Alterlight
(Banned)
- 20
- Russian Federation
So long story short I decided to create an account to share my personal thoughts on how maybe GT7's Career Mode should be.
To start off, Kazunori stated that the game will be combination of "past, present and future", of course you can say that it's sort of a slogan for GT7, bu i guess we gotta hope that PD will really succeed in creation of new main GT tittle. So based on previous GTs's career modes.
Career should be long, in a way of variety of course and with some help of the endurance events, which should have dynamic weather and time conditions, like in GT6. You should start off with a really slow car, i would assume something like old mazda miata or maybe even subaru 360. I think the main point of Career should be drive as much variety of the cars as possible, while having a good challenge against ai and some features to satisfy different kind of people,like adding a qualification, kinda make person feel like his car is dear to him or something like that, tuning-being very ambitious I would say they should make system simular to NFS: Shift 2, where even an old Volkswagen can become a race car, make an event based on tuned cars. Updated livery editor-GTS has it, but it could be better in some ways, like adding another layer to other side of the car (although, I might be mistaken, because maybe they fixed that in some patches in GTS), better painting for the car, like more color variety and etc. Some things are confirmed, like adaptive triggers to improve feel of braking, i think it'll help people feel how braking pedals feel, i would assume so.
I'm not really sure should licenses stay or not, but i think that one part makes a Gran turismo game is license tests. They could do something like GT6, where it's not so notorisly long like in GT4 and there is a fair difficultly and variety,but i think you should just get into licenses and complete it one go, unlike in GT6. About rewards, I think they should give you cars, but not pricy ones or fast, because they can break the flow of the career, so they could give you some kind of pace car, maybe exclusive paint option or something like that, to make a person feel that he did something tough and he can be proud of it, I guess let's imagine he comes to his friend and says, i beat "insert license test" and i got "insert a reward".
Mission races, should be like in GT4, but maybe more fair i assume, and also like special events like in GT5, where you could drive a Volkswagen from WW2 at Top Gear, 1v1 let's say against Lewis Hamilton on F1 Car. One make races.
Events should grow in terms of difficulty, and you would drive a faster car, of course. So you could start in some kind of "Sunday Cup" event, by that i think they should add a track variety, like a small form of circle track, kyoto driving park in GT4, suzuka shorter version, shorter grand valley and etc. So by progressing you can feel an increase in track difficulty.
I would say there could be named as seen in GT4, with additions like class car races in certain categories (Gr.4, Gr. 3, GT500 08', Gt500 16', Modern Lmp1, Vgt Hyper cars, Group C and etc) and as I said above add events based on tuned cars, I think just "turbo" and "na" won't be enough. Maybe something like "full tuned car event". And would be cool to have manufacter car races,like Toyota: ae86 vs supra and more or Lamborgini: Murcielago vs Gallardo and more. Events should be after some "begginer" races open up a paths to a player, by that i mean American, Japanese, European cars from maybe 90's, old muscle cars, everyday European hot hatches. And they would end on something, like "American Championship", that features C5.R, Dodge Oreca, C7.R, Chaparals and etc
So let's say an example for American events:
-Classic Muscle Cars
-Cars from a certain period of the year
-Old and New super cars, like C5, Dodge, Ford and etc.
And they also could be separated into a certain country category, for European events only, though. Like Great Britain, Italia, France, Germany, but there is still should be "Super cars from whole Europe" event for example.
Championship category would be based on International cars from all around the globe. Like "Super cars from 90's", races on certain category of the race cars and etc.
Events should be build on certain car categories, like country, year, manufacter and etc,and some of them could be based on certain "pp" rating, where you bring whatever you want.
Endurance events should last around atleast 45 mins (like maybe brand hatch on hot hatches) till 24 hours and there is should be an option to decrease/increase time. Like for example: Lemans 24 hours could be not literally 24 hours, instead 4 hours, if player desires so. I think you would get a same prize car no matter time, and by playing an event longer you would get more money or maybe some kind of extreme achievement i guess let's say a "Golden Ford GT 05'",again to make player feel like he made something tough.
Tracks: Let's hope we could get basically as much as possible, with variety of course.
Cars: Pretty much same as tracks.
Car Cr. Cost: should be not so grindy as seen in GT5-GTS with cars like Ferrari 330 P4 or Jaguar XJ13, make some cars exclusive to a certain event, like in GT4,by that i mean you could get Porsche 917K from an endurance event, although maybe it should say which car category you would get, so you wouldn't desperately try to complete an entire game, just to unlock, let's say an F1 Car, although I'm so not sure about it,maybe it should stay again as seen in GT4 or just make so you could buy any car at dealership and, if you get the same as you have from an event you could just sell it. I would stick with GT4 idea.
