- 182
- Australia
- Headsoup_Bob
- Headsoup Bob
So...
We have a big divide of those who say the handling is 'broken' and floaty and all that, and the other side that says the handling is great and working fine.
There are many comments in the 'disappointent' and 'praise' threads, but no specific topic:
I believe all of the issues are down to the default tunes of the cars. As many who've actually got into the tuning have found, the lag and 'soft' handling can be completely removed with a bit of tuning. Unfortunately most of us have no proper idea of what exaclty we are affecting when messing with the tuning, so won't be able to fix it ourselves and leads to frustration. That and in the races that provide a car you can't tune it anyway.
It seems to be down to two things: the suspension setup is way too soft. The diff is set to no slip at all.
It's been proven in the telemetry that the game is receiving steering inputs practically instantaneously, but is being delayed from there.
Who else here thinks that if they just redid all of the tunes on the cars with the patch to be tighter a lot of the complaints would go away?
From the modders who have pulled apart the physics files already, they have found there is a bit of incorrect data here and there, especially with added downforce, so hopefully that will be cleaned up too. Otherwise the physics engine underneath seems very much an advancement on everything else.
We have a big divide of those who say the handling is 'broken' and floaty and all that, and the other side that says the handling is great and working fine.
There are many comments in the 'disappointent' and 'praise' threads, but no specific topic:
I believe all of the issues are down to the default tunes of the cars. As many who've actually got into the tuning have found, the lag and 'soft' handling can be completely removed with a bit of tuning. Unfortunately most of us have no proper idea of what exaclty we are affecting when messing with the tuning, so won't be able to fix it ourselves and leads to frustration. That and in the races that provide a car you can't tune it anyway.
It seems to be down to two things: the suspension setup is way too soft. The diff is set to no slip at all.
It's been proven in the telemetry that the game is receiving steering inputs practically instantaneously, but is being delayed from there.
Who else here thinks that if they just redid all of the tunes on the cars with the patch to be tighter a lot of the complaints would go away?
From the modders who have pulled apart the physics files already, they have found there is a bit of incorrect data here and there, especially with added downforce, so hopefully that will be cleaned up too. Otherwise the physics engine underneath seems very much an advancement on everything else.