I'm thinking about standard cars in GT7

  • Thread starter Illogical
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Okay that worked. I left the USB in the PS3 and was able to download it from the USB into the Replay Gallery. I watched one race, 430 Scuderia at Motegi against a field of race cars. Putting aside the fact that @Tenacious D cakewalked through most of the field of full fledged race cars on the same tires in a street car by both out cornering and out accelerating them, here's what stood out to me.

Lap 2

AI Leader2 - 2:01
TenD - 2:04

So we know the AI can run at around 2:00 pace but all of a sudden on lap 3 he's forgotten when to brake, can't find an apex and is uncertain when to hit the throttle. So...

Lap 3

AI Leader - 2:11 (10 seconds slower than lap 2)
TenD - 2:03

By now TenD is up through most of the field but still not in first place yet...so...

Lap 4

AI Leader - 2:11 (again 10 seconds slower than lap 2)
TenD - 2:05.6

By now TenD has caught the leader and a battle ensues and all of a sudden the leader can find an apex and remembers how the throttle and brakes work so...

Lap 5

AI Leader - 2:05
TenD - 2:04

I'm sure it's debatable, but the AI was behind TenD exiting the last corner and appear to lift briefly before pulling out to make a failed pass attempt at the line.

Make of it what you will, to me that's not racing. The leader simply slowed his pace by 20 seconds in the middle of the race to let the player catch up and then when he caught up he put up a half-hearted battle for the lead. I'm sure many GT players can suspend reality and rational thought and pretend they actually had a race and that's great for them. Only speaking for myself, but once I realize what the AI is doing and the race isn't "real", it's game over for me.
This is what I found every time I thought I had a good race in GT6.
 
Call yourself anal? You're slipping.

I'm sure there is a double entendre in there somewhere. Anyway, the laps:

TenD :

1. 1.53.8
2. 1.51
3. 1.53.7
4. 1.52.9
5. 1.51.8

Jag:

1. Impossible to say exactly because it starts past turn two, but approximately 1.56/7 based on simple maths
2. 1.57.7
3. 1.56.0
4. 1.54.4
5. 1.53.3

So the Jag did get progressively faster as the race went on however it was still well under it's potential and still slower than TenD for every lap.

Here are the numbers for my effort:

Me:
1. 1.55.1
2. 1.50.9
3. 1.51.9
4. 1.51.5
5. 1.50.1

Jag/Merc

1. Again an estimated 1.56/7
2. 1.57.4
3. 1.57.0
4. 1.54.8
4. 1.50.4

So again it got faster towards the end of the race when I got closer but started out very slowly, and perhaps compensated for my slow first lap by having a slower third lap but since I got past it the final lap was considerably faster.

@Tenacious D , do you have any thoughts on the analysis? I also watched another replay, I chose this time one with equal cars to see how that went and to be honest without giving a full breakdown it does seem the simple reason you have more fun with the AI is that the locked in default difficulty is closer to your skill than it perhaps is for other people, in both directions. I watched the race with the Phoenix Audi GT3 at Nurburgring, again you seemed quite cautious and I did the race afterwards, and lapped 2.5 seconds quicker than you, even though the stock handling of that car I find awful.

So yes, to me there are four clear points to improving the AI and single player experience for everyone.

1. Removing all forms of rubberbanding/AI slowing/speeding up on purpose
2. Removing the staggered start, either add standing starts or realistic double file rolling starts
3. Adding some difficulty levels, perhaps two more above the current one and two below. Certainly at least one either way.
4. Make sure all AI cars are equal and as close to the race PP limits as possible

If you imagine the first race I analysed with 1 and 2 in place you'd have started mid way down the grid perhaps but only a few seconds behind the Jagaur. However rather than catching it the Jaguar would've performed to it's ultimate ability and flown away, neither of us would have got close to it. Therefore we could've entered the race with a car similar to the Jaguar and had a true close race, with similar performance in both the straights and corners. With 3 in place I could have increased the difficulty to have a harder race and with 4 in place passing the rest of the cars wouldn't have been such a breeze for either of us. Like I said in the analysis, flying around the outside of other cars with no effort is not fun.

Anyway, this analysis and discussion is quite off topic so perhaps there is a better AI thread we can continue this?
 
It is a premium car, not "quasi premium". The Proto never had a finished interior since it was an engineless mockup in reality. The AMG Vision GT has no interior either, that doesn't make it "quasi-premium".
To be honest I had other things in mind not only the missing interior. If you watch carefully you'll notice some minor problems with this car.
The lights do look rather plastic compare to some other premiums.
qy73n8.jpg


The carbon fiber window frame look different on one side.
34ookjs.jpg


The wheels look really fake in photomode, but if you make some race photos the wheels turn at full standard quality.
34t8r9s.jpg


This are minor problems and I really don't care much, yet in my eyes it does look more like "quasi premium".
 
Fyi - The rubberbanding isn't new for GT6.
It is and has been, exactly like b-spec, the bobs are "cooling down" and heating up.
 
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