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And seriously speaking Forza3's interiors aren't as great as GT but nowhere near bad either
Welcome to fanboyism. The GT fandom has a PHD in being immature, idiotic, and religiously-worshipping-GT-to-the-point-of-it-being-a-deity-and-exxagerating-the-flaws-of-other-games.
Not all of them of course. Just most of them.
They've been releasing some form of DLC every month, mostly in the form of car packs, and will do so for up to a year after Forza 3's release date. If you look at the car packs however, it really does seem like T10 is 'banging' them out. There are bugs everywhere. In fact, nearly all the cars in the pack released last week have some sort of bug in them.
A little quality control would go a long way at Turn 10.
But that's what sony did for 80% of the cars in gt5.
Jesus ****ing christ, no they did not. Where do you pull this ******** from?
PD should have done the same, model just the front dash for the standard cars and farm out the work.
Really in 5 yrs? this is what has been done?
Forza 3 looks like a cartoon compared to GT5. I can't imagine Turn 10 spending two years to accurately re-create a two square miles cityscape.
Forza 3 looks like a cartoon compared to GT5. I can't imagine Turn 10 spending two years to accurately re-create a two square miles cityscape.
🤬 YEAH FANBOYISM.
Actually play the game, like I have, instead of being a fanboy and sprouting crap that isn't true.
Forza looks almost as good as GT5, I know because I've actually played the god-damn game.
No one here has to... they have all the cherry picked worst angle/worst lighting/glitch videos on youtube they need to be sure of how horrible FM3 is.
Oh BTW any flaws with GT are just becuase PD didn't have enough time or resources to finish it (which, if it's GT and PD, is a completely legit and excuseable reason) and we should just be happy we have something.
You really are a spoilt little brat. All day you've had a bitch and whinged about how it's a failure on Polyphony's part that all cars don't have extensive interior modeling yet you completely negate the fact that with only an extra year in development, that team 'which is half the size of T10' has put out almost double the amount of cars with around a quarter of those with full interior and exterior modeling, not an half arsed attempt with massive outsourcing.
You really are a spoilt little brat. All day you've had a bitch and whinged about how it's a failure on Polyphony's part that all cars don't have extensive interior modeling yet you completely negate the fact that with only an extra year in development, that team 'which is half the size of T10' has put out almost double the amount of cars with around a quarter of those with full interior and exterior modeling, not an half arsed attempt with massive outsourcing.
I really cant understand the fanboy hate on Forza. I do play Forza regulary with my Fanatec Wheel and it is really good, but it also has some flaws.
Yes, the graphics have a lack of antialising and obviously it isnt in 1080p, but they also had'nt +5 years for tweaking it.
The facts are, that Forza was playable online in the first game and in Forza 3, all 450-500 cars have well created interior (some racecars havent working dials).
Everybody should keep in mind that you can model a car in every perfect detail like pd does, but in in the end it all depends on how the graphic engine shows it in real time. The Forza cars are mostly very good modeled, but the graphics cant keep up with the detail. Not yet...
Because turn 10 lives on another planet, a planet were they are convinced they have the best product (which clearly isn't) and are bragging about it.This is by NO means I'm a Forza fan, but how did they manage to build 400+ cars in 2 1/2 years that are the most detailed cars second to GT5's "premium cars" I just don't get it?
Along with a completely new physics engine, recreation of nearly every circuit, remodeled the exterior of 1000 cars into 400,000 plus polygon models, introduced time change, damage, new pit systems 16 car integration, online and maybe weather as well as modeling the entire interior and exterior of 200+ plus car. They didn't just take an old model and throw a new paint job on it. The entire game is built from scratch, which is exactly what Kazanori has stated from the beginning, but people have been too stubborn and oblivious to these facts.
On contrary is takes most developers 2 years to recreate games that already have an gaming engine developed. Nobody blushed an eye lid when it took 4 years for Rockstar to throw out a new GTA but since that game engine has been developed they've thrown out 2 in the space of two years and a 3rd coming within the next year.
This is by NO means I'm a Forza fan, but how did they manage to build 400+ cars in 2 1/2 years that are the most detailed cars second to GT5's "premium cars" I just don't get it?
Woah man, what Devedander said is pretty much true about PD not having enough time/resources to finish the game. He does have some good points. Plus there's no need to discuss the issue like that.
so now we make excuses for Polyphony? It is ok to bash Turn 10 and Forza for taking some shortcuts, but not PD? Lets face it. When it comes to interior/cockpit view...Forza 3 has GT5 on lockdown....~500 pretty good interiors > ~200 awesome interiors + 800 NO interiors...Man Forza's team is about 600ppl.They have a team dedicated to JUST MAKE A ****** COCKPITS.
And always remember - Forza 3 cars are 3/4 RECYCLED from early Forza 2 snapshots (because of hi-quality scanning).
I really cant understand the fanboy hate on Forza. I do play Forza regulary with my Fanatec Wheel and it is really good, but it also has some flaws.
Yes, the graphics have a lack of antialising and obviously it isnt in 1080p, but they also had'nt +5 years for tweaking it.
The facts are, that Forza was playable online in the first game and in Forza 3, all 450-500 cars have well created interior (some racecars havent working dials).
But Does Forza 3 Look Different From Forza 2?so now we make excuses for Polyphony? It is ok to bash Turn 10 and Forza for taking some shortcuts, but not PD? Lets face it. When it comes to interior/cockpit view...Forza 3 has GT5 on lockdown....~500 pretty good interiors > ~200 awesome interiors + 800 NO interiors...
and what exactly are the "standard" cars in GT5 turning out to be?
Also, if some of you remember how PD models their car on the article that talks about the making of the Art Morrison Corvette, the technology PD uses is much more sophisticated than Turn 10's method. A technology that really focuses the attention to detail and can really do take months to complete.
I don't need to play the game to be able to compare the graphics. While Forza 3 does look good, GT5 blows it away. In Forza, you're very much aware that you're playing (or watching) a game, while in GT, it looks like it could be real. In terms of graphics, GT breaks down the barrier between the virtual and the actual reality. And that's one of the reasons why GT doesn't have as many interiors as Forza: there's more content spread around.Actually play the game, like I have, instead of being a fanboy and sprouting crap that isn't true.