Misc things: Ability to sell your car, difficulty setting, POV adjustment.
Lastly, thank you for reading this.
To start off, Kazunori stated that the game will be combination of "past, present and future", of course you can say that it's sort of a slogan for GT7, bu i guess we gotta hope that PD will really succeed in creation of new main GT tittle. So based on previous GTs's career modes.
Career should be long, in a way of variety of course and with some help of the endurance events, which should have dynamic weather and time conditions, like in GT6. You should start off with a really slow car, i would assume something like old mazda miata or maybe even subaru 360. I think the main point of Career should be drive as much variety of the cars as possible, while having a good challenge against ai and some features to satisfy different kind of people,like adding a qualification, kinda make person feel like his car is dear to him or something like that, tuning-being very ambitious I would say they should make system simular to NFS: Shift 2, where even an old Volkswagen can become a race car, make an event based on tuned cars. Updated livery editor-GTS has it, but it could be better in some ways, like adding another layer to other side of the car (although, I might be mistaken, because maybe they fixed that in some patches in GTS), better painting for the car, like more color variety and etc. Some things are confirmed, like adaptive triggers to improve feel of braking, i think it'll help people feel how braking pedals feel, i would assume so.
I'm not really sure should licenses stay or not, but i think that one part makes a Gran turismo game is license tests. They could do something like GT6, where it's not so notorisly long like in GT4 and there is a fair difficultly and variety,but i think you should just get into licenses and complete it one go, unlike in GT6. About rewards, I think they should give you cars, but not pricy ones or fast, because they can break the flow of the career, so they could give you some kind of pace car, maybe exclusive paint option or something like that, to make a person feel that he did something tough and he can be proud of it, I guess let's imagine he comes to his friend and says, i beat "insert license test" and i got "insert a reward".
Mission races, should be like in GT4, but maybe more fair i assume, and also like special events like in GT5, where you could drive a Volkswagen from WW2 at Top Gear, 1v1 let's say against Lewis Hamilton on F1 Car. One make races.
Events should grow in terms of difficulty, and you would drive a faster car, of course. So you could start in some kind of "Sunday Cup" event, by that i think they should add a track variety, like a small form of circle track, kyoto driving park in GT4, suzuka shorter version, shorter grand valley and etc. So by progressing you can feel an increase in track difficulty.
I would say there could be named as seen in GT4, with additions like class car races in certain categories (Gr.4, Gr. 3, GT500 08', Gt500 16', Modern Lmp1, Vgt Hyper cars, Group C and etc) and as I said above add events based on tuned cars, I think just "turbo" and "na" won't be enough. Maybe something like "full tuned car event". And would be cool to have manufacter car races,like Toyota: ae86 vs supra and more or Lamborgini: Murcielago vs Gallardo and more. Events should be after some "begginer" races open up a paths to a player, by that i mean American, Japanese, European cars from maybe 90's, old muscle cars, everyday European hot hatches. And they would end on something, like "American Championship", that features C5.R, Dodge Oreca, C7.R, Chaparals and etc
So let's say an example for American events:
-Classic Muscle Cars
-Cars from a certain period of the year
-Old and New super cars, like C5, Dodge, Ford and etc.
And they also could be separated into a certain country category, for European events only, though. Like Great Britain, Italia, France, Germany, but there is still should be "Super cars from whole Europe" event for example.
Championship category would be based on International cars from all around the globe. Like "Super cars from 90's", races on certain category of the race cars and etc.
Events should be build on certain car categories, like country, year, manufacter and etc,and some of them could be based on certain "pp" rating, where you bring whatever you want.
Endurance events should last around atleast 45 mins (like maybe brand hatch on hot hatches) till 24 hours and there is should be an option to decrease/increase time. Like for example: Lemans 24 hours could be not literally 24 hours, instead 4 hours, if player desires so. I think you would get a same prize car no matter time, and by playing an event longer you would get more money or maybe some kind of extreme achievement i guess let's say a "Golden Ford GT 05'",again to make player feel like he made something tough.
Tracks: Let's hope we could get basically as much as possible, with variety of course.
Cars: Pretty much same as tracks.
Car Cr. Cost: should be not so grindy as seen in GT5-GTS with cars like Ferrari 330 P4 or Jaguar XJ13, make some cars exclusive to a certain event, like in GT4,by that i mean you could get Porsche 917K from an endurance event, although maybe it should say which car category you would get, so you wouldn't desperately try to complete an entire game, just to unlock, let's say an F1 Car, although I'm so not sure about it,maybe it should stay again as seen in GT4 or just make so you could buy any car at dealership and, if you get the same as you have from an event you could just sell it. I would stick with GT4 idea.
Misc things: Ability to sell your car, difficulty setting, POV adjustment.
Lastly, thank you for reading this.