PC2 also had advanced physics and detailed damage to work with over GTS. Doesn’t that account for performance?
It certainly does, but even with that, on a PS4 Pro PC2 will run at pretty much a locked 60fps (and I've verified that via video capture and frame rate analysis).
DF found it to run at between 1360p and 1440p holding as near as damn it 60fps, with full stormy conditions and full grids.
"The same dynamic set-up is also present on PS4 Pro, which is given full support for this sequel, with both resolution and performance boosts over base hardware. Our measurements suggest that the game features a target resolution of 1440p, but this drops to 1360p during demanding moments, such as racing under stormy conditions with the full quota of 32 cars in play. It's an improvement over base hardware when viewed on a UHD TV, but it isn't enough to pass as native 4K, and the scaled image can look quite rough at times. Opinion on this will vary according to taste, but Project Cars 2 on Pro does support downsampling, so 1080p display users may get the better deal here.
When it comes to delivering a nigh-on solid 60fps gameplay experience, PlayStation 4 Pro mostly delivers, regardless of whether you're playing on a 4K or 1080p display. Frame-rates rarely waver from the desired target, and outside of stormy stress tests with upwards of 16 cars in play, the game holds firm at 60fps, providing a smooth and responsive racing experience."
Project Cars 2 reviews have dropped, the Forza Motorsport 7 demo arrives today and Gran Turismo Sport is en route. It's…
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GTS on a PS4 Pro delivers 1800p/60fps or 1080p with 8xMSAA, but doesn't have to deal with the depth of physics, grid counts or anything like the same level of particle count in wet weather as PC2.
UPDATE 25/5/17 1:00pm: Sony has been in touch to point out additional 1080p features in Gran Turismo Sport for PS4 Pro …
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So those saying it doesn't run well on the PS4 Pro (and as a result the PS5), are quite frankly talking bollocks. That GTS looks better is no surprise as that's the direction of compromise PD clearly went with, but that doesn't mean that PC2 doesn't run well, rather more that peoples personal bias is coming to the fore (note I don't think this applies to yourself).
GT7 will be trading the damage, physics, by the looks of it particle volume and I think grid size for visuals. That combined with more time and a better understanding makes me quite confident that GT7 can run well on the PS4 Pro.
Now on the base PS4, that's a different matter