- 295
- Moscow
- Energo_US
They also did a great work by using alpha layers technology.
They have worked a lot on transparent part system.
Just as example,I was ripping Lancia,and it has some blue sponsorship logos on the door(see the picture)
and the actual texture of it was nothing more than mono-blue square.
I literally have no idea how it works,because photoshop can detect only 1 colour on the texture of the sponsorship.
And i have a lot of examples like theese.
*You can test your knowlege of Gran Turismo! try to guess the cars!*
But take a look at this,this is what they can do by using the alpha-layer tecnology!
It's awesome,I'd never say that this car has only 4000 polygons!
Just take a look at Nissan GT-R I remastered from the game!👍
*click on pictures to get bigger resolution*
They have worked a lot on transparent part system.
Just as example,I was ripping Lancia,and it has some blue sponsorship logos on the door(see the picture)
and the actual texture of it was nothing more than mono-blue square.
I literally have no idea how it works,because photoshop can detect only 1 colour on the texture of the sponsorship.
And i have a lot of examples like theese.
*You can test your knowlege of Gran Turismo! try to guess the cars!*
But take a look at this,this is what they can do by using the alpha-layer tecnology!
It's awesome,I'd never say that this car has only 4000 polygons!
Just take a look at Nissan GT-R I remastered from the game!👍
*click on pictures to get bigger resolution*