Is this thread still relevant or is there another thread for rubber-band/scripted AFK method?
EDIT: The Honda Beat on Daytona is still an easy script setup with the 5.5 version of RemotePlay, PS4Macro for recording and scripted playback and reWASD for controller mapping from dual sense to dual shock. Running 10 laps with settings/restart in 636 seconds so that is 5.66 runs per hour at 213,000cr for 1.2m cr/hour.
My script is super reliable and runs continuously hour over hour completely hands free. So I've stopped tweaking it but it does make me wonder if 142,000 cr (213,000 with bonus) for 10 laps is the best I can do?
BTW, I found that if I gear the Tomahawks to 110kph top speed with a 50m starting spacing then they never get fast enough for aero effects to occur so they do not bunch up and do weird things, so while I pass them 4 times in 10 laps, they always remain on their racing line and never get in my way.
EDIT (Post 1.54 update)
While there is no change to the payout with this update, there appears to be a very slight change in timing or variability. I'm on a Pro so perhaps it is lated to the Pro specific changes but my script that was 100% reliable to run all day before will now exit out randomly every two or so hours. Something is just slightly throwing it off. I'm going to have to record my script....