I rubber band Northern Isle and you should too.

1,396
United States
Tennessee
tnfedexman
If PD wants to put up paywalls, I'm here to exploit it without shame. Let my Peugeot earn it while I watch football and "The Walking Dead".
 
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Uh, ok

Normally you use earned credits to buy in game cars and such.

GTS requires a second form of payment in the form of Miliage Points to purchase special items.

Surprised I needed to spell it out.
 
Uh, ok

Normally you use earned credits to buy in game cars and such.

GTS requires a second form of payment in the form of Miliage Points to purchase special items.

Surprised I needed to spell it out.
The prices for those items are small. 1k at most for a wheel or special paint. You can get that in a couple races online. Everything seemingly gives you mileage points. Unless they have the dlc locked away in that as some really high mileage point amount and they use real money to buy mileage points, I don't think your issue is a big deal. :confused:
 
When people mention a paywall in a game they are referring to microtransactions or DLC that require real world currency, credit cards etc. As far as I was aware mileage points are very easy to come by, you probably have enough to buy every item on the list and as far as I know don't require real world currency as payment, are you saying they're now charging real world currency for mileage points?

You didn't need to spell it out, you just should've called it something else, its not a paywall, in fact you shouldn't be complaining and resorting to ruining everyone else time by lagging for something that is part of the game and very easy to come by. You drive, you get mileage points, easy. Last time I checked there wasn't any in game reward for rubber banding.
 
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The prices for those items are small. 1k at most for a wheel or special paint. You can get that in a couple races online. Everything seemingly gives you mileage points. Unless they have the dlc locked away in that as some really high mileage point amount and they use real money to buy mileage points, I don't think your issue is a big deal. :confused:

I was confused by this as well. I've already purchased everything in the mileage point exchange with normal gameplay, and figured everyone else has as well. If you haven't, well, I guess "exploit" away..
 
Time is real world currency. After six days of casual to moderate play, I lacked the requried funds to upgrade my stable of free cars handed out like Halloween candy and acquirer the "limited edition" items offered.
 
Not sure what your problem is but I've bought pretty much everything in the mileage exchange except a few colors and wheels and upgraded several cars and have thousands of points to spare. There are plenty of problems with the game but I don't think mileage points is one of them.

I mean, just play the game. That's why you bought it, isn't it?

Something I've noticed is that the more beastly cars can cost several times more points to upgrade than even Gr.3 cars so be careful about that. Make sure you really like that Lamborghini before maxing out it's power.
 
If time is money, can I take the time I save rubberbanding Gran Turismo to God and cash it in for money prizes? If that's the case we should all be exploiting this literal lifehack, stick it to Kaz's vaguely defined paywalls.
 
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Like he said. Time. Some people don't have it.

Yet, he has time to watch football and zombie shows. :odd:

I understand not having time, I really only have time to game on weekends. It just means it will take longer to finish the game. I'm really not sure why people these days are in such a hurry to speed through games. They make it sound more like a chore than a hobby.

/rant.
 
:lol::lol::lol::lol::lol: Paywall, someone has no idea what a paywall is.

But wait, you have no time to complete the mileage goals set forth in the game, but have time to watch zombie football, yeah , you just totally made your enter complaint worthless with that statement.
 
I have 32 cars. I've bought one with credits.. With the lack of cars in the game, mileage points are indeed more valuable than credits at this point. 20 mileage points per mile. So for example (these are rough guesstimates), to fully upgrade the Veneno you need close to 7,000 mileage points. That would be roughly 25 laps of the nurburgring to achieve that lol. It's quite the grind. Mind you that's if you're solely earning mileage points from just driving.
 
Paywalls in games involves real-world currency. Mileage points are just another form of in-game currency which does not involve real-world currency.

I personally do not have a problem with the Mileage Points, because of the fact that any driving you do earns you those points, may it be regular racing, completing challenge and license tests, or my favorite, spending time in Time Trial Mode going around a track repeatedly, trying to dial in the settings for my chosen car.
 
Some events/races give more mileage points. You'll have to figure out which one if you're pressed for time, that's my suggestion.

This is true, it's called mileage points to begin with. When you are doing the driver school challenges you don't get so many mileage points over time since those are all rather short distance challenges and a lot of menu action in between. But if you do some endurance races or custom races, the mileage points come in a lot faster.

I even focused a lot on the career stuff the first 10 days of playing the game and I had no problem getting all the items from the mileage exchange for the first 2 weeks, granted I already had the M4 safety car from the digital deluxe DLC. With everything bought from both weeks I'm now starting to use mileage points for car upgrades, I already fully upgraded a car in N, Gr.3, Gr.4 and Gr.B, next one will be one from Gr.1 and a higher N-class. I don't really see a need to upgrade all 65 cars in my garage at once, the time I spend racing with 1 upgraded car generates enough mileage points to upgrade another one.

I do recommend not going too low on mileage points though, maybe next week the exchange cars will update so I might need to buy a new car + the week new 3 items, probably needing about 10-15k points for it all.
 
Time is real world currency. After six days of casual to moderate play, I lacked the requried funds to upgrade my stable of free cars handed out like Halloween candy and acquirer the "limited edition" items offered.

First off this isn't a pay wall, you've butchered the definition and replaced it with another called grinding. The issue you have is grinding out whatever it is needed to acquire stuff further in the game. I understand that grinding is an issue and has been an issue for some time in GT games, GTS is no different but seems to try and make it less tedious then say GT5 or 4.

Also time isn't a real world currency if it was then every time related action I do would get me some monetary value, other than just going to work and getting a paycheck. Sure you have to put time in to anything to get something for it but it's not exactly a currency as it is just a natural order of things.
 
I rubber band Northern Isle and you should too.

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If you don't have enough time to play the game and unlock all the items "normally" then how will you have time to use all this things that you want to unlock?
It's like saying I don't have time to play World of Warcraft but I want all the weapons/items in my inventory. If everything was handed out without playing, then the people who spend hours playing the game won't have an "award" for their playtime, and the progress will become useless.

I think that PD made this game really grind-free. Everyday we are awarded a free car, and whataver event we complete we take prize cars, let something exist for people that are actually playing the game.
 
You can also drive a hopped up gr1 car around blue moon bay (the triangular oval track) with starting at the 20th position and 35 laps in a custom race. I have gotten around 770 mileage points per race this way.
 
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