Actually I like the sound of many of the cars better in GT5
No offence intended, but then you must be deaf. No car sounds better in GT5 than Forza, regardless of what they sound like from different views. You can only race from one at a time anyway. No V-tec step, V8s sounding like hairdryers regardless of tune level or exhaust, no proper blow off sounds, the list goes on and on. There are maybe 4 or 5 cars they seem to have put the effort in on, and they are not quite right. The rest are tragic.
GT5 offline mode is so much better than Forza that I do not think it fair to even compare the 2.
Negative. A proper career mode with seasons in Forza with closely matched class cars is far better than the mish mash of often irrelevant, boring and restrictionless processions that are apparent in GT5. They only get exciting when the ridiculous rubber banding and exaggerated slipstreaming mean that your skyline has a presumably standard Mazda 4 pot N/A zooming up it's ass, presumably to not bother braking at the end of the straight, plowing you off the road.
Don't play either on line, never have, never will. Therefore irrelevant to me, and I am not alone in this. Games should be played single player foremost, multiplayer is alright but there are many who don't go on-line. And would rather not have their single player affected by the limited server capacity apparently available to GT5, cheers.
As for damage imagion if full damage was on in career mode in GT5. The way the AI drives it would take a year to get enough cash to win the higher ranked races due to your car constantly being trashed by the stupid AI drivers.
So the single player game is comprehensively broken? Rightttt... Nothing like a bit of balance in a game.
As for graphics have you looked at the Nurburgring on a replay yet? It is hard to take it it while driving but on the replay it is amazing. so much more detail than Forza, so much more true to life there is no comparrision GT by a mile. The same can be said for every track in the game.
Both are games, I doubt very many people on these boards have actually driven on the Nurburgring, so I don't pretend to know what it's like and am not prepared to comment on whether either game is closer. What I will say is that I have been on numerous tracks in the UK on a motorcycle, and for the most part, tracks are extremely wide and very smooth.
I would also like to point out at this point, that the lower detail of tracks and cars in Forza allows for a smooth, high framerate. In GT5 I have experienced severe slowdown due to my vehicles reversing light lense having 1,000,000,000,000,000 polygons, despite the fact I can't really see this as I'm driving from onboard.
I could go on and on about the graphic issues in Forza that they have never did anything about.
For GT5 to be what was promised, they would have to premium every car in the game, fix the crappy rain/shadow effects and introduce them on all tracks, make the headlights work properly, sort out the online, rewrite the AI, provide more tuning options, install a mechanical damage system, up the HP cap and tweak the physics so certain cars don't handle like balls, such as the Elise 111s and Murcielago. Bit of a steep slope. I don't see them ever doing that.