any car work?

I like the restricted transmissions, makes better racing. 👍

Yeah any car works 👍 Now go find yourself some teammates. :lol:

neljack
Awesome thread Tom 👍

FTFY:sly:
 
By the way, my friends list is full, I will get around to deleting some people soon.
 
I've just been informed of your full team...

Andretti Autosport-

RFLX_NIOP
Dexter_White5150
ACDCROCKS123

Just need your chosen numbers, main car colour for the season, and sponsors.
 
DrifterJoe
I've just been informed of your full team...

Andretti Autosport-

RFLX_NIOP
Dexter_White5150
ACDCROCKS123

Just need your chosen numbers, main car colour for the season, and sponsors.

Will add them when I go on my computer. 👍
 
DrifterJoe
I've just been informed of your full team...

Andretti Autosport-

RFLX_NIOP
Dexter_White5150
ACDCROCKS123

Just need your chosen numbers, main car colour for the season, and sponsors.

Good luck everybody :lol:
 
Chqr
Don't care who I race for, frankly.

Pick a team any team, but not Andretti.

Pick a team, almost any team.
 

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