However, the fact that they did not mention FOMO at all is concerning to me, and this probably indicates that this poison will continue to poison Forza in the future.
FOMO may be effective in keeping Gamepass subscribers, but in a racing game with competitive multiplayer it can be just as problematic as CARPG.
For example, if (insert any car here) is OP, and the car is only available as content for a limited time event, with rare opportunities to reacquire it, players who fail to participate in that event could be at a disadvantage in multiplayer